Jump to content

uratourist

Members
  • Posts

    21
  • Joined

  • Last visited

Posts posted by uratourist

  1. Phoenicium 1k Army

    Hey all! Decided to finally get into Cities of Digmar, and I tried making a smaller list.

    What do you think?

    City: Phoenicium

    1000 points

    1x Anointed on Flamespyre Phoenix
    Command ability: One with Ice and Fire
    Spell: Amber Mist
    Artifact: Amber Armor

    10x Phoenix Guard
    10x Phoenix guard

    10x flagellants
    10x flagellants
    10x Irondrakes
    1x Gyrocopter

    Essentially, I want the Flagellants to die to buff the other units, with a gyrocopter running up for objectives.

    What do you think?

  2. 11 minutes ago, MKsmash said:

    It's got some good stuff in it. You get a Tyrant, Butcher, 20 Gnoblars and 4 Ironguts. You won't need another tyrant and most likely wont need more gnoblars.  You'll need more Gluttons and/or Belchers in the future, but it's nice that you have some to start with. 

     

    The Beastclaw Start Collecting gives a good amount, a few of those will give you a lot. Gluttons are good, Butchers/Slaughtermasters are great, Ironguts are awesome, Stonehorns are amazing.

    Yeah! The box didn’t come with the heroes, but it came with everything else so it was a fairly good deal with my local shop still have it. Would  getting some kitties be better than getting more gnoblars? Just for screening and what not

  3. On 8/26/2019 at 5:37 AM, Baron Wastelands said:

    Mollog doesn’t really fit here, but I am in two minds about whether Zarbag’s gits is a bargain for a cheap unit (3 units!) with a wizard and a bit of utility, or just a waste of points.

    I honestly think Zarbag doesn't come into use until a 2k army. He is a hefty point sink for a fairly squishy wizard. Maybe look into a second fungoid? (Do the CP abilities stack?) or a couple madcap to spread the magic love around the field. Squig lure and hand of mork would really help with the list.

     

    Also, don't forget scuttletide if you can afford it pointwise. Its a super good blocking spell for its cost.

  4. I am making my first list and I was wondering how it looks for local!

    Fungoid Cave-Shaman:

    hand of Mork

    Loonboss on Mangler Squigs:

    -Fight Another Day

    - Doppelganger Cloak,

    -General 

    + Battleline +

    Squig Herd 10x

    Stabbas 40x

     

    Boingrot Bounders 10x

    Endless Spell: Scuttletide 

     

    Realm of  Origin: Ulgu

     

  5. 2 hours ago, Marthen said:

    Hello all. Going to be starting a Gloomspite army soon using the contents of Looncurse as a starting point. Does anyone have recommendations as to where to go from there?

    You can never go wrong with a squad of 20-40  stabbas, to hold objectives. Dont forget the army has native support of the unit due to the loonshrine

  6. Hey! Finished updating my first 1k squig list to be a bit more wellrounded!

    Would squigs stand a chance at being competitive?

     


    ++ *Pitched Battle* 2,000 (Destruction - Gloomspite Gitz) [1000pts] ++

    + Leader +

    Fungoid Cave-Shaman:

    Squig Lure

    Loonboss on Mangler Squigs:

    Fight Another Day,

    Doppelganger Cloak,

    General

    + Battleline +

    Squig Herd : 6x

    Squig Herd : 6x

    Stabbas: 20 Stabbas

    + Other +

    Boingrot Bounders : 10x

    Loonsmasha Fanatics: 5x
     

  7. 4 minutes ago, svnvaldez said:

    At 1k if you have a Loonboss on mangler and 10 bounderz I think you’ll be very happy with the core of your list and be able to punch through most things.

    Fill out the other 500 points how you see fit. Remember AOS is an objective based game. You can have the best list possible and kill everything but still lose if you forget the goals of each battleplan.

    Thats why the rest of my list will be 15 hoppers, 10 squigs, and a fungoid shaman. I figured a durable shaman with command point potential would be good, and the hoppers could grab objectives/support the mangler. The squigs were mainly to hold on objective, but Im not sure if I need more than ten of them for them to last.

  8. Good Points all around! Ill definitely be rethinking my list, thought my purchases will probably be the same. It just changes how many squig calvary units I build of each variety.

    For 1000 points, I'm guessing the mangler and bounderz will be more than enough damage to pound through lists like Stormcast or maggotkin?

     

    The only other thing I want to try is the gobbopalooza, but I've heard mixed things on that

  9. 3 hours ago, Skabnoze said:

    I honestly can't tell you that.  In the end this is your decision to make based upon the type of army you want to play.

     

    I agree. I think that while I like the solid nature of bounderz, and will probably build 20-30 of them, I like hoppers as battleline with their speed and damage potential. Im thinking of maybe building them in a hoard style? Though I think min sized units hold value of their own.

     

    A blob of stabbas will probably be necessary just due to having a solid blob that cant be moved, but some magic for board denial. Also curious, do you think spiderfang and squigs have the potential to exist in the same list? The speed, fly, and damage potential together seem intriguing. 

  10. 4 hours ago, Skabnoze said:

     

    Despite looking similar on the surface the two units are quite different and fill different roles.  That was simply my point earlier.  When evaluating these units I don’t think it is good to mix up the advantages of the units as it will lead to some disappointment.  Hoppers are not a devastating charge unit and lack the armor for protracted combat.  Boingrots lack the high speed of hoppers and the ability to inflict damage outside of the combat phase.

    So, for my list above, do I need more boingrots? I tried to include a significant amount of hoppers for objectives and flanking, but I dont know if that pales in comparison when looking at the damage output of the bounders.

  11. 3 minutes ago, svnvaldez said:

    Have you built them yet? I'd make all the Squig Hoppers into Boingrot Bounders and then fill the battleline with Squig Herds: would look like this using those models. Its a great start to a full 2k squig list imo.

    Allegiance: Gloomspite Gitz

    Leaders
    Loonboss on Mangler Squigs (300)
    - General
    Fungoid Cave-Shaman (90)

    Battleline
    6 x Squig Herd (70)
    6 x Squig Herd (70)

    Units
    15 x Boingrot Bounderz (300)
    10 x Boingrot Bounderz (200)

    Total: 1030 / 2000
    Allies: 0 / 400
    Wounds: 90

     

    Are Hoppers really that bad? Their insane speed capability makes them seem like they'd do okay. Are they too fragile? Or do they need to be in massive hordes.

     

    Also, would endless spells hold any merit in the full 2000 pt. list? The mushroom looks tempting for area denial. and I know cogs can be popular

  12. Hey! Starting the army, threw together this list, and hope it looks ok!

     

    Fungoid Cave-Shaman : Squig Lure

    Loonboss on Mangler Squigs (General):

    - Fight Another Day,

    -Loonstone Talisman

    Squig Herd x10

    Squig Hoppers x10

    Squig Hoppers x5

    Boingrot Bounders x10

     

    Hoping it could be the start of something competitive. I was thinking I could make a Squig/Spider list, thought I've heard those can be tricky.

     

  13. Hi all! I'm starting my first AoS army, and its the gitz! I've come up with a rough 2000 point list to aim towards building. Its a bit over, but ill cut stuff out! its for the local league at my shop.

    ++ **Pitched Battle** 2,000 (Destruction - Gloomspite Gitz) [2080pts] ++

     

    + Leader +

     

    Loonboss [70pts]

     

    Zarbag [160pts]: 4. The Hand of Gork

     

    + Battleline +

     

    Squig Herd [70pts]: 5 Squigs & Squig Herder

     

    Squig Herd [70pts]: 5 Squigs & Squig Herder

     

    Stabbas [260pts]: 2x 20 Stabbas, Gong Basher, Standard Bearer

     

    + Other +

     

    Gobbapalooza [240pts]

     

    Loonsmasha Fanatics [140pts]: 5 Loonsmasha Fanatics

     

    Sneaky Shufflers [70pts]: 6 Sneaky Snufflers

     

    Zarbag's Gitz

     

    + Battalion +

     

    Super Battalion: Squigalanche [870pts]: Loonboss on Giant Cave Squig, Mangler Squigs

    . Battalion: Squig Rider Stampede

    . . Boingrot Bounders: 2x 5 Boingrot Bounderz

    . . Squig Hoppers: 5 Squig Hoppers

     

    + Allegiance +

     

    Allegiance: Gloomspite Gitz

     

    + Game Options +

     

    Game Type: 2000 Points - Battlehost

     

    + Malign Sorcery +

     

    Endless Spells: Gloomspite Gitz [130pts]: Endless Spell: Mork's Mighty Mushroom, Endless Spell: Scrapskuttle's Arachnacauldron

     

    ++ Total: [2080pts] ++

     

    its gonna be a mix of the squigilanche and basic troops! along with some support and magic to spice things up!

×
×
  • Create New...