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AthelLoren

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Posts posted by AthelLoren

  1. Wardancer Tribes Update - After more thought, i've decided that the core of the army list will be made up of a battleline unit (Wardancers), a shaman-type caster hero, an elite Wardancer unit, and a Basic Hero (Shadowdancer). Outside of that is when the fun really begins - Think Eldar Aspect Warriors, but with an Animal theme, such as Snake Dancers, Eagle Dancers, Bear Dancers, and Stag Dancers. They would each have a theme and ability based off of their animal, with Weaponry to match. Each of these "Beast Dancer" units would then get a Leader choice following the same vein, which would make it's corresponding unit  battleline if it it's your general, and some would even have corresponding animals - Great Eagles, Hunting Hounds, War Bears, etc. Once again, feedback welcome.

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  2. Wow, tough choice! I went for Untamed Beasts - I just love their feral and dynamic look, but corvus cabal and splintered fange were not far behind. Corvus Cabal just oozes motion and menace, and splintered fang has that one guy with the snake wrapped around him, but I'll head for the Untamed Beasts.

  3. Guess i'd better start things off - My main faction idea is that of the Wardancer Tribes - Here goes nothing!

    The Wardancer Tribes are Aelves that guard the Wild Places of the realms - Initially only Ghyran, for where their Wanderers Cousins fled, they held fast - But after the respite of Sigmar's Tempest, they spread throughout the realms like wildfire, especially taking to Ghur, where their numbers have come to exceed those in Ghyran. The Wardancers are made up of tribes, each with a territory of their own, which they will defend from any intruders. Their tribes each take on an animal aspect to aspire to, and name themselves after it. For example, the most renowned tribes include such names as the Bear tribe of Ghur, aspiring to acts of physical strength and bravery, the Serpent tribe of Ulgu, who move through the shadows with the grace of their namesake, the Stag Tribe of Ghyran, the original Wardancer tribe, holding to vigilance and loyalty to defend against the despoiling hordes of Nurgle, and lastly the Eagle tribe, hailing from the wilds of Azyr itself but wander throughout the realms, who live for the virtues of freedom and justice.

    Feedback welcome!

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  4. So, this may already be a thing, but due to the enthusiasm on my other topic, I would like to start up a forum for sharing faction ideas. Specifically, my goal is to create a positive, accepting environment for people to share their developing ideas. Specifically, I don't want this kind of talk:

    "That's to similar to faction X" - Because that's their idea, and not everyone can pull unique ideas out of a hat. For example, I think that steampunk pirate goblins is just fine, as long as they have changed even the smallest detail - they're goblins, not dwarves. Similarly, my ideas for Spite and Wardancers factions may seem too similar to Sylvaneth and Wanderers, but they were the inspirations.

    "That's boring/bland" - Because not everyone thinks the same things are bland. For example, someone once said that, because they're too "Generic Fantasy", Wanderers will never get an update. I don't care what he thinks - I think they are a faction with a strong theme.

    "GW would never do that" - Well, we don't expect them to. It's just our idea after all.

    "That's not what that grand alliance is about - It should be in GA X" - Even though GW releases point each Grand Alliance toward a specific theme, for example Death = Nagash or Destruction = Gorkamorka, they are simply concepts at their core. It is just that those gods are the main official patrons of that concept.

    "I would never play against that - It seems unbalanced." - Ok. Doesn't mean anything to the rest of us, now we know your opinion. I, on the other hand, would be glad to help playtest your developing faction, and besides, this isn't just about rules - a lot of my faction ideas will just be concepts and lore!

    And finally, the dreaded "That doesn't fit into AOS." - My least favorite of them all. the snipes of that's too silly, or too serious, are absurd to me. The Mortal Realms are a wonderfully diverse world. Think of how we can have the goofy Skaven, Orruks, and Grots, the Grimdark Idoneth Deepkin, Nighthaunt, and Flesh Eater Courts, and the shining, heroic Stormcast Eternals, Seraphon, and Aelves, all in the SAME UNIVERSE! Anything can be AOS. It's all up for interpretation.

     

    But most of all, HAVE FUN! Let's all enjoy ourselves sharing our Faction Ideas, however serious, goofy, undeveloped, or precisely balanced they are! The mortal realms are diverse - so let's explore every possibility.

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  5. 4 minutes ago, Thiagoma said:

    Oh get used to it. Every time you post something like "well i wish my faction would receive some support, someone comes and say they are boring, generic, old and so on.

    As if Skeletons, Zombies, Orcs, Dwarfs and sheet looking ghosts were not.

     

     I have been playing with the fragmented High Elves since AoS hit and they still post this kind of #@$%.

    Ok, thanks. I'll keep that in mind. I just like to stand up for people, including myself.  I've always thought that if you don't have something Constructive or nice to say, don't say it at all - or at least find a way to say it politely. I'll just have to get used to it.  Good luck with the High Elves, by the way.

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  6. OK PaniuBraniu, I respect your opinion. I am not accusing you of doing this, but I hope you won't go around shooting down people's ideas later in the thread. We now know your opinion, and that shouldn't stop others from posting ideas. Not that i'm saying you are, of course, but just reminding everyone that this thread is supposed to be an environment for stimulating imagination. I understand your opinion, but, like acr0ssth3p0nd, I am confident they fit reasonably well, and, if they don't I still hope. I don't ever mean to insult anyone, just so you know. We don't all think we're lying to ourselves, or else why would we have this thread? It's fine that you think we're lying to ourselves, but if so, I politely ask you to not shoot others down.

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  7. 41 minutes ago, xking said:

    Wanderers are already pretty established, they just need a battletome. They are a nomadic Elven people who re establish the magical Ley lines in the realms.

    I know, right? They seem like a pretty complete faction already. Just some Endless Spells, reworked Abilities, and maybe a hero or two. Also, I guess I should have called this topic Asrai or Wood Aelf instead of wanderers, because my initial idea was a thread for theories and wishful thinking as well as possibilities and likelihood. So, this can function both as assessing possibilities and likeliness, which is most functional, AND Wishes and wild theories.

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  8. Wow! Great ideas! I am seriously liking all of the Ghur themes here. The Wanderers don't necessarily have to stick with the woods - Ghur really does exemplify the wildness of their theme. I'm thinking somewhere along the lines of Wardancer Tribes, each one named after an animal, such as Eagle tribe, Bear tribe, and Snake Tribe, each with their own strategies. Maybe even with animal companions based on tribe.

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  9. Okay, so this is my first topic, so I hope this is a legitimate thread. Anyway, here you can post about your theories/hopes about Wanderers and Wood Elves getting an update in the future. I was thinking a faction that combines Wanderers with, I don't know, some beasts, and call it the Wild Hunt. Maybe add Kurnoth too. Bouncing off of something Thiagoma said in another thread, specifically Tyrion, In light Reborn, maybe adding in the Lion Rangers. Alternatively, I can see them merging with Sylvaneth in the new battletome, but nothing else shown really supports that. Personally, i'm working on a DoK style Wardancers Tribes idea, but that's just me. Anything else?

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  10. Honestly, I think that DoK and Shadowblades, along with a few new kits and mistweaver/shard will all get tied into one. That would make for a HUGE new faction, and double as a new release for the so-far neglected Daughters of Khaine. I don't see why they should be separate. So basically, something like this:

    DoK line

    + Shadowblades

    + Darkling Covens

    + Malerion, Battleline, and 1 or maybe 2 new kits.

    I know that seems like a lot of units, but just look at the stormcast. This all comes out to 27-30 units. Ok, still a lot, but I think GW could make it work.

  11. On 7/9/2019 at 7:07 AM, madmac said:

    I don't disagree, (I've always been more of a High Elf fan than a Wood Elf fan, even though I like both) but still, there's an undeniable Wanderish bent to the recent rumor engines. That Shadespire lion for example has a blatantly Wanderer pattern on it's armor.

     Horns are also more a Wanderer thing than a High Aelf one, and the horse looking thing appears to be unarmored, which is also a bit more of a Wanderer thing.

    There's also the fact that pretty much the entire old High Aelf range is still online only in white boxes and square bases, while Wanderers are almost fully reboxed on rounds and have had (weak) allegiance abilities for the last few years in the GHB. Wanderers haven't gotten much story attention the last few years, but as a faction and model line they are better supported.

    In terms of Storyline, Forbidden Power had Teclis refuse to mobilize for Sigmar, which could mean we aren't getting Hysh Aelves until a little further down the line. In Black Library there are short stories about Sylvaneth, Deepkin, DoK, Wanderers and Corsairs, but nothing focused on Hysh/High Aelves or Ulgu Aelves so far.

    Whether that means Wanderers get absorbed into High Aelves or whether that means they get a book sooner I can't say, but just based on evidence I can't rule out Wanderers right now.

    That said, I think the biggest obstacle towards combining Wanderers and Hysh Aelves is that they worship different Gods. Wanderers have never been depicted as worshiping Tyrion/Teclis, Malerion, or Morathi, but are currently estranged from Ariel.  I could see them continue as godless Wanderers, re-uniting with Ariel and the Sylvaneth (unlikely for now, given the Sylvaneth book doesn't give any indication of that happening) or maybe worshiping a revived Kurnoth/Orion like figure...

    A revived Kurnoth/Orion figure, you say? I DO like that idea.....

  12. On 3/18/2019 at 12:40 PM, FlatTooth said:

    Also give me fairy-aelves from the wanderers. Thanks, GW. Checks in the mail. 

    I know this is off-topic, but I need this. Ariel's old aesthetic was completely unique in the world of warhammer. My idea is a shard of Ariel that escaped fusion with Alarielle taking fairy spite form and leading and army of wrathful spites to wreak vengeance on, well anyone. Maybe in the same tome as Wanderers, pretty please? Anyway, I fully support your idea.

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