Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

eliminatorjr

Members
  • Content Count

    6
  • Joined

  • Last visited

Posts posted by eliminatorjr


  1. Hey all,

    Currently running a mixed Gutbusters / Beastclaw list at 2000 points with the Bloodgullet allegiance. I’ve had solid results overall but I’m looking for suggestions / critiques re: my heroes and their general load outs.

    Heroes:

    Slaughtermaster (general)

    Splatter-cleaver / Nice drop o’ the red stuff

    Fleshcrave Curse / Ribcracker

     

    Butcher

    Blood feast / greasy deluge

     

    Huskard on Stonehorn

    Blood vulture / black clatterhorn

     

    Battleline:

    12 Gluttons

    6 Leadbelchers

    8 Ironguts

     

    Other:

    4 Mournfangs 

     

    Endless Spells:

    Balewind Vortex


    Currently thinking about dropping a pair of leadbelchers and upping the huskard into a frostlord with the remaining points. Any tips re: spells, hero equipment and abilities would be great as well. Thanks!


  2. Question for any and all experienced Overlords — I’m thinking about getting into KOs when the new book drops. One thing I’ve been considering is replacing some of the rank-and-file minis’ helmeted heads with classic Dispossessed / Dwarf heads in order to give the army a less anonymous feel. 
     

    Anyone have experience doing this? I’m not super familiar with the kits themselves, are the arkanaut / thunderer heads separate from the torsos? Might replace them with longbeard heads if it’s an easy swap.


  3. Quick question! I’m looking to sub out my unpredictable / often ineffectual doomwheel for some objective control. I want to bring in a unit of ten gutter runners but the price (and mono-pose minis) are an issue.

    Would anyone take issue with using plastic night runners in place of gutter runners? I can’t imagine it’d be a problem (same size, same weapons) but you never know. 


  4. Hey all,

    Editing my list in light of the new book and I’m looking for some input. What’s the developing consensus on stormfiends? I’m considering running a block of six (2 doomflayers / 2 projectors / 2 cannons) but I’m not sure if they’ll be worth the points now that you can’t tool them for a specific role. 

    Rat ogres are looking far more viable than before — I’m considering dropping the fiends and adding in a blob of ogres, packmasters for support and potentially an extra warpfire thrower to back up the clanrats. 

    Thoughts on stormfiends versus rat ogres? 


  5. Hey all!

    Gutbusters player here, looking to start up a second force. Planning out 1000 points of Gloomspite to start and I’m looking for critiques before I pick anything up. 

    Not going for a hard theme, instead going for a mix — trying to include some solid objective anchors as well as some speedier elements.

    Heroes:

    Loonboss on Giant Cage Squig

    Madcap Shaman

    Battleline:

    40 Stabbas

    10 Squig Hoppers

    Other:

    3 Fellwater Troggoths

    10 Boingrot Bounderz

    990 Total

     

    • Like 2
×
×
  • Create New...