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Vergozen

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Posts posted by Vergozen

  1. Is it possible to take an Endless Spell from an allied army?

     

    specifically I'm a Orruk Warclan player who is looking into taking a Fungoid Cave Shaman and I liked the sound the Mushroom or Cauldron from Gloomspite. I remember hearing something about you could no longer take allied Endless Spells but I can not find specific rule for it.

  2. 2 hours ago, PlayerJ said:

    time to paint and glue on some shields to my boys, since there is no negative 

    You could always just mount the shields to the backs of the models. That way it doesnt matter what weapons they are currently built with.

  3. 4 hours ago, Chase said:

    Ghb pg 75

    DEADLY TERRITORY
    When reserve units are set up on
    the battlefield during a meeting
    engagement, they must treat enemy
    arrival edges in the same way as an
    enemy model. Usually this will mean
    that they cannot be set up within 9"
    of an enemy arrival edge.

    So basically the deployment zone of an enemy is a no go zone. 

    I saw that. However reserve units were described as "A reserve unit is a unit that is set up in a location other than on the battlefield" in the Designers’ Commentary for the Core Rulebook . The Ardboyz in question would be deployed on the battlefield normally and moved via the Hand of Gork. So that shouldn't stop the deployment clogging. 

  4. I had a question regarding the Meeting Engagement Rule set. Is there anything stopping us from using the Hand of Gork spell & a group of 10 ardboyz to clog one of an opponent's deployment area. Therefor denying them part of there army because they cant setup all of their units with the remaining room?

  5. 6 minutes ago, Malakree said:

    I can see the expansion of GG's into 2 units, maybe Ardboys aswell. I don't think you can separate Brutes and the Mawkrusha in it's current kit can't be riderless, the feet spots on the back are obvious without a rider.

    What if they made a "Upgrade Kit" for the Mawkrusha that would give you covers for the feet holes and some plastic basing bits to make the Megaboss easier to run on foot.  They could even add some kind of platform so you could add a Warchanter or Weirdnob. 

    Also unrelated question, can you stack multiple Waagh!s from a single MegaBoss if you have the comand points for it?

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