Jump to content

Kurrilino

Members
  • Posts

    497
  • Joined

  • Last visited

Posts posted by Kurrilino

  1. 20 hours ago, kore5022 said:

    Did you play 40k before the big reboot? It was ****** awful and the product of each new book creeping on the last.

    Books need to not try to match the previous best or the game goes to complete ******. If smashing face at tournament is your ideal gaming experience go play the meta book?

     

    I have literally no idea what you are talking about, neither did i ever play 40K or desire to have a broken book.

    I am jusy tired of always being on the wrong end of the leverage just by being a chaos player.

    At game night at the club, we have literal verbal fights who gets the right to play against chaos.

    The release of the StD is still a mood point thinking back.

    Super great book in Bonereapers, absolute stinker StD, fantastic book for Lumineth.

     

    I really don't care bout tournaments anymore, i just don't want to be in that group, people fight over to baby seal club.

    And no, i am not the worst player, i won tournaments in 7th edition with WoC and am able to judge if a book is a lost cause.

    The direction we are going, reminds me very strongly of High Elfes in the old world

     

     

     

     

  2. 7 hours ago, Rors said:

    Personally, I think a well ballanced book is way better than an 's-tier' army.

    I think this book has a surprising level of depth and while never being brokenly powerful it'll reward skilled play.

    As a community I don't think we should look to 'strong' books as the standard. The book has rule depth, fairly decent internal ballance and it's priced fairly as opposed to under or over costed, mostly.

    Actually a well balanced book makes an "S-Tier" army.

    We run into the same problems like before, just combined it with being slow.

    Our magic phase, while thematic, is difficult to cast and the few spells we have can be easily disabled by many other armies.

    Our almost non existing shooting got way worse and we can't look anymore for help from somewhere else.

    Because being extremely slow also takes away the option to pick fights to our advantage.

    This is not a rant or complaining, this is reality

    I absolutely think we will not be tabled but the games will be a very slow grinding loss. Not to mention what Slaneesh will do to us because of our contagious rule. This is auto loss from the beginning.

    A way better use of contagion points lore and rule wise would be to weaken the opponents infected, like -to wound and -to cast in an aura... anything but those ultra low magic wounds here and there.

    If the opponent is road blocking me with 5 cheap point models, the damage is already done.

     

    And this is when a whole community looks at the "strong books" because ours is not rewarding skilled play,

    it creates frustrating game experiences until people are fed up, doesn't matter how deep and cool the lore and internal balance is.

    People are sick and tired of being the "most welcome|" person at the table while the other guys having tremendous fun mopping the floor with us.

     

     

  3. 1 hour ago, Rors said:

    Both the chariots keep going down in points each update.. at what point will they actually become viable?
     

    I have a few, love the models and I really wish there was a competitive use for them. At best they seem like chaff screens the are well suited to dealing with other small chaff screens.

    For the regular chariots this feels fine. Gorebeast chariots are meant to be heavy shock units that break lines.. they're slower than regular chariots and more expensive so they don't screen as well, and they're output really isn't much better. Statistically, d3 on a 2+ on the charge is slightly worse than a 5+ for each inch of charge rolled, the crew are they same and the gorebeast really isn't anything special.

    I'm not sure regular chariots are worth it even with the new reduction but if that trend continues there's a break point where they become efficient chaff.

    I don't think lowering cost really fixes gorebeast though. They really need a rules update, even bringing back single unit champions would help.

     

    This is the main issue with StD

    They can raise and lower point costs as much as hey want.

    The real issue is the rule writing. There is absolutely no reason to play the army as intended.

    If you want to be not just killed in round 2 you end up with those weird units that doesn't even fit into the StD theme in any meaning.  Beside that you have only a one trick pony at best.

    All this is not solvable by point changes. Even 10 Warriors for 20 points wouldn't make them usable in any way except cluttering the board

    • Like 3
  4. 13 hours ago, Neil Arthur Hotep said:

    It's honestly what I would expect. Everyone should know by now defensively strong a save-stacked 4+, 5++ can be. I can't really see models with 18 or more wounds running around on a 3+, 5++. That sounds like it would be impossible to deal with for a lot of mid-tier armies.

    I am absolutely fine with that.

     

    For years we have been this low tier army dealing with this BS

    Make it 2+ 3++ if someone asks me

    • Confused 2
  5. On 11/5/2021 at 9:04 AM, AaronWilson said:

    Don't understand why people are unhappy we're not getting loads of new models. The current nurgle range for AoS has literally everything you'd want. Why do we need a new wave of models? The current selection does a fantastic job of covering both the mortal and daemon side with a gorgeous model range. 

     

    And how do we explain that SCE get a new battletome every 3 month and 75 new models every 2 weeks?

     

    I have never seen someone writing your statement regarding to SCE

    • Like 1
    • Confused 2
  6. 2 hours ago, Scurvydog said:

    Perhaps some Nurgle players even fear they will end up worse after the book and got no cool new units to look forward to either. 

    I am one of them.

    Everyone knows already that some items, speels and battalions will be removed.

    Just by previous experiences, it will be those, that gives Maggotkin at least a little bit of reason to play them.

    They will try to reinvent the wheel by absolutely ignoring what actually makes the Maggotkin or why people are appealed to them.

    Something around removing 5+ ward and replace it with +1movement which goes completely against the lore

    Everybody's darling, the Witherstave will be gone almost guaranteed because i like it so much

     

    Sorry for sounding really negative but this is my past experience with GW

     

    • Like 1
    • Confused 1
    • Sad 1
  7. On 9/27/2021 at 5:46 PM, ChaosUndivided said:

    I feel cultist are a lot like underworld warbands where they're not really for aos even if rules exist. The rules are there to entice buyers who are on the fence and give them extra incentive to buy, or at the very least try the other game.

    With the most recent white dwarf update the cultist make more sense if you just want a cheap unit to fill out you're battleline, as if S2D didn't already have enuff battleline units. Otherwise the update actually does more for mono god armies who can now more effectively use them but this still begs the question, for what?

    GW seems intent on making these units a core part of S2D tho, which makes me wonder if they may receive future waracroll rewrites giving them an actual usefulness.

     

    I agree, people already stay away from them because of their rule clutter.

    20 attacking rules and weapons mixed with 8 defense rules and abilities all in one unit.

    Not to mention that they are not looking like the rest of the army.

  8. 19 hours ago, ChaosUndivided said:

    Lastly, warriors and knights are not unstoppable killing machines, this seems to ne a head cannon issue more than game cannon. In gameplay they are fighting undead creatures, rampaging monsters, and gods. To me it makes sense where they fit into the meta, they can hold their own vs otherworldly beings and not die as soon as something looks their way, thats gotta be worth something.

    According to the lore they are

  9. On 9/23/2021 at 12:42 PM, Kaleb Daark said:

    I think GW has taken the stance that you're either a disciple of the god specific faction or you're just a human that doesn't worship Sigmar and that makes you a slave to darkness.  Chaos armour isn't really all that anymore, just heavy plate by any other name.

    People wanted a human faction that wasn't all about big trousers and stupid feathers and we got it in the form of slaves.

    Easier than giving us back the brets, after all that would have been a daft idea.  Nope, a bunch of human non sigmarite fruitloops from each of the realms all wanting a job in the big citadel at the centre of the grand travel hub is where its at.

     

    Sorry, i have to disagree with all of that.

    What and who the Hordes of Chaos are is described right at the right at the beginning of the book in the 1st and 2nd section.

    1st:

    Clad in hellish iron and wielding
    cruel rune-marked blades, the Slaves
    to Darkness spread war across
    the Mortal Realms. To look upon
    them is to witness the doom of
    civilisation made flesh; barbarous
    tribes march alongside chosen
    warriors swollen with the favour of
    the gods.
     
    2nd:
    Yet even these are not the most
    dreaded warriors of the ruinous
    hosts. That dark honour belongs
    to the Champions of Chaos.
    Brutish chieftains, fallen knights
    and cunning sorcerers vie to earn
    the favour of the gods, their lives
    dedicated to battle and carnage in
    pursuit of divine favour.
     
    It also goes on how everyone tries to raise up the ranks bu pure brutality and combat skills. Most of them end up as Spawns but only the best raise up.
    This doesn't sound like the paper pushers in the Eight Folds you are trying to sell here.
     
    The Lore of the Hordes never changed and rightfully, people want to play those god blessed heavy armored killing machines.
    What they got instead was cultist looking like deepsea divers, dancers at Moulin Roughe, Slitheren from Harry Potter and other unwanted stuff.
     
    This is the main problem we have here.
     
     
     
     
     

     

     

    • Like 1
    • Thanks 1
  10. 9 hours ago, Enoby said:

    I think the Eye of the Gods table is the worst offender because it's so close to being cool. The concept of it - that your hero upgrades as they do dangerous deeds - is fantastic. The problem lies in the fact that these abilities work only on a very select number of units, with only one of which (Karkadrak lord) having any business in combat while not feeling like a waste of points. For every other hero, either they're not good enough to consider taking in the first place, or more likely, they do pitiful damage and have poor survivability that they'll never see the table, nevermind the fact that rolling a 7 (the most common roll) gives them nothing! 

    That's not to say you can't have buffing heroes - certainly, you can and should. But a Chaos Lord can buff and also be scary in combat, and indeed should be. They didn't rise through the ranks by yelling at other people. 

     

    You raise very good points.

    Imo there would be easy fixes to deal with it but the StD book writer seem to have no knowledge of what they are dealing with.

    There would be a totally different dynamic if Eye of the Gods would apply to regular units as well, where the unit champion ascends to an exalted Hero

    while all other heroes keep their additional buffs.

    Also ad +1 rend to the warriors and +2 rend to chosen and Knights

    Those two changes would change the feeling of the army drastically without any imbalance.

    People could now chose to play the regular shenanigans or switch to a more expensive elite army style that really does stuff in combat

    • Thanks 1
  11. 9 hours ago, HollowHills said:

    I feel like the tone you've taken here is pretty passive aggressive, but I'm still going to answer.

    As most rerolls have been removed and save stacking now exists mark of tzeentch is extremely powerful on several units, such as Varanguard and Archaon.

    There are a variety of StD lists doing extremely well on the UK tournament scene including winning the recent Facehammer GT at element games. Varanguard + Archaon in Hosts of the Everchosen, Despoilers with a focus on daemon princes or also including Archaon. I also personally believe there is mileage in Knights of the Empty Throne.

    You are regularly seeing StD going 5-0 or 4-1 at major events.

     

    I apologize if my post came on as passive agressive, it was not intended as that at all.

    Was just wondering how a single person comes up with the exact opposite outcome as everyone else and you kindly explained it.

    Maybe something is really different in the UK, who knows.

    I guess everyone here is still terrified of having Archaeon in the list  because of his general uselessness and pointcost before the patch 3.0

     

    Would you be so kind to share some of the more successful list from the UK tournaments if available?

     

     

    • Like 1
  12. On 9/21/2021 at 5:51 AM, HollowHills said:

    As for the lore I'm not massively up to date but my understanding is that chaos warriors are elite troops who have proven themselves and have better equipment, but are basically just random men and women who live in parts of the realms ruled by chaos.

    Cultists are rank and file soldiers / auxiliaries from different cities under chaos. 

     

    The lore is basically the same. The mortals who prove them self through archievent in combat move up to be Chaos warriors -> Knights-> Chosen -> Exhalted Hero-> Lord etc.

    The only way to move up is the most violent and crushing combat victories.

     

    So having the Marauders being better fighters than Warriors is laughable, same as Knights having the same stats as Warriors just on horses.

    • Like 1
    • Thanks 1
  13. On 9/21/2021 at 5:51 AM, HollowHills said:

    Also the marks of chaos are some of the most powerful allegiance abilities in AoS 3 and they haven't been changed. StD are an A tier faction right now and just got better.

     

    You must have been out of town for a while.

    StD is a one trick Marauder pony which crumbles instantly as soon as you meet an army which is able to deny any kind of weak magic.

    And there are lot's of armies out there who deny spells table wide without even rolling dice.

     

    Where the hell you get A-Tier from is far beyond me when every even remotely involved expert is ranking them lowest tier.

    In fact they are not even played anymore at tournaments because of the baby seal clubbing .

    I just went through the ITC tournament scores for 2021 and found StD in whopping 2 tourneys being best ranked #9.

     

    Would you be so kind to enlighten us, what you figured out that nobody else has?

    • Haha 1
  14. 4 hours ago, Scurvydog said:

    So a chariot with some mortal wounds on the charge and an average damage output of 4.5 and a hero with a bow dealing 3,3 dmg average (vs 4+ saves) is powercreep? There really is nothing shown so far to suggest any kind of meta defining synergy and of course we do not know any point values at all.

     

    Well i would challenge you to a contest then.

    I take the a Stormcast Chariot and you take a Warriors of Chaos chariot.

    12 wounds, 3+ Save, 2 attacks 18" 3+3+, -1rend/ 2 attacks, 3+3+, -2rend/ 2 wounds

    vs

    7 wounds, 4+ save, no range, 2 attacks , 3+3+, -1 rend/ 2 wounds

     

    I wonder who will win every time. In fact you won't even make it to my chariot.

    If they leave it like that, the game is broken. If they fix the other faction, we have powercreep.

    It's a wonderful choice

    • Confused 3
  15. 4 hours ago, HollowHills said:

    I don't want to be doom and gloom but the stormcast rules are quite disheartening. They all seem to indicate powercreep to me.

    Warclans might have some amazing synergy, but right now they look a lot worse than the stormcast. 

    No worries, all other armies will look worse against them.

    It's back right to the point where Space Mar... errr Stormcast have been introduced as their poster boys.

    We are in for a tread of years and years of Stormcast releases with multiple books and myriads of models every month

    while other guys don't see an update at all.

     

    • Haha 1
    • Confused 7
  16. 11 hours ago, Black_Templar_Lad said:

    Thanks for the tag mate just read this article now, oh boi! I preferred it when they didn't believe The Emperor was a God, and just venerated him as THE greatest being of all humanity, but this right here is exactly why I love the Templars, just brothers utterly driven to their cause and will fight on no matter what stands in their way. 

    I shall finally achieve my final form once the army box is released. 

    Hope it's straight back to AoS after that!

     

    How the hell is this related to AOS rumours?

    • Like 1
    • Thanks 2
    • Haha 1
    • Confused 1
  17. 4 hours ago, Climb said:

    Does anyone have clarification on the despoilers [Twisted Dominion] and it's interaction with the command trait, [Paragon of Ruin]?

    Twisted Dominion says "after a daemon prince finishes a move" and paragon of ruin says "before the first battle round, move d3 units up to 5"". Does paragon of ruin trigger the Twisted Dominion ability and let me put up smokescreens before the game starts?

    Since it says "a move" it could be any move of any kind.

    I would say those 2 work together

  18. I guess there are several reasons for all that.

    Coming out of Covid people are carefully in general to spend money and if other players would even be available to play against.

    Beside that, it's the regular SCE starter box nobody wants to see anymore and we have like 8 destruction players world wide.

    I would say low selling rates are not unexpected

×
×
  • Create New...