-
Posts
322 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Store
Downloads
Blogs
Events
Posts posted by overtninja
-
-
I'm trying to scheme out my wanderers army now that I've got my models again, but before I start painting all my dudes I'd like to ask - If I take a pile of Sylvaneth as allies, is it possible to get a Sylvaneth Wildwood as well as part of the force, or would I have to do something like take a Treelord Ancient and summon it in? I'm thinking that having a Wildwood to start with is part of the Sylvaneth allegiance ability, but previously you could pay some points for them (last edition I believe).
Ideally, I'd like to field a big pile of Dryads (because I have a ton from being a WFB WE player) and a Branchwraith to summon more from the woods, but if that's not possible from the outset I'd be better served with a different roster of Sylvaneth allies.
AoS 2 - Wanderers Discussion
in Order
Posted
@Origin Thanks for the answers, guys! Running the army as a Living City force might work pretty well - I could beef out my melee with additional Kurnoths without worrying about alliance limits, which would also be neat. Could be fun to tool around with.
@Aezael I charted out a list with an Ancient, a Branchwraith, and ten Dryads as allies; while I'd miss the 4+ save for having lots of dryads in one unit, If I can drop the forest early I could potentially churn out 10 Dryads a turn, and have a dumb huge woods in the middle of the field that threatens wounds and blocks LoS. Might be a fun thing to try, actually, especially given how awful Wildwoods are to be in or move through.