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Mr Spadge

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Posts posted by Mr Spadge

  1. If you don't mind one duplicate, ossiarch bonereapers are solid as msu 🙂 (one duplicate because they only have 2 battleline options 😉 )

    but my army is - leige kavalos, soulmason, boneshaper, soul reaper, 20 mortek guard, 10 mortek guard, 5 deathriders, 4 morghast harbingers, harvester, crawler.

    🙂

     

  2. As a petrifex player I thought I'd weigh in a bit on this.....

    I chose petrifex based on the 3+save and cool colour scheme, I was rewarded further by some cool stuff and the hatred of the internet. My list is deliberately as varied as possible (leige, boneshaper, soulmason, soul reaper, 20 mortek, 10 mortek, 5 deathriders, 4 morghast, 1 catapult, 1 harvester) so that I can bring the cool stuff to the table.

    Having used them at tournaments (nothing top tier, I'm not that kinda player... but throne of skulls/etc), I find that when people know what they're doing, my army crumbles in short order.

    Defeating obr in a smash-face fight is quite hard (they are the 2nd toughest army behind certain fyreslayers builds) so you need to pick your targets very carefully (i would suggest dropping any harvesters you can asap for example 😉 )

    Out of 6 games at the last ToS event I went to, I won 4 of them. Lost to cities of sigmar (I didn't have enough board coverage to protect all the objectives and they eventually shot down my support stuff), and beastclaw raiders (who just pulverized everything in combat)

     

    Please, if you need help taking on the obr, PRACTICE! They are nothing even close to unbeatable. Just remember that if your plan is "hit them until they die" you probably need a better plan.... unless you have bcr level output 😉

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  3. Just curious.... amongst my many future project ideas is a stormcast vanguard army (as in vanguard models)

    Just wondering what people suggest a vanguard list would look like if I want it to be cool as possible.... happy to mix non vanguard stuff in, but would want it to be mostly vanguard.

    Every list I put together seems to throw a massive unit of long strikes in an anvils army and build around that- which seems boring... so any ideas for a more varied list 🙂

  4. Skim read lots of whining 😂

     

    But I'll add that, from tos at the weekend, when I saw a grot boss on spider do 16 mortal wounds to my cavalry (killing them in one go) after planting 4 endless spells in front of my mortek... yeah that was a tough game. Gloomspite are more than capable against obr.

    Someone mentioned maggotkin. Is the blighting battallion that gives them rend not in favour any more? Cuz they should chew through just about any obr unit. Add drones/pusgoyles to get over the line and kill support stuff and they're golden... not seeing a big issue here...

     

    But I wanted to shed some light on the scenario and provide at least some insight on what peoples options are... if people want to take that on board, awesome, I hope they do well. If not, I have no time to argue back and forth endlessly for no reason so I'll let you argue amongst yourselves 👍

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  5. 19 minutes ago, Bayul said:

    Why is this even a thing in AOS?

    I am still puzzled about the statement that this army has slow movement. Kavalos Deathriders have movement 12", can add 1 to run and charge rolls and even pile in 3" further. I don't consider 6" movement for Necropolis Stalkers awfully slow and they can ignore terrain, just like that.

    Tanky units you have to avoid and kill the support first? It's been a thing since the early days of whfb, why is it an issue now all of a sudden?

    I don't see people claiming fyreslayers are the new cheese, despite hearthguard being both tankier and harder hitting than mortek (with better movement and deployment potential) same thing for so many other units. The only difference is mortek are new and as such are under more scrutiny. Give it a few months and people will have moved on to complain about the next big thing.

    Been a while since I saw anyone whine about grimghast... I remember when bringing those meant you were the scum of the earth as well... but they are cool and I still use them, even if people have found all the ways to get around them now.

    ^This sort of reaction^ comes across (to me at least) as people not wanting to adapt and change their approach

    Edit: I didn't mention deathriders as nobody seems to have an issue with them. Same with stalkers. Everyone seems to hate the mortek, so I mentioned them

    • Like 1
  6. On 2/9/2020 at 8:18 PM, Customgrot said:

    I’ve played none reapers in a tournament environment 2 times now and 3 times casually. Broken. The only time they’ve lost is if the realmscspe heavily hurt them or the player was literally (I mean literally) a 10 year old child. 
     

    my friend played them this weekend at beachyhead and didn’t even lose a total of 1K in kill points over the entire weekend of a 5 game tournament. I hate them. Nice players who I would usually enjoy playing had me sat down after turn 1 or 2 when we used to have fun. It’s not just that they are broken they are also boring to play against and frankly look boring to play also. 
     

    in my opinion they are essentially an auto win. If this is the way AoS matched play is going to be. I’m out. 
     

    sorry for the extreme salt.

     

    i hate these kind of rules and will flat out refuse to play them. 

    I'm sorry to hear that... I've been playing bonereapers since release and took them to throne of skulls last weekend... 4 wins and 2 losses, with one of those wins being a minor I scraped at the end of the last turn against spiderfang.

    There are weaknesses to the bonereapers, I don't have the time or inclination to list all of them here but I can safely say they were a challenge to use at the top tables, where my opponents were aware of those weaknesses and how to exploit them.

    So, a couple of pointers.... which are good things to know for any army...

    1) unless you are packing a bunch of high damage, rend-2 (or better)... you are not realistically going to kill a supported unit of mortek guard - spend your efforts elsewhere

    2) like most unread armies, they rely HEAVILY on their support stuff to make them efficient. See a harvester? That thing needs to die, even if it costs you more than you'd like, it will make cutting through the infantry around it several times easier.

    3) as with 2, any boneshapers should be an easy target (stop them repopulating/healing stuff)

    4) bonereaper armies are, by design, going to have small unit counts... this, along with their generally slow movement, makes them terrible at objective games. Get used to movement blocking and playing the missions.

    5) the rules assume you're using the realm rules, so use them!. The bonereaper can't make use of the command abilities in the realms, but you can (fancy fighting first in hysh? Or healing your genreral to full wounds each turn in shyish? - an advantage you have that they dont)

    6) across 6 games at the weekend.... my soulreaper (terrible combat mage guy) did more damage than my catapult - and the soulreaper was only in 3 of the 6 games!. If you have anything fast enough to catch it - you can render the catapult 100% useless by tagging it in combat. Plus make use of any kind of bonus to your saves, cover etc... the lack of rend on that catapult really affects how reliable it is.

     

     

    That's all I can be bothered to type out atm... but I hope it in some way helps 🙂

    I'll leave you with the knowledge that not all bonereaper players started them to wreck their opponents... I thought they were cool looking, now I'm having to dodge the glare of people who haven't ever played against me thinking I'm some kind of powergamer.... the state the hobby is in atm I guess 😓

    • Like 3
  7. On 1/26/2020 at 8:57 PM, zilberfrid said:

    I do not play vs Petrifex Elite or double/triple Keeper players.

    Any new similarely ridiculous lists will be added to my personal banned lists. This means anything over 66% winrate (excluding mirror matches) with relevant numbers.

    This means I will not participate in any tournaments. If balance were better, and all factions had multiple lists with which they could participate (not saying shoving random units into a list should work as well as a carefully crafed list), I would consider that.

    I will not stop painting and building models, or playing vs well-balanced factions.

    Awesome, it looks like you're the kind of player I don't want to face anyway 👍

    i started petrifex before I'd even read the book, their lore and colour scheme are cool.... but that makes me "the enemy" to a lot of people it seems.... so if people are that hung up about them they would "ban" them.... I'll be glad to avoid such a game.

     

    But constructive feedback.... I think literally the only thing I'd change is to make battallions HAVE to deploy as one drop. Doesn't change much, but there are match ups where you don't want to give away your deployment to your opponent so it makes deploying (and listbuilding) a little bit more tactical.

    Other than that, I'm loving aos at the moment ^_^

  8. Had my first game with my bonereapers yesterday.... my 4 morghast charged some arrow boys and killed one entire model, then we're shot a lot and charged by a rogue idol... they didn't last long ^_^

    Overall victory was achieved in the end, but I think spooning my dice that hard wasn't the best showing the morghast could have  had 😄

    • Haha 1
  9. Just curious.... I'm taking this list to throne of skulls next year and wondered what issues and positives people think I'll run into with it... aiming to some decent variety:

    (Petrifex)

    Liege kavalos - general, petrifex relic

    Soulmason- spell tbc

    Soulreaper - spell tbc 

    Boneshaper - spell tbc

    20 mortek  guard - swords

    10 mortek guard - swords

    5 kavalos deathriders - spears

    4 morghast harbingers - halberds

    Gothizzar harvester 

    Catapault

     

    Soulstealer carrion  spell

     

    2000pts spot on

  10. 7 minutes ago, Dead Scribe said:

    My store isn't casual.  Casuals don't really play at my store.  People know that to play at our store means you will be playing competitively, and everyone is perfectly fine with that.  

    That is my local store summed up as well... 

    It pushed me away from 40k, as I'm a bit more casual/fluff minded for that... but in aos, we all appreciate the more competitive mindset.

    We're not tournament winners or anything, but my store does like to have a challenging game 🙂

    • Like 1
  11. I have been keeping up with this thread as it seems bonkers....

    So, just so I'm aware....

    What events do you guys run/attend? If cheaters are this rife at them I'd like to know so I can avoid the events/gaming area wherever possible.

    I normally only attend events locally to me or at warhammer world but have never encountered cheating once in 16 years of going to events.... so I have to wonder what the state of the game is outside my experience if people are this scared of players deliberately cheating 🤔

  12. 18 hours ago, Dolomyte said:

    The problem with bonereapers is that if you can field a unit of 15 deathriders, 2 40 man units of mortek, three catapults. Two harvesters, a liege kavalos, arkhan, katakros, a boneshaper or two, and immortis guard batallion of two units of 6 and some morghasts there is literally no army that can beat them in a tournament at 2000 points. 
     

    of course that army is like 6000 points but no one cares about point values. Abilities look super scary together and that’s all we can see 

    100% this 😂

  13. I'm just curious....

    Have any of the people here complaining about bonereapers actually tried writing a competent list with them?

    Like, something that will win a gt more often than not.

    I'm curious, since this thread is about them being "hideously overpowered" if anyone has managed such nonsense yet?

    They are a tough army to shift, that is slow moving but hits crazy hard.... which sums up fyreslayers as well.. . And fyreslayers dont seem to be dominating the scene so maybe there's more to it?

    As others have mentioned, give the book a chance people... it's been a few days 😒

    • Like 2
  14. I have a slightly different request for you guys....

    I have purchased this army in one go, because it was cool and fit exactly into 2k....

     

    Im taking it to the gt final next month, very much aware im not exactly gonna win all of my games (i might get one or 2 practice games in before the event 😅 )

    So im asking, are there any tips/tricks/etc you can advise me of that arent too obvious from a casual look over??

     

    Aether Khemist

    Lord Ordinator (Allied)

    20 arkanaut

    10 arkanaut

    10 arkanaut

    9 endrinriggers

    Ironclad

    Frigate

    2x gunhauler

     

    2000pts spot on. Havent 100% decided on guns/relics yet but thinking skyhooks on the bigger arkanaut unit and volley guns on the smaller ones... boats i cant quite decide atm...

     

    So, any tips on which weapons to take and tips/tricks in general are welcome ^_^

  15. All souls belong to nagash, it is up to you as the player to make sure it happens by any and all means necessary  😅

     

    But I'd always look at what spells/endless spells your opponent can bring.... I don't have my FeC book to hand, can nagash cast their endless spells? If your partner is bringing flesh eaters you could potentially use nagash to ensure the chalice goes down every turn 😉

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  16. 49 minutes ago, Charlo said:

    Nice one! Any particular other tips or tricks for him?

    My partner will be bringing FEC with Knights it looks like, so plenty of wounds and hard hitters. We will be outnumbered, but never outgunned 😎

    I'd say, much as it's a bit of a pain.... grab either a notepad (or type this up if you have a printer) - have a handout ready for EVERY spell you can cast that has a lasting effect - including the malign sorcery ones. When you have 8 effects from the big man plus other buffs from elsewhere it's easy to forget them.

    Remember nagash is a pretty solid beatstick against elite characters/units but without some major buffs he struggles against hordes and his damage output, plus his spellcasting, suffers greatly when he starts taking wounds (make sure you bring a method or 2 of healing him!)

     

    Make use of the 2" and 3" range of his weapons - position him 3" behind a screen and he'll get pulled into combat if the screen is charged - attacking over his screens when he piles in.

     

    Other than that, just work out what buffs/debuffs you can apply from him and those around him and work out what works best for winning the scenario 😉

    • Like 1
  17. On 7/15/2019 at 2:05 AM, Charlo said:

    I'm hilariously considering using Nagash and 10 Direwolves as my 1000pts of a doubles event in the future. I'll be with FEC (though a fluffy knight based list I think).

    Do you think it can work? What 3 spells are the best to choose for Nagash? My idea is the 3 debuff ones, so that any major threats are struck with:

    -1 to hit, wound, bravery, attack, damage and only roll one D6 for charge distances.

    It would be purely for fun and an "if I can" kinda thing (and also to hand of dust as many big targets as possible!)

    Any tips to help make it work? 😁💀

     

    I took him to a doubles last year with 2x5 wolves 😉

     

    Hes good fun, i went with overwhelming dread, vile transferrence and amaranthine orb... but my partner was also using death so we had spare wizards to bring the other spells we wanted...

    As long as you are careful with him, and dont let bloodthirsters get 12" charges over your screens turn 1 😅 you can keep an eye on the malign sorcery spells/etc and overwhelm people pretty quick 😎

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  18. So, having looked around a bit I'm thinking up lists/ideas for my next army and cobbled together this list for fyreslayers...

     

    Any thoughts? Good/bad?

     

    Main idea would be to buff the bigger berzerkers unit to a 2+ save with prayer+banner+auric batallion and then the 5 man berzerkers can babysit the other aurics and characters. Relics/etc tbc

    Just wondering if it's any good 😅

    Screenshot_2019-06-28-06-49-46.png

  19. On 11/26/2018 at 9:22 PM, Lucky Snake Eyes said:

    Daemon prince with the mark of the all favoured is great against anything short of a greater daemon

    Now... be gentle..... but can someone explain how this works...

    I get the idea, having all the keywords giving you all the rules....

    But much as I love the idea...  niggling in my brain tells me it doesn't work, you declare what patron your prince has when he deploys and get the keyword and the buff for it. ... is there anything saying that gaining the other keywords gives you the others???

     

    I want this to work, it's like the only thing stopping me atm... just wanted it cleared up....

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