ColsBols
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Posts posted by ColsBols
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Won my first game with Tempest Eye today! Beat back the filthy khazakidum of Slaanesh. I'll put the list at the bottom. Here's my thoughts:
Celestial Hurricanum is BONKERS and absolutely an autoinclude. Pray to Valaya that they don't FAQ the portents of battle to be "wholly within 10" because +1 to hit for all units within 10 is awesome, Storms of Shemtek did major work on two Keepers of Secrets.
Hammerers are also wicked good, a unit of 30 chewed through 5 hellstriders, two chariots, and finished off a KOS.
Ironbreakers didn't do as well as I'd hoped, but maybe it's because I rolled terribly.
Positioning with this army is going to be so key. I gambled with putting the irondrakes within 3" of the front line of breakers so they could shoot down an Epitome on turn one, but I paid for it when the KOS reached over and took out 10 with two hits. I've been contemplating using ten grundstock thunderers with their 18' reach and if you want to get some shots off on turn one, 16'" didn't really cut it.
This army played like I wanted it to but it definitely leans into the deathball and I realized very quickly that I didn't have any units with a move of more than 2D6. Gotta bring some copters next time. Luckily I ended up being able to run the 5 remaining ironbreakers onto the third objective (Total Conquest.)
My List:
General: Runelord (trait: reroll ones to wound for shooting), artefact: the one that gives you a CP on 4+
Runelord
Warden King
Hammerers 30x
Ironbreakers 20x
Irondrakes 20x
10x Longbeards
10x Longbeards
Thunderers I mean Freeguild Gunners 20x
Steam Tank
Hurricanum With Battlemage (Aura of Glory)
2000/2000
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23 minutes ago, Fotta said:
Is an Ironclad worth it without using any other ships? I've had one sitting in my closet for about a year because I love how it looks but don't play KO. With this new CoS release I was thinking I'd play Tempest's Eye and maybe use some of my existing dwarf units as AC of thunderers.
I also would like an answer to this because i'm gonna get either a frigate or a clad to go with my one hauler and not sure which
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44 minutes ago, Televiper11 said:
Handgunners all the way with Tempest Eye. Get them out in a long gun line for excellent board control with overwatch. Use them as a charge deterrent and screen. Sure, they'll fold up quickly but in the meantime, you've brought up your heavy hitters and are wrecking havoc in the backfield.
that's a great idea. Would the handgunners get to shoot before or after a Mawcrusha does his Destructive bulk?
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I am also extremely excited and plan to be incorporating some KO airships into my army, since they benefit from the buffs. I've never played KO before so which do we think gives the most bang for their buck?
Also wondering about what we think are the best ranged unit options.
We have:
20x Freeguild Handgunners: M5 6+ SV, 19 shots at +4, 3+, -1, 1, 1 shot at 30" 4+, 3+, -1, 2or 3+ of they don't move, and get to fire overwatch - 200 pts
20x Irondrakes - M4, 4+ SV, 19 shots if moved or 39 shots if still, 3+ / 3+ / -1 / 1 with 1 or 2 at 3+, 3+, -2 D3 - 300pts
OR i realized that 10x Grundstock Thunderers are a great deal too: if all rifles, M4, 4+ sv, 22 shots at 18" at 3+ 4+ -1, 1 for only 180pts
my starting list right now looks like
Warden King 110
Runelord 90
Hurricanum with Mage 280
20x Ironbreakers
20x Longbeards
30x Hammerers
20x Irondrakes 300
20x Freeguild Guard 200
which comes to around 1800 pts or so...not sure what to use final 200 points for. Steam tank? Endrinriggers + gyrocopter? Organ gun i mean hellblaster volley?
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I love these ideas and I’m so happy to get a chance to incorporate some KO into my army without having to go all in
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I love
7 hours ago, Azamar said:Reposting from the Kharadrons thread- a list I’ve been thinking about this morning.
I like the idea of using tempest’s eye to make a true combined duardin list- something like (if I’ve got the new points right):
warden king (general)
Runelord
Runelord
battle line:
30 ironbreakers
30 hammerers
10 longbeards
others:
10 grundstock thunderers
kharadron frigate
3 gyrocopters
allies:
grimwrath berserker
10 hearthguard berserkers
How well that would synergise with the tempest eye’s rule’s I don’t know- I may well be better splitting the dispossessed into smaller units, but I like the idea of having a combination of fast objective grabbers (gyrocopters and the Kharadrons), heavy hitters to grind up the field (berserkers and the hammerers) and a meaty block of ironbreakers in Defense (ok they’ve been inexplicably nerfed, but 30 models with a 3+ save/ 6+ invun, and battleshock immunity if I hang the king back, is still tough to shift.
I LOVE this idea. I'm fluffing my free city as a majority duardin fortress called Khazad Dal-Valai, founded to be a safe haven in the wilds of Ghur. The city keeps a strong airforce of gyrocopters and kharadron airships to cover ground quickly and keep the beast population in the surrounding areas in check. Unusually hospitable for dwarves, the worship a half-remembered conception of the old goddess Valaya and believe that someday she will return to be Sigmar's consort, who they also venerate.
I'm gonna get some kharadron airships and run them with steam tank rules XD or i might just run them as airships with Tempest Eye rules, haven't decided yet.
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my fellow dawi
we're back baby
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So I have an absurd idea for a list I want to try and I'd like some feedback. Do you think this could work at all or am I an idiot? The idea is to keep Dark Mist on Nagash and have him be an attacking powerhouse with immunity to rend, rerolling saves of one, with -1 to hit.
GRAND HOST OF NAGASH
Extra Command Point
Leaders:
Nagash 850
Neferata 380
Cairn Wraith (Aetherquartz Brooch)
UNITS
Chainrasp 40x 280
Dire Wolves 70
Dire Wolves 70
Dreadscythe Harridans 15x 240
TOTAL 2000/2000
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I am absolutely going to run my thunderers as freeguild handgunners and run the warriors as...something else and im going to stick a dwarf in my steam tank and I dare anyone try to stop me
it really sucks they boned us like this but the resilience of the dawi will win out in the end
5 minutes ago, Televiper11 said:You could still do an all Duardin army w/Gotrek, all the remaining Dispo, Gyros, and Steam Tanks. Would be pretty lethal.
They did squat my Order Draconis army so I get the resentment.
yeah that was extremely uncool but I'm turning my dragon princes into blood knights
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then why why why WHY would you call it a legion and fluff it like it is????
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I am super psyched about getting into Legion of Blood and just ordered a Bloodseeker Palanquin. Looking at this list right here, what should I use the extra 100 points for?
LEADERS
BS Palanquin 300
Neferata 380
VLOZD 440
VL with Wings 140
BL: 3 10x Chainrasp
Court Battalion 150
and 5x Bloodknights
which puts me at 1850.
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I've been having a hard time coming up with ME lists for LOB because of how much of a drop in power it is for skellies at such small numbers. Perhaps chainrasps would be better, because they can reroll ones to wound, immune to rend, and can still be activated for Van Hels?
I won an ME last week with the following list:
Spearhead
Vamplord, flying horror, ameythstine pinions
dire wolves 5x
MAin body:
Vamp Lord on Zombie Dragon, Aura of Dark Majesty, Ethereal Amulets, Pinions
Skeletons 10x
Dire wolves 5x
Rearguard:
5x blood knights
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On 8/8/2019 at 10:47 AM, Thalassic Monstrosity said:
I'm pretty crushed; the high elf dragon sold out right before I got paid. I was hoping to paint it as a gift for a friend. Should have gotten it sooner; now the option is gone.
Are you still looking for a high elf dragon? I have an unpainted one I’m trying to sell for a very reasonable price
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I was extremely excited for LoG when it first came out but now I'm just so frustrated with GW's lazy, half assed rules writing. Why don't we get access to any battalions at all? Why would you give Lady Olynder a legion and then block her from being taken by locking the key piece of it (the -2 bravery command trait) behind taking a random unnamed hero? Why are all the artifacts just variations of "do 1 (ONE!!!) mortal wound after meeting these requirements?
I played a game last night against new IronJawz and got absolutely destroyed. I had all my squishy heroes behind a line of 40 chainrasps and it still didn't matter; he charged across the table with his insane +4 to charge, fired off 4 WAAGHs and gave his ard boys 7 attacks each, hitting on 2s, rerolling 1s to wound, and they just chewed through them like butter. Course I was rolling god-awfully but I don't know what I could have done to stop it
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5 hours ago, Maddpainting said:
Yeah, at least we have good 1 wound units, Bestigors, Ungors, Raiders are all good. And Allherd is really good too, i've moved away from Gavespawn, i only play it to annoy my opponents.
What's your allherd list look like, if you don't mind?
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If this will let me play dwarf +ironweld soup competitively and fluff my own Karak I will be so happy
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ok this is the list I have concocted and list of Stuff To Buy, please let me know how you think it'll go
Bray-Shaman
Doombull
Beastlord
Dragon Ogor Shaggoth
20x Bestigors
10x Bestigors
10x Ungors
Ghorgon
Cygor
Chaos Gargant
3x Dragon Ogors
Brass Despoilers
Wildfire Taurus
1990/2000
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So after some wheeling and dealing I have ended up with this starting army
Doombull
Brayherd Shaman
Brayherd Shaman
20x Bestigors
2x Ghorgon/Cygors
Chaos Gargant
Endless Spells
If I'm planning to paint them red and run them as Khorneskins, what is my next step from here? 10x more Bestigors probably, right? Small units of Ungors or Gors?
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Just to make sure, I can take a Herd allegiance AND the Khorne Battalion, right? Do people like the Khorne battalion?
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Guys, I'm torn between BoC and FEC. Can someone give me a quick run-down on how the BoC faction plays (keeping in mind I don't have any other chaos) and in general how is the faction doing these days? Or can someone link me to somewhere it's already been written? thanks
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Fellow bonemunchers, post armies! I am torn on what scheme to paint my court. I'm thinking about maybe a gray and purple shyishan tinge or red and purple to go with my Nagash? Help me with some ideas!
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With the addition of the 6 mortal wounds to LON terrorgheist do you think it’ll be worth it to take them now?
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Hello fellow corpse-eaters, I’m gonna be picking up a carrion empire half next week and wondering what are good builds to work up to? I don’t want to do gristlegore lol, what non-behemoth builds are people into these days?
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10 hours ago, soak314 said:
Literally just got back home with 2 skull pass boxes worth of dorfs, for playing meeting engagements with.
My group's pretty lenient with counts as, so I can run these little dorks as ironbreakers/drakes, and the miners as longbeards.
Would people recommend going for the newer, more expensive models in a full Dispossesed list, or running the older fellas in GA Order with a cannon or two?I do both, it's super fun. and I do recommend getting the newer, more expensive models if only because they are gorgeous models and look so cool painted up.
17 hours ago, prochuvi said:Nop,sorry but you must activate it in your turn.
As you hadnt activated it you havent it in the first turn of your rival.
this is absolute ******
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Tempest Eye Discussion
in Cities of Sigmar
Posted
Oh ****** you’re right yeah it was only one that’s the wrong draft