![](http://content.invisioncic.com/r268477/set_resources_9/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
Thenord
-
Posts
117 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Store
Downloads
Blogs
Events
Posts posted by Thenord
-
-
How do you guys prefer to run 10 brutes? One 10 man unit with jagged gore hacka or two units of 5 with two choppas.
Seems to med you get the most out og FOV and foot boss with a 10 man unit?
-
Hi guys
Long time reader, first time poster.
Been playing SCE and khorne daemons the last couple of years, and wanted to try a completely different army- ie, wanderers!
Since I have zero experience with this army, I would really like some input on the list I'm working on..
It looks like this:
Nomad prince
Waywatcher (general, eagle eyed)
Waywatcher
Spellweaver (viridesent shawl)
Spellweaver
Anointed on frost pheonix (ally)
30 GG
10 SotW
10 SotW
5 SotT
5 Wild riders
5 wild riders
quicksilver swords
2000 points.
The idea is to get as many spells of as possible close to the anointed, to stack up the +1 to his save, which coupled with shield of thorns from the SotT should make him a super counter anvil, that can go tie up the biggest, baddest unit the opponent has. GG will stay back, boubblewrap the prince and use their boodkins with his command ability to take out (or try) either a monster or heavy armored unit and afterwords hold objectives. SotW and waywatchers do what they do and shoot stuff, wild riders go objective/ wizard hunting.
What do you think, could it work or have I totally missed something. I know wanderers are in a tough spot now. But I really love the models and think the playstyle of the army looks like a lot of fun and something completely different than what I'm used to
Cheers!
-
2
-
AoS 2 - Ironjawz Discussion
in Destruction
Posted
That makes sence.. I just started the army and ordered models for a 1000 point army to start with. So would like to hear what people seem to prefer ☺️