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Kaime

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Posts posted by Kaime

  1. With the bonus enhancement from your batallion you dont get both extra artifact and extra spell, I'm pretty sure you have to pick only one type of enhancement for the batallion bonus. Its also called warlord and not vanguard batallion :)

  2. Command traits do not apply to the mount either, its in the core rulebook what doesn't apply to mounts, page 242 in the core (paper) book.

     

    Its also all artifacts that don't apply to mounts, not just artifact weapons

    • Like 1
  3. Sounds like the tyrants of blood batallion from the khorne army where bloodthirsters get to attack in sequence.

    It gets past things like locus of diversion, but I don't think it would get past the orb (though, I'm not sure)

  4. On 12/18/2019 at 3:57 AM, soots said:

    Also greywater getting no love for the +3" range. That is insane for a lot of units that require us to stand still. 3" lets our big shooty units shoot from deployment and really buffs the gyrocopter into T1 levels.

     

    Greywater only buffs the range on ironweld arsenal units, not the crossbows and such

  5.  

    3 minutes ago, XReN said:

    Bonesplitters Orruk Arrowboys do 2 attacks each with a bow at 18" 5+ 4+ - 1

    They get 3rd attack for unit being 15+ models and they get rend -1 against monsters

    So 2 units of 30 will generate 180 shots, or 2 units of 20 in Kunning Rukk battalion that would allow 1 unit to shoot in the hero phase

    But I think @whispersofblood got modifiers slightly wrong. To achive 3+ 4+ they need to cast a spell on a double and generate 20 waaagh points. First is random, second is unlikely in the first turn. Maybe he is not aware of Kunning Rukk's restriction on unit sizes.

    But they also have a spell that makes unmodified 6s to hit cause 2 hits instead of 1

    Yeah it was the modifiers that i didn't understand, the big waaagh +'es are only for melee weapons too, so I don't see a way to get to 3+ to hit

     
  6. On 10/23/2019 at 4:56 PM, tripchimeras said:

    Dumb question I can never remember answer to, but us being listed as allies in Cities goes both ways right, or would a faq need to add them to our list as well for us to take them as allies?

    It does not go both ways, there would have to be an errata for Idoneth to be able to take phoenix guard.

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