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whispersofblood

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About whispersofblood

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  1. whispersofblood

    AoS 2 - Daughters of Khaine Discussion

    Looks like DoK took a hammering at LVO, anyone have some thoughts?
  2. whispersofblood

    AoS 2 - Daughters of Khaine Discussion

    Spell selection really is a meta dependant call, imo. Mind razor might be a futile spell with the number of grimms at LVO But, if you have the points, lore of shadow and the medusa seem strong to me.
  3. whispersofblood

    AoS 2 - Daughters of Khaine Discussion

    Hag Narr? @DantePQ
  4. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    In most regards the comparison is mute because you can't. Of my 30 namarti I would drop 10 for 3 Ishlaen. If only so I could play my eidolon more aggressively. Since the strategy is still primarily one of decapitation strikes. I think Thralls need a 3rd stance if neither of the conditions are met, probably a -1 to be hit by melee weapons of models with2 and 3 wound, or alternatively buff all Namarti with +2 MV, or a 6+ shrug from isharaen models that boats buff with +1. Without turn 2 high tide I don't think msu Namarti are actually playable. Especially given the poor quality of Namarti Corps, and the soulrender's lurelight. Say what you want about the allopex but at least it does what it says it does, namely DMG. The Soulrender is a broken warscroll, with no ability to do what it was intended to do.
  5. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    I think you guys are misunderstanding what @DantePQ is saying. The Thralls in those list obviously serve a function, they have to be in the list, and therefore must be made to do some work. It is however a function of early floodtide, and high tide that makes them useful even when you must take them. Given the fullest of construction opportunities I would imaging you would still see 10+. But, in a list designed around killing the opponent's ability to fight back as soon as possible Ishlaen may have covered their role suffeciently while being better supported by the options on the book. I don't like the economy in the book it's the primary issue the faction faces. I don't think they will fix it either, I suspect they just add more units in the future that double down on the problem.
  6. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    Ok but points include more than the stat line. Eels really only have very basic buffs outside of high tide. Bloodsisters have a much higher access to buffs, better magic support, better spells for that support to cast, More flexible command abilities, usable battalions, and tactical support unit. IDK really just hope to overpower you in high tide and use their speed to set it up, and collect enough VPs to not fall too far behind. And, have savage faction+scenerio mismatches. If eel spam was really that good we would see it in the results. But,the truth is going 5-0 with IDK needs 5 near perfect games.
  7. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    Yeah I've done it, I can check the package when I get home for the sizes. But, it works quiet well.
  8. whispersofblood

    Wrath and Rapture

    Khorne and SCE are showing the age of their factions. Just not kept up with AoS2 for the most part.
  9. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    Yes, it is a weapon.
  10. whispersofblood

    AoS 2 - Stormcast Eternals Discussion

    Pg 233 "If you have any HEROES in you army, you can use command abilities." Having a HERO is the first condition for using Command abilities.
  11. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    You have just described 100% of battles between elite combat armies. Maybe, you just hadn't noticed because sce have been running over every other elite combat army to date?
  12. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    If the combat ability of eels is nerfed I'd probably just bin the faction tbh. There isn't anything else there. IDK are well within the margins of balance of factions with a Battletome. IDK armies have a lack of diversity because the model range has a lack of diversity. We are the only faction (with a time) containing more units with the hero keyword than without. A full third of the units in the faction are eels. If you take a King as general, which is heavily incentivized since it's the only command ability, then eels are 2/3 of the battleline options available. This IDK or Eels are overpowered troupe needs to die. I haven't observed a single suggestion to change IDK that doesn't make them the worst faction with a Battletome. In a faction that doesn't have quality monsters, doesn't cast magic, doesn't have strong shooting (inside a game that heavily punishes shooting). People want to nerf the only thing it does well, move fast and fight slightly above average. The wounds per point and DMG per point values are all reasonable.
  13. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    You want to trade 4 quality rend 1 attacks, for 1 additional gimmick attack? I don't want to come across as overly rude. However, maybe don't read too much into your first game, and get some practice in before critically analyzing warscrolls. The mounts have different attack types because in an elite army you have to expect your models to be able to engage multiple types of enemy models. Each attack profile is good against different types of models, as well as both being good against hordes. Provides some resistance to negative hit modifiers, and is synergistic with our 1 and only command ability. High utility is what seperated good elite armies from terrible elites armies. Get some different coloured dice and get on with it.
  14. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    Volturnos doesn't make you take Ionarch.
  15. whispersofblood

    AoS 2 - Idoneth Deepkin Discussion

    It depends. In the traditional Volturnos build no. Tidecaster is necessary to reverse tide, but I don't really put any more resources into magic after that. I mostly build for competitive play though. Taking more magic costs points, so its always a question of compared to what else I can take. Especially since out battalions are mostly untakable so we almost always only have the one artefact. Watching my Eidolon get man handled in the hero phase by incantors and evocators left a poor taste in my mouth.
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