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Defonotaspambot

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Posts posted by Defonotaspambot

  1. I am going to run a meeting engagement tournament and I am proposing to set a points limit for individual units to 350 or 400. I feel like running up against Gotrek or the like on a tiny board would be quite a negative play experience.  Is this the right thing to do or am I overreacting? I am intending for the tournament to be encouraging for young and new players.

  2. I am going to be running a small meeting engagement tournament in Bristol (Ingaland) in March. I was wondering if there were any common rules queries I should cover in the tournament pack as the format is not well played?

    The two things that I can think of are:

    The bone tithe nexus will be treated like any other piece of faction terrain. If there is no space, there is no space.

    "Deepstriking" units are to be declared before deployment commences and deployed with the relevant contingent.

    Anything else I should add?

  3. 14 hours ago, Arathorn185 said:

    I don’t mean just dark riders or shadow warriors; I mean Shadow Warriors, Dark Riders and if someone can tell me a good way to use them, Assassins.

    I think you are just going to have to rely on magical buffing from Sorceresses, Battlemages or Luminarks etc. 

    Tempests Eye, Hallowheart and The Living City all have spells that would benefit you.

  4. 3 hours ago, themortalgod said:

    The black dragon is there to be the cast battery. (aka take D6 MWs from the command ability and not have a chance of just insta dying). Also Bladewind is incredible. With spell portal it is really high odds chance at 1 shotting a huge variety of on heroes on foot. (9 dice, each is a mw if you roll less than their save. Toss it at a 5+ save hero and they take 6 wounds on avg)

    Do you need to use a Black Dragon as a cast battery? With the Hallowheart battalion and the sorceresses sacrifice you are on a +3. Do you need anymore?

  5. 1 hour ago, Arkhanist said:

    Good question. GMG reads the relevent rule from page 63 (too small to read though for me). They do get the relevent city keyword, but don't get to pick a host keyword.

    So there's nothing stopping you taking a named stormcast character, and they will have the stormhost keyword that's hardcoded in their datasheet (most being Hammers of Sigmar) - but other stormcast units won't. So in Aventis' case, you could use all his abilities, with the exception being his Command Ability, as that only works on friendly Hammers of Sigmar - which you won't have any of. Unless you use it on himself, of course, or if you took a 2nd named character from HoS.

    Stormcast units can't take advantage of any stormhost allegience abilities though, which is presumably the primary reason for them not getting that keyword. They may also FAQ so it strips an existing fixed stormhost keyword, rather that just stops you adding one.

    But stormcast, including named characters can take advantage of relevent CoS keyword stuff, so they're more integrated than usual allies, and the only restriction is the 1 in 4 units limit.

    I imagine they will strip the Stormhost. As it stands there is nothing stopping you from taking Avensis as a part or Hallowheart, maybe even as part of a Ministry of Magic battalion but that will probably also get FAQed.

  6. This may be covered in the book or an FAQ, but how do Stormcast special characters interface with CoS? Hammerhead gains a bonus through having Aventis Firestrike but Stormcast lose the Stormhost keyword when becoming part of an CoS army. Does that mean you can take whatever Stormcast special characters you want in a CoS army? Or is Aventis the one named exception?

  7. I feel like a lot of people cast GW as a malign and plotting overlord destabilising their own games on purpose for in tireless pursuit of profit like Gary Oldman in the Fifth Element. In my opinion in most cases it comes down to simple human error, incompetence, naivety and deadlines. I imagine that the reason that the unit sizes in Soul Wars are odd is because there was a deadline for getting in into production which was before they finished playtesting the new Battletome and they originally intended for Castigators to be in units of 5 and Evocators in units of 3. There are cases of the old GW doing some really ****** things like the Eldar Codex for 7th edition 40k  but a lot was just for stupid reasons like the accidental squatting of the Tomb Kings. 

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