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Bandit-94

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Posts posted by Bandit-94

  1. 2 minutes ago, zombiepiratexxx said:

    This lends itself to how I've seen things when looking through the cards. EotN to me seem to be like the "Chess" warband. I know that Underworlds is about positioning and precise use of your moving parts but the Tzeentchians seem to take this to the next level. I might be way off, but from the quick theory-crafting I did when looking over their unique objectives and Gambits that's what stood out to me. 

    that's exactly what I think :)

  2. 16 hours ago, mmimzie said:

    That's pretty fair. I just think when I look at eyes of nine they seem like a little bit of a worse skaven. So I think alternative win conditions might be the best angle to take?? Have you tried your deck??

    Yes and no.

    yes: narvia and turosh are really weak even if they become inspired, and you can not bring them back to life.
    they are fast, but as resilient as a piece of paper

    no: with Vortemis we have access to spells. thanks to the last two warband packs and echoes of glory there are some interesting ones like Abasoth's Unmaking, Abasoth's Withering, Infinite Riches (forFaneway Crystal) and, only for us, Wracking Change (combo with Power Surge for 3 direct damage).

    turning blue horror into our primary weapon is certainly interesting, but in my mind this model is more useful as a disturbing element and / or objective grabber. the most interesting thing about blue horror, in my opinion, is that when it changes into the brimstone due to an attack it can not be driven back. this makes him a perfect candidate to conquer objectives in the opponent's field (I have always evoked him in the opponent's field as he forces the opponent to divide the warband = easy Divide and Conquer) and allow easy access to score Supremacy and / or Making a Statement (with Abasoth's Unmaking).
    making it even a weapon is easy with cards like Gloryseeker, but I prefer to use it as a key model for objectives like Supremacy, Bind the City / our only way out, Eyes Of The Master, Divide and Conquer, Extreme Flank, Keep Them Guessing, Alone in the dark, Skirting Danger, Loner..).

    my deck is not an objective deck, it's a "Board Control Deck).

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  3. the new universal objectives in this 3 new expansions (eyes of the 9, gitz, echoes of glory) will change the game. now strategies different from "killing everything with a 4 dmg attack" are seriously avaiable again without focusing on grab objectives token. really good expansions. 

    in my opinion from now it will start again to see decks as SG as there are so many valid objectivess that do not involve the killing of models.

    Great concussion will cease to be the terror of control decks

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