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Dead Scribe

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Posts posted by Dead Scribe

  1. 2 hours ago, Phasteon said:

    Thats really sad. 

    Especially because playing like this basically makes the game easymode. 

    Not when you are playing people who are doing the same thing.  It makes it so everyone is on the same footing then.  Its only easy mode when you're playing against people NOT doing this.  And if I'm playing to win and be competitive there isn't a reason why I should handicap myself while my opponent is not.  The good thing in my opinion is that at least the command abilities are pretty easy to judge in terms of power so there is very little trial and error; we all know what powers are the best after flipping through the book for a few minutes.

    • Like 2
  2. On 1/16/2020 at 3:17 PM, Dukeus said:

    I just recently started with Aos after playing Total War Warhammer. So the Video Game and the presentation of the old world there brought me here. 

    So I really looking forward to see the Old World in tabletop again. 

    But with limited time and money and only a very few friends that play tabletop games i hope you can play with minis of both settings in the same game. So i can play stormcast vs Tomb kings or whatever i like. 

    I don't know that they'd need 3 years or whatever they said it would be to make a game that you can just use the same models in both the same ways.  

  3. A roll off takes player agency away.  If I want to guarantee double turn, because in my games so far last year I have won 84% of my games that I got to control the double turn and it is hugely important in AOS, that means I need a mechanism that lets me control and guarantee that I can control it.  List drops are that mechanism that let me know that I will always get that, and if someone comes up with a build that beats mine in drop count to get guaranteed turn order, I will go back and amend my list.

    Rolling for it in the beginning would suck because it takes away my control over my list.

    • Like 1
  4. How does attending a tournament that uses sealed dice correlate to getting a rule wrong and being tarred and feathered as a cheater?

    I do agree that some people take mistakes way too far and accuse people of cheating when it was an honest mistake.  

    However tournaments are serious for a lot of people and thats to be expected.  Competition is a serious mindset to many.

  5. 1 hour ago, Sleboda said:

    In fairness, it should be pointed out that plenty of people buy models with zero interest in their rules, just wanting to paint a cool model.

    I've bought plenty of models for armies and games I don't even play. I'm unaware of their rules. They are just really cool models.

    Apologies.  Let me clarify by stating people that are buying models specifically to play the game.

  6. The gentleman's agreement to balance is extraordinarily flawed.  The rules state what you can bring.  I think its important that people clarify what mode they want to play on.  If they don't want to get their non optimal list destroyed, they probably shouldn't go to tournaments.  I see a lot of people go to tournaments and then get sour when their list gets man handled by a tuned list.  

    This is a game about list building and numbers.  They matter.  A lot.  

    I think even new players should be aware of this and make a choice on what environment ultimately entices them and they should go full bore into whatever choice that is.  If thats competitive, then they should be ok with getting destroyed while a new player because that is where you learn the best.

  7. Why Don't We Charge Points to Unlock Sub-Factions Abilities?

    First - because then you make them situationally useful in that I may be wasting points and I don't want to have to waste points on something I may not get full optimal use out of.  

    Second - because the points being charged for these abilities wouldn't be balanced anyway.  GW would make some underpointed, some overpointed, and you'd be left in the exact same place you are now with the balance situation - effectively achieving nothing but adding more complexity and another layer of points that is not needed.

    Third - because adding costs to the game and abilities is seen as a negative trait and will likely off put a lot of people who enjoy getting things for no cost.  Some of you may balk at that but I believe there is a reason why the game is designed how its designed and also making a ton of money.  

  8. 5- I'd love to go to a tourney where each player is given a pack of sealed dice and they are the dice you use for the tournament. (just thought i'd throw it in)

    This is something I agree with a lot because we have caught a few people with loaded dice in our tournaments and there are people that know how to do dice tricks where they can roll dice and get the values they want reliably.  You can't do much with the people that know dice tricks, but you can weed the people bringing in weighted dice or dice that have a tendency to roll high by making them use the same sealed dice pack everyone else uses.

    • Like 1
  9. I think all armies should be equal in terms of attention.

    Though from a competitive angle I'm glad that GW does the work for me by showing me which armies I should play easily without me having to spend a ton of time experimenting.  I'm glad that they make it easy to figure out which armies are top tier.

    Based on how expensive the game is I would probably be irritated if I had to figure out what was OP instead of the rules being obviously OP or not because I'd surely spend some money somewhere that I wouldn't have wanted to spend later.  

  10. Darkness with which this match up feels like you are playing with 30% less points than your opponent).
    Bad overall balance kills the casual scene big time.
    Most issues aren't even scratching the endless "balance depate" most rules they slap on units are beyond common sense (powerful or bad).

    Here is a question I'd like to pose, because it seems there are a lot of people here, on facebook, on dakka, everywhere, that constantly say the bad balance kills their scene, but say that for years so to me their scene is still going (I know I'm not arguing the balance is bad, because it *is* bad but my scene is still huge *despite* the bad balance)

    If its that bad and you feel it kills it for you or you casual scene, why do you keep coming back for more?  Why doesn't your casual scene find a different game to play?

  11. Its really about numbers.  I agree warmachine and infinity as game systems are more suited for tournament play.  But 40k and AOS has a much deeper player base so you have the ability to have much larger tournaments, much larger prizes, and much larger community where you can make content and earn money from doing that content than you do with smaller games.

  12. I disagree.  Saying house rules are great for skilled people and bad for people that are "bad generals" isn't going to drive that point home either.   Its just plain hostile.

    If 40k was barely playable it wouldn't have literally tens of thousands of people playing it without ITC on a daily basis.  My store is always packed with 40k players playing the "barely playable" 40k in a non-ITC context.  We have over 200 people in the 40k group in my city alone that are very active, and they don't use ITC to my knowledge.  

    I'd say that "barely playable" in that case is not only extremely hyperbolic (which I thought we are supposed to hate?) and just demonstrably not true.  A "barely playable" game wouldn't be the dominant juggernaut of tabletop gaming that 40k has been since pretty much forever.

    • Like 1
  13. I mean - the thing is that read this forum or any other forum and you'll find that no one can agree on what should or shouldn't be changed to make "balance".  "Balance" is different to everyone.

    GW balance is not the greatest, we all know that.  But GW balance is still official balance, and when I go to the store to buy models I do so knowing that the rules I am building against are official, not some random committee of dudes that got to be on the committee because they are friends with the right people, choosing how to "balance" the game I play in their own opinion and then forcing that opinion on me ITC-style so that I have no choice but to play by those rules in tournaments.  

    No thanks.  I hear enough horror stories online every day about how this and this needs changed to make "balance" but you can't balance a game like this, so when they change one thing for "balance" they are breaking something else.  

    • Like 1
  14. I hope we never get an ITC in AOS the way it is in 40k.  I don't like houserules.  People argue over ITC being valid or official all the time and I would dread having to have those conversations in AOS.

    Otherwise why not just houserule the things you hate out of the game?  Why do we need a team of people who have no qualifications and no official weight to tell us what house rules they approve of us to play with globally?  

    If everyone is as upset at the rules as people claim on forums, why don't they all write GW and let them know, and when the poll comes every year, poll that the rules bother you?

    • Like 2
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