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The_Yellow_Sign

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Posts posted by The_Yellow_Sign

  1. 4 minutes ago, Xasto said:

    So, it is no surprise that FEC Gristlegore lists are going to be strong contenders now, and the way I see it they will dominate against other melee armies. The fact that their general fights first in the combat phase and then gets to use command points to keep going means that for BoC, which are primarily melee focused also, will get wiped out before doing much. 

    Would I be correct in thinking that the Wildfire Taurus, which makes a unit fight at the end of the combat phase, would counter the FEC command trait which lets the general fight at the begining of the combat phase?

    Yes, Taurus would work, IIRC. I believe that they  ruled that it's about "layers of application" when it comes to abilities that cause you to fight first/last in the combat phase.

  2. 2 minutes ago, BaronBanana said:

    Thanks for the suggestions!  If I do end up going with BoC, I'll definitely be doing this.  My only dislike is the lack of Shaggoth models, but that's not a big problem because Shaggoth models are still some of the coolest looking models in the game

    I've actually heard from someone at Creature Caster that their next release (announced around the end of this month or early next month) will be Beasts of Chaos-related, and based on our conversation I got the impression that it might be a Shaggoth. So there could be a really awesome Shaggoth model coming very soon!

  3. 19 minutes ago, BaronBanana said:

    Yea, I don't have much interest in playing competitively, though winning occasionally would be nice.  The paint job looks clean as hell though

    Cheers! Yeah if you're not interested in playing competitively then should be fine.

     

    For Dragon Ogre-heavy army I would personally suggest a Great Bray Shaman with either Tendrils of Atrophy (if  you plan to take  a Balewind Vortex) or Vicious Stranglethorns to sit around your Herdstone for sacrificing, and then fill out the rest of your army with Dragon Ogres and a couple Shaggoths: one with Sundering Blades, and the other with Hailstorm. I would use units of 6 Dragon Ogres as hammers, and units of 3 as screens.

  4. Just now, BaronBanana said:

    Question for the BoC veterans out there - Are Thunderscorn/Dragon Ogres viable as a battleline army?  After reading that the FEC can take battleline dragons and geists and were somewhat viable, I started looking around for more low model count armies and remembered Thunderscorn got rolled back into BoC.  

    I personally run 6 Dragon Ogres in my list to defend the territory around my Herdstone so that they get some much-needed rend/save debuffs from the Herdstone. They're fast and also pretty tough for a Beasts of Chaos unit, with a 4+ save, good wounds/model, points per wound, and two ways to be healed (tied roll-off or Shaggoth spell). They're decently killy as well if buffed by a Shaggoth, though less killy than Enlightened or a horde of Bestigors.

    I don't think that an all-Dragon Ogre army would be competitive, but it would be fun to play and would work well in casual games. They're really cool models so it would look great on the table. Here are 6 of mine that I'm painting (just need to do the metal bits):

     

    image.png.4d84e0dd42c0be1ab19037827731400f.png

    • Like 3
  5. 17 hours ago, Xasto said:

    Going with this list for a tournament tomorrow! Wish me luck :)

    Phantasmagoria of Fate.pdf

    Good luck! I like the 6 Skyfires and 6 Enlightened; that's what I usually run when I'm going for a Tzeentchy  list. The only questionable choice is Cogs here, because it will benefit your opponent as well and reduce your speed advantage. Not necessarily a bad choice though.

  6. 8 hours ago, Myrdin said:

    So we are planning on doing 2v2 mini tournament of pairs.

    1000pts each player. Vanguard, max pts limit for units 250 (judged on individual bases in regards with the army and rest of your units). No battalions, No endless spells. Realms artifacts allowed.

    So here is what I am planning to bring. Nothing overly cheesy, but not without the teeth to bite:

    2x Shaman. Knowing Eye, Wild Rampage and Vicious Strangle thorns (Herdstone Shammy) 

    10 Gors with shields

    2x10 Bestigors

    2x5 Centigors

    1x Razorgor

    6x Enlyghtened on Discs (280 pts)

    *Instead of the Pig and gors I could have gone 2x10 Ungors, but ... I dont have them on me atm. All my ungors went to a buddy of mine to "catch some colors" if you catch my drift. Thus Gors and Piggy chan will have to pick up the slack of sacrifices and back up objective holders.

    The Tzaangors are the only unit over the unit limit, but so far I have not heard that being an issue from the Org. As said above, the its judged on unit per unit per army individual bases. And as such some people are bringing as much cheese as is possible to cram into those 1K lists and unit limits, thus  maybe because of that there was no objection on my list so far.

    Not really sure which Warlord Trait to pick. Also not bringing any Greatfrays, as I think, in a small format like this they dont offer as much value as with 1500+pts non battalion restricted games. Was shortly considering going with Allherd (shocking I know...), but you need the Eye for that, to get those extra CP > Summoning points. And for that you need a Battalion since you are forced to take that garbage artifact Allherd forces upon you.

    I know people here had some degree of success with 1K Summoning lists, and I was wondering if you could share some insight in how you built them.

    Get a Tzaangor Shaman to buff the Enlightened; +1 to hit makes a huge difference to their output. Also, swap 10 Gors for Ungors. Almost no reason to ever take 10 Gors except as a tax for Desolating Beastherd.

  7. 16 minutes ago, 123lac said:

    Would be thematic but then you'd potentially have certain match ups be unfair. Rock paper scissors is never fun game design.

    I think Khorne just needs more options. Being more or less forced into taking Gore Pilgrims to be competitive isn't great.

    There's already a lot of rock-paper-scissors in the game though: Sylvaneth and Idoneth make shooting armies mostly useless, Arkhan and Nagash counter magic, Nighthaunt counters high rend and Beasts of Chaos herdstone and spells, etc. 

    Gore Pilgrims wasn't the only competitive Khorne list by the way: Council of Blood has also been popular.

  8. What I would personally like to see is GW making Khorne more anti-magic focused, maybe even allowing them to counter enemy prayers as well. There's already so many armies who's playstyle is fast and hard-hitting, so they need to take Khorne in a slightly different direction than just "Chaos DoK".

     

    • Like 3
  9. 21 minutes ago, Overread said:

    I think GW wants to push out as many Tomes this year as they can - both new ones and updated ones. Carrion Empire is an easy thing for them as its only 2 new models in-house - a block out overseas (terrain and spells and book). If they keep it short then the production pressure is less in the long term and they can jump it. So instead of making Carrion Empire for 6 months they make it for one big release and then jump over to another etc... They also don't have to do it for every one, but they might well just to make each launch that doesn't come with a Gitmob size of releases, feel special. A new model, spells, terrain, tome and special big box discount for a short period is a really good block of stuff to jumpstart army interest. 

    There's a good number of books that are older or armies that are large enough to get a book without needing a big model release. I fully expect to see more like this as the year goes on. 

    I wish Beasts of Chaos got a box set. Would have been nice to get a plastic hero like a Shaggoth, Doombull, or Beastlord.

    • Sad 1
  10. 21 minutes ago, Dirtnaps said:

    That would be a representation of Chaos Undevided since all 4 chaos gods are represented in it.

    I don't think this image is anything to go by they're just reused assets, you can find them in the core rulebook.

    I have a feeling they picked these images intentionally though.

  11. 5 minutes ago, Nightcast Eternal said:

    They aren't awful, just not my favorite. I don't know, something about their poses. Also I sort of find the paint scheme GW uses for them (on th website) isn't terribly interesting. Idk... just personal taste I guess

    Their poses are actually pretty dynamic: you just have to use terrain on your base to make them look like they're climbing over rocks. For example, here's one that I'm working on (just skin and scales have received paint so far):

    WIN_20190204_11_11_28_Pro.jpg

    • Like 4
  12. 21 hours ago, Envyus said:

    Thanquol needs his Warpfire throwers toned down however. 2d6 mortal wounds for free is a bit too strong.

    His unique spell needs an upgrade too. (Maybe dealing d3 mortal wounds to all enemy units in a line maybe, D6 wounds if they are skaven units in the way.) 

    It would reflect his habit of getting his minions killed, while making more than just Arcane Bolt but worse. 

     

    He's 400 points though. I think he's fine just where he is.

  13. 33 minutes ago, Skabnoze said:

    That is weird, because they are honestly pretty new sculpts in regards to stuff carried over from Warhammer Fantasy.  You should have seen the Dragon Ogre sculpts prior to the current plastic ones.

    Yeah the Dragon Ogres (barring Shaggoth) are beautiful sculpts, and look even more awesome if you do a bit of basing work to repose them.

    • Like 1
  14. 5 hours ago, prochuvi said:

    Sure he did great but the result was no kharadron at the top 10

     

    Also maths and stats dont work as you have said,if one people did good then everyone can do it?the whats the point in win rates?

    Kharadron,fyreslayers and ironjawz are very weak and need huge buffs.

     

    One kharadron doing great at one tournament(that finished 11th so  isnt so great) meaning nothing in a global context where one dude do good with them and then 30 more do it bad with them

    KO finished 11th out of 200, and only because he lost to the champion in the final game. Also, the difference between 2nd and 11th was miniscule since they were all on 5/6. The only player who went 6/6 was the champ.

  15. 4 hours ago, Barkanaut said:

    Kharadron, Fyre, Ironjaws all in dire need of help. 

    Considering that KO were one game away from winning the biggest AoS tournament ever held (CanCon 2019) and only lost to the champion in the final, I don't they're too badly off.  They also won a GT in Japan a few months ago, so they're definitely not a bottom-tier faction like Slaves to Darkness, Everchosen, or Dispossessed.

    I agree Ironjawz are not in a good place though.

  16. 2 hours ago, robinlvalentine said:

    Given the language they've been using (implying stuff usable by all factions), it seems pretty likely they'll be announcing some sort of new Endless Spell set at LVO. I think it'd make sense for it to be part of a new campaign box, kicking off the next phase of the Soul Wars. 

    I'll be so annoyed if it's another Stormcast box set...

  17. 55 minutes ago, Klamm said:

    Aren't the Silver Tower minis on shared sprues? They released the Ogroid and the foot Gaunt Summoner alongside Tzeentch (oh, and the Knight-Questor for SCE). I mean sure, that might be a blip, but I'd be surprised if they didn't repackage the Deathrunner at some point (curious that it hasn't been mentioned). After all, for better or worse this release has embraced a degree of asset recycling, so why not give clan Eshin their only new hero in AoS? 

    GW took some positive steps in releasing some of the original starter set separately (Vandus and Korgos Khul). I think the Bloodsecrator and Khorgos box is sold out, but the models are still available in one half of the original starter, as they split the factions into Thunderstrike Brotherhood and Goreblade Warband boxes. While I feel for SCE player being unable to get a Relictor separately (well, other than Ebay), having them disappear entirely is way worse.

    The whole limited edition model question is more pertinent when it's a distinct model (like the Ogroid or Khorgorath). When it's just an alternative sculpt of an existing unit, like the Silver Tower blue horrors,  it's not such a problem. The caveat to this is when there's a quality disparity between the up-to-date looking limited edition sculpt and the 'official' model: a hideous hunk of resin/metal. The webstore  Rat Ogors beside the Spire ones are like... well, Mantic beside Citadel. 

    But there's no definitive precedent. After all, the Darkoath Chieftain, Warpriest and Fyreslayer from Silver Tower are not on sale. Are they to be released alongside their parent faction getting an update? Who knows? 

     

    I mean, the fact that they've implied no new models *technically* doesn't preclude them from putting the ST Deathrunner up for pre-order on the 16th. Fingers crossed for Eshin fans. 

    Darkoath Chieftain is available: https://www.games-workshop.com/en-NZ/darkoath-chieftain

    • Like 2
  18. 8 hours ago, Overread said:

    Something honestly went wrong with Island of blood and you can tell Fantasy was really suffering with sales and support when GW releases a slew of new sculpts for 2 major factions and fails to ever release them after the combined boxed set. My betting is that Island of Blood sold really badly - or at least not enough to recoup the investment and make it viable to produces more moulds for the separate sprues. IT might also have been a huge mistake that they wound up on the same sprues as that totally broke the chance for GW to release separate boxed sets for each army. 

    I think in the transition into AoS and all the madness that followed its just something that hasn't yet got back on the table. Thankfully Skaven are still in a strong position - High Elves though are in a really precarious position right now - actually the only Aelves we've got are Daughters of Khaine. That kind of hits home at how ina mess Aelves are right now. I figure we might well see them re-unite them or at least some; but its near impossible to tell what they will do and the current store page lists them all under one umbrella (that's bold if they try to do a single Aelf Battletome considering that high and dark aelves are vastly different in designs. 

    Idoneth are also elves, so there's two elf factions right now.

  19. 3 hours ago, novakai said:

    yeah but they usually at least tease us that there is more to come though. of course their is hope that there  could be stuff at LVO in the end.

    past experience would state that if there is a significant model releases coming GW usually have their graphic department make a trailer before revealing the Battletome.

    Yeah I think you're right that there's no probably no models on the way. Very surprising for Skaven since they have so many old kits, or kits that are no longer available (Island of Blood weapon teams).

  20. 9 minutes ago, Oredre said:

    I'll be purchasing almost everything available in the Skaven part of the release.  I am curious to see if Poison Wind Mortars and Warpfire Throwers aren't usable however.

    I really hope they stay in. Though the kits were only available in Island of Blood, they are beautiful models and a pretty important part of Skryre thematically.

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