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Ravinsild

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Posts posted by Ravinsild

  1. Man between the Realm stuff and the Allegiance stuff I have no idea what the best General use command traits or artefacts are anymore. Normally I would have my boys be from Shyish due to like personal lore for them, but the Ghur stuff which is the generic homeland of the Orruks seems amazing too. 

  2. 47 minutes ago, Skabnoze said:

    Honestly, I don’t think any of the equipment options for any of the units in Ironjawz are poor enough that you will have many bad play experiences in standard games. A lot of what you read on here are people trying to squeeze the maximum optimization out of lists.

    You should have a fun time with all the units that you own.

    That’s the plan. Another model I want to use a list for is just Gordrakk himself. I don’t think he is tournament competitive but the novel Fury of Gork made me love him. So now I want to use him somehow. 

  3. 17 minutes ago, Superninja said:

    You seem to have everything pretty spot on.  Brutes, gruntas, and mawkrusha all 'optimal'.

    MAGNETIZE WEAPON OPTIONS!!

    Dual wielding for ardboys in situations where a -1 rend is ignored or dealt with easily (ironbreakers/Seraphon shields/etc). 

    If the -1 rend from big choppas would be useful then go for that.  (Extra attacks from Waagh!/Voice of Gork are considered generally better with -1 rend)

     Malakree has a great run down of weapon setups for ardboys and brutes and situations to switch them.

    Ah thanks for the answers! Well, I don’t play in Tournaments and I’m not positive I ever really will, because I’ve often found Tournament lists lacking in flair or personality so it shouldn’t be a problem at the local GW store if not everything is exactly as WYSIWYG as possible. 

     

    Glad to know ive done well and my research has proven to be accurate! Appreciate the quick response :)

  4. Hey guys, I just have a quick question as a new Ironjawz player: 

    what is the best weapons configuration for our models? 

    Right now I have 3 Gore-Gruntas with Pig Iron Choppas.

    I also have 2 x 5 Brutes each with a boss Klaw and smasher, a Gore-Choppa and dual-wielding blades.

    Then I have 15 ‘Ardboys and almost all of them have dual-wielding except I have 2 Standard Bearers, 2 Drummers, 2 bosses and 1 guy with a big-Choppa. 

    My Megaboss on Mawkrusha has the one Choppa and then the Rip-tooth fist. 

    Are my loadouts suboptimal? I’m planning on getting 3 more Weirdknob Warband skirmish boxes for another 15 Ardboys and Brutes each, in addition to some start collecting boxes for Gore-Gruntas later on. 

    Ive seen a lot of debate about the sizes of units as well anywhere from 10 and only 10 Ardboys to 30 being optimal and I’ve read either 10 Brutes with the 2” weapons or 5 brutes dual wielding and which ones to take and when and why. 

    Anyway, thanks for all the insight I’ve read this entire thread and most of the previous one which is now closed to try and find a good list to work toward and tactics to help me win more than lose :)

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