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Ravinsild

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Posts posted by Ravinsild

  1. 3 hours ago, Lord Krungharr said:

    Poor little rats!  They needed some Acolytes, Lightning Cannons and Doomwheels, like my Skryre army is getting.💣

    I'm by no means a StD expert, haven't played with the new tome yet.  But I think combining the 2 Knights into a single unit could prove a good idea.  I think they could all still strike in 2 ranks since they're battleline and will be within 1/2" of someone else in base-to-base with the enemy.  That way they'll all get Daemonic Speeded at once, and truly wipe out pretty much everything they hit.

    The Doom Sigil and Daemon Prince are questionable in this army, not sure what they provide.  I think a ranged MW endless spell would be better (Darkfire spitting one perhaps?) and some furry underpants Untamed Beasts for pregame move screening units maybe?  

    The Chosen probably need to be Slaanesh for the run and charge, at least I think that's what the Mark of Slaanesh does.  Or have them run up with screen units around them.  Didn't realize how many points they are though!  They'll always be a primary target cuz ppl know they'll get clobbered if the Chosen hit home.

    You can always save the Daemon Prince for a good roll on the Eyes of the Gods table too.

    My worry about the 10 Block of Knights is my habitual inability to maneuver well around terrain and… in general. I really struggle with the movement phase which is why I find myself preferring MSU. 

    I agree with the fact the Daemon Prince and Eightfold Sigil. I do own all the Endless Spells for that Malign Sorcery Bundle and the Slaves to Darkness. So that might be a viable solution. 

    I am still struggling with using my Chosen and not having the die. I should probably build the next 5 on sprue… but I was ironically waiting for more Khorne heads to convert. That’s how committed to Khorne I am haha. 

    Also one of my problems is this month is extremely financially tight and I don’t have exactly have a lot of funds to pump up my range. 

    I believe I have 3 pretty strong lists right now but they each have the problem of me not actually having the models right now. As for my first list I have quite a few options on hand but I feel like none of them are great and over half of them will need me to shift my painting priorities around so I could fit said options into the list.

    For my first list my on hand options are: 

    1) Bloodstoker, Aspiring Deathbringer and the Eightfold Doomsigil which I do have built 

    2) Chaos Sorcerer Lord and Eightfold Doomsigil which I ran today

    3) Chaos Warshrine which I do own but is unassembled and would need painting and assembly to run

    4) 2 Fomoroid Crushers which I also physically own and are sub assembled and would need painting and building

    5) Ogroid Thermidons which are on the sprue in my new box… so need painting and building

    The other lists need me to get a Chaos Lord on Daemonic Mount, a Chaos Lord on Manticore (which I would be converting one way or the other in a massive kit bash and it would be like $150 all said and done probably), or buying 2 packs of Darkoath Savagers

  2. Had 2 games tonight. First game against Hedonites of Slaneesh, and the second against Clan Skyre of Skaven. I ran with this list.

    ++ **Pitched Battle GHB 2022** 2,000 (Chaos - Slaves to Darkness) [1,950pts] ++

    + Core Battalion +

    Core Battalion: Warlord: Extra Enhancement: Artefacts of Power

    Slaves to Darkness Core Battalion: Chaos Warband: Unified

    + Leader +

    Chaos Lord [115pts]: Mark of Khorne, Reaperblade and Daemonbound Steel, Warlord - 2-4 Sub-Commanders

    Chaos Lord on Karkadrak [220pts]: Chaos Warband - 1 Leader, Mark of Khorne

    Chaos Sorcerer Lord [120pts]: Daemonic Speed, Mark of Nurgle, Warlord - 2-4 Sub-Commanders
    . Arcane Tome

    Chaos Sorcerer Lord [120pts]: Chaotic Conduit, Mark of Nurgle, Warlord - 2-4 Sub-Commanders

    Slaves to Darkness Daemon Prince [195pts]: Daemonic Axe, General, Mark of Chaos Undivided, Radiance of Dark Glory, Vial of Mantivore Venom, Warlord - 1-2 Commanders, Wings

    + Battleline +

    Chaos Chosen [240pts]: 5 Chaos Chosen, Mark of Khorne, The Banner of Rage, Warlord - 1-2 Troops

    Chaos Knights [230pts]: 5 Chaos Knights, Chaos Warband - 4-8 Other Units, Ensorcelled Warhammer, Mark of Khorne, Musician, Standard Bearer

    Chaos Knights [230pts]: 5 Chaos Knights, Chaos Warband - 4-8 Other Units, Ensorcelled Warhammer, Mark of Khorne, Musician, Standard Bearer

    Chaos Warriors [220pts]: 10 Chaos Warriors, Chaos Warband - 4-8 Other Units, Hornblower, Mark of Nurgle, Murderous Weapons, Standard Bearer, The Eroding Icon

    Chaos Warriors [220pts]: 10 Chaos Warriors, Chaos Warband - 4-8 Other Units, Hornblower, Mark of Nurgle, Murderous Weapons, Standard Bearer

    + Allegiance +

    Allegiance
    . Allegiance: Slaves to Darkness: Host of the Everchosen

    + Game Options +

    Game Type: 2000 Points - Battlehost

    Grand Strategy: Defend What's Ours

    + Malign Sorcery +

    Endless Spell: Eightfold Doom-Sigil [40pts]

    ++ Total: [1,950pts] ++

    The results after the first game are I had 2 units of Warriors and 2 Sorcerer Lords at the bottom of turn 2. I don’t know. I’m really frustrated. My Karkadrak lord once again did absolutely nothing. I have no idea how to deploy. I feel a general sense of frustration toward this game because my game plans never work.

    I wanted to have my Chaos Warriors be tanks but I also want my enemy to come to me but I also don’t know how to encourage them to come to me and I want to counter attack with my Knights and Chosen but instead it all went completely backwards. I advanced with my Chosen turn one “BeCaUsE KhOrNe ChOsEn ArE sLoW”. They immediately got wiped bottom of turn 1 doing absolutely nothing.

    My chaos Lord got wiped immediately although I had tried to use positioning to screen out from the deepstrike Sigvald. All I had left to deal with him was a Daemon Prince who I don’t even know what to do with in my list. I am not sure what his role is in my army I just love the new model.

    My knights trickled in one at a time instead of slamming in as a unified fist with my Karkadrak. Only having 1 unit with 3d6 charge leaves another really vulnerable to not making it in. It is also extremely hard to get close enough to charge easily but stay far back enough in case of double turn.

    I don’t know in my head it was he comes to me, hits a brick wall against my Warriors, Knights and Chosen countercharge and do massive work then go on the offense but I had to go first and I didn’t know what to do and he also had archers/ranged and yeah idk everything went backwards.

    The second game was into Skaven and I did much better. I took some notes from some people and managed to strike as a fist, getting my Karkadrak Lord, all 10 knights, 2 remaining Chosen, 5 Warriors and another 8 warriors into combat with my Daemon Prince also fighting some clan rats (Lul) and probably would have shredded them in one brutal round of combat. Unfortunately I had to leave due to an emergency so I didn’t get to play it out. However I do have a picture of right before I had to leave. 

    2 chosen murdered all but 2 ninja rats. They’re really brutal. If I can ever get all 5 in… or even run 10… they’re nasty. 

    Knights are nasty on the charge. Low key wish we had Ensorcelled weapons though. Although I guess they kind of baked them into the profile cuz if they get charged they’re -1 rend 1 dmg which they (Ensorcelled weapons) used to be. Lances used to be no rend 1 damage if you got charged. 

    They would have probably blown through the clan rats with the full profile, especially 10 knights. 5 might’ve done it then 5 consolidated into the stormfiends and idk done something allegedly.

    Ultra tanky in melee for sure but honestly they hold up to shooting well too. Is there any sources to spread Rally or get a 2 for 1 or anything or only 1 unit at a time?

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    • Like 2
  3. 1 hour ago, ibel said:

    40 Modells in S2D ?!?!

    U play Cultist Lists right ?!?!

    But let be honest.... of course a Purpel Sun between the targets for 60 Warriors can really help, jes.

    I actually hate cultists and don’t own any. I might be counting wrong but … 4 Heroes, 20 Chaos Warriors, 10 Knights, 5 Chosen that’s already 39 then you know whatever I can find to fill points.. or even 10 chosen in a certain list so that’s a 44 model list 

  4. 28 minutes ago, Bayul said:

    I think this is the most easiest approach. Take them and a Triumph and see how it goes. If you think they don't serve a purpose replace them with a Warshrine and alter the amount of your Chosen / Warriors.

    Plus I’ve always wanted to run a sort of themed list based on Blood Bowl’s chaos team with Gors, Chaos Warriors and Minotaurs and while I can’t quite get that these days, Ogroid Theridons look close enough to Minotaurs to catch that theme and still be competitive I think. 

  5. ++ **Pitched Battle GHB 2022** 2,000 (Chaos - Slaves to Darkness) [1,790pts] ++

    + Core Battalion +

    Core Battalion: Warlord: Extra Enhancement: Artefacts of Power

    Slaves to Darkness Core Battalion: Chaos Warband: Unified

    + Leader +

    Chaos Lord [115pts]: Mark of Khorne, Reaperblade and Daemonbound Steel, Warlord - 2-4 Sub-Commanders

    Chaos Lord on Karkadrak [220pts]: Chaos Warband - 1 Leader, Mark of Khorne

    Chaos Sorcerer Lord [120pts]: Daemonic Speed, Mark of Nurgle, Warlord - 2-4 Sub-Commanders
    . Arcane Tome

    Slaves to Darkness Daemon Prince [195pts]: Daemonic Axe, General, Mark of Khorne, Radiance of Dark Glory, Vial of Mantivore Venom, Warlord - 1-2 Commanders, Wings

    + Battleline +

    Chaos Knights [230pts]: 5 Chaos Knights, Chaos Warband - 4-8 Other Units, Ensorcelled Warhammer, Mark of Khorne, Musician, Standard Bearer

    Chaos Knights [230pts]: 5 Chaos Knights, Chaos Warband - 4-8 Other Units, Ensorcelled Warhammer, Mark of Khorne, Musician, Standard Bearer

    Chaos Warriors [220pts]: 10 Chaos Warriors, Chaos Warband - 4-8 Other Units, Hornblower, Mark of Nurgle, Murderous Weapons, Standard Bearer, The Eroding Icon

    Chaos Warriors [220pts]: 10 Chaos Warriors, Chaos Warband - 4-8 Other Units, Hornblower, Mark of Nurgle, Murderous Weapons, Standard Bearer

    + Other +

    Chaos Chosen [240pts]: 5 Chaos Chosen, Mark of Khorne, The Banner of Rage, Warlord - 1-2 Troops

    + Allegiance +

    Allegiance: Allegiance: Slaves to Darkness

    + Game Options +

    Game Type: 2000 Points - Battlehost

    Grand Strategy: Defend What's Ours

    ++ Total: [1,790pts] ++

    Created with BattleScribe (https://battlescribe.net)

    Got 210 points left over in a list an everyone basically concludes, that based on actual models I own, it’s all a bunch of meh. Can’t figure out what the best of the meh is though.

    Either a chaos Warshrine, 2 Fomoroid Crushers, or all that Khorne Hooplah aka Bloodsecrator, Aspiring Deathbringer or Bloodstoker and the Eightfold Sigil endless spell…

    I did also get the new box so I do own 3 Ogroid Theridons. Don’t have any cultists or anything. 
     

  6. I have a low key Shooty meta in my area with Sylvaneth, Lumineth, Stormcast, Skaven, and other such armies. I’m thinking instead of Darkoath Chieftan and Darkoath Savagers for my screens/bodies list of running Furies and rushing them into enemy shooting units to tie them up, then retreating anytime they’re charged or would fight and then charging again over and over very similar to how manticore swarms and such things are used in Total War Warhammer 3 to tie up shooting units. Is this viable? 

  7. 6 minutes ago, RocketPropelledGrenade said:

    That sounds like fun. I would probably grab a second unit of Savagers (maybe up to 3 units total depending on how you divvy up reinforcement points) for more subfaction recursion options, but I can see not wanting to spend too many points on unarmored models. The nice thing is how much cheaper they are than the armored stuff though, even without bringing them back later. And if you can recur them onto an objective, you can almost insta-complete their oath if it's one your opponent had to abandon or that you cleared with a charge from other units. I'd also recommend building the Prince with the Trophy Rack if you're taking at least one reinforced Cultist unit, because their bravery is not so great (better on the Darkoath than some, admittedly).

    Of course, if these recommendations do not spark joy, definitely go with what you're doing already or feel like doing instead. I'm just sort of brainstorming what I'd do in your boots!

    I have several lists I am already satisfied with personally, and I am very excited to play and for which I (yay!) already own the FULL models for. I do not currently own any Darkoath Savagers, so that's more of a test it out later kind of list. I currently have exactly 20 warriors, 10 knights, technically 20 Chosen (10 old, 10 new), 2 Daemon Princes (1 old 1 new, struggling between building the new one totally khornate with hooves or "recreating" my current model), 2 Chaos Lord on Foot (One is a Mighty Lord of Khorne modified), 3 Chaos Sorcerer Lords (2 are official one is a proxy from mantic games), 2 Chaos Lord on Karkadraks, 2 Fomoroid Crushers, and a Chaos Warshrine and last 1 Darkoath Chieftan. 

    I'd be looking at getting a Manticore Conversion from Mantic Games with a lot of kitbashing the lord on top of their Manticore, Chaos Chariots and Gorebeasts, and Darkoath Savagers and a Chaos Lord on Daemonic Mount. 

    Allegiance: Slaves to Darkness
    - Damned Legion: Host of the Everchosen (First Circle)
    - Grand Strategy: Dominating Presenece
    - Triumphs:

    Leaders
    Chaos Lord on Karkadrak (225)**
    - Mark of Chaos: Khorne
    Chaos Sorcerer Lord (135)**
    - Mark of Chaos: Nurgle
    Chaos Lord (120)**
    - Reaperblade & Daemonbound Steel
    - Mark of Chaos: Khorne
    Slaves to Darkness Daemon Prince (210)*
    - General
    - Axe
    - Mark of Chaos: Khorne
    Aspiring Deathbringer (80)
    - Bloodaxe and Wrath Hammer
    - Allies

    Battleline
    10 x Chaos Warriors (200)*
    - Hand Weapon & Shield
    - Mark of Chaos: Nurgle
    10 x Chaos Warriors (200)*
    - Hand Weapon & Shield
    - Mark of Chaos: Nurgle
    5 x Chaos Knights (170)
    - Cursed Lance
    5 x Chaos Knights (170)
    - Cursed Lance

    Endless Spells & Invocations
    Eightfold Doom-sigil (50)

    Core Battalions
    *Chaos Warband - Unified
    **Warlord

    Total: 1560 / 2000
    Reinforced Units: 0 / 4
    Allies: 80 / 400
    Wounds: 104
    Drops: 9
     

    This is my first list. The second version replaces the Karkadrak with Lord on Mount, then takes out Aspiring Deathbringer and Endless spell for another unit of Chosen. Simple and effective, I think. 

    • Like 1
  8. 24 minutes ago, RocketPropelledGrenade said:

    This reminds me of my own list-building process. Start with the models I absolutely want in the list no matter what, and then build out from there. Similarly, I never optimize so far as to use a model I truly hate--my Soulblight reluctantly included the old Grave Guard sculpts, who are a little goofy and boring, but at least cool in concept. I never included Zombies because I just don't ever like zombies in anything. List-building is basically a process of making the best result I can out of self-imposed restrictions.

    If that's the sort of thing you want to do, I have a recommendation on what might work. However, it's pretty conditional on you finding a Cultist unit you can put up with at least a little (maybe Spire Tyrants?). I think Ravagers is a good home for all three of the Daemon Prince, Manticore Lord, and Warshrine, but without cultist chaff to recur for move-blocking and objective stealing, Ravagers is a dead faction. If you can fit in even just 20-30 cultist models alongside your more badass stuff, I think you could have a pretty solid tactical play to go with the excellent style.

    Ironically I’ve already got that exact list made. It uses 20 Darkoath Savagers because they’re the closest to looking like new versions of the horrific marauder models alongside the Darkoath Chieftan because 1) I already painted him and 2) because I think he’s a pretty cool model. Also he finally has interaction with his own people. 
     

    I actually don’t care at all about the Warshrine anymore I think it got nerfed to trash and 90% of my lists are 90% Khorne and 185 pts for a +1 to charge is not worth to me. 
     

    The rest of the list is the usual suspects. Chaos Lords of all variety, one DP, chaos warriors, knights and chosen. I’m also open to Gorebeast Chariots and Regular Chariots because again they match the heavily armored black platemail warrior look. 

  9. 9 hours ago, Agent of Chaos said:

    Had my first game with the new tome today; 1500 points vs Seraphon. In summary, this tome slaps! A few key thoughts for those that want the brief version;

    • Chaos Knights with buffs are absolute monsters. Even unbuffed they present a problem. So good to have these guys back in their rightful place. I know many are saying khorne is the way to go but I actually think Slaanesh might be the way (details below);
    • The 3D6 cast heroic action is amazing. Having a reroll up your sleeve via cogs or master of magic is highly recommended but so good to get the most important spells off when you need to;
    • On top of that, Cabalists is bonkers. Going from 3 casts to 6 gives you so much flexibility. It so good not having to spend an artifact slot on arcane tome in order to get more out of a sorcerer lord and a 3 cast gaunt summoner with the whole lore at his disposal and +1 to cast is just brilliant;
    • The Eye of the Gods table does work. In 3 turns I rolled 4 times, twice from the spell and once for killing a hero/monster and got great results every time;
    • I suppose the Manticore is capable in a fight but I think his true role is as a road block. With base 3+ save & 5+ ward against mortals, plus buffs like mystic shield, finest hour and all out defence he can really tank damage. I needed a slaanesh hero in my list but if it was a 2000 point game he would def be marked nurgle. 

    I versed a pretty standard Seraphon list; Thunder Lizards with a Slaan, 5 saurus guard, Engine of the Gods, Stegadon with bow, Skink Priest, 20 Skinks, 10 Saurus and a salamander.

    I ran Cabalists with Nurgle Sorcerer Lord General with Master of Magic, a Gaunt Summoner & Slaanesh Lord on Manticore with Crown of the Oppressor and Flaming Weapon (all in warlord). For Units I took 5 x Khorne Knights, 5 x Slaanesh Knights with the slaanesh banner, 10 x nurgle warriors with the nurgle banner, 8 x iron golems and 1 x slaanesh chariot (rounding out warlord). (we weren't using the GHB battalions; otherwise the knights would have been bounty hunters and the warriors/iron golems expert conquerors). 

    Theory was to have the sorcerer lord use the 3D6 cast to put daemonic speed and daemonic power on the slaanesh knights. Gaunt Summoner gives them mystic shield and manticore lord makes them run and charge. The khorne knights would hang back as the second wave for when the enemy had come closer and I didnt need to run & charge.

    I had deployed the knights pretty far back to avoid any alpha striking but they easily made the 14" charge needed to delete the saurus warriors holding the objective (even with the damage reduced back to 1 the mount attacks were not required). This is why I think Slaanesh is the superior mark; they get the +1 attack from the banner (covering the khorne mark), daemonic power gives both +1 to hit and wound, (covering the khorne banner and saving a CP on all out attack) plus they have access to run & charge with +1 to both. There is probably an argument for khorne in knights of the empty throne and/or if you are bringing some blades of khorne buff heroes like a bloodstoker (until GW closes that option), however in cabalists and probably host of the everchosen I think its slaanesh for your alpha strike knight unit.

    Winning the double turn, I threw the same buffs on the manticore lord who made himself run and charge and between him and the knights they wiped the saurus guard and slaan (the manticore completely wiffed so it was all the unbuffed knights). The manticore then tanked the engine of the gods for 2 turns before killing it and rolling an 8 on the eye of the gods. The Manticore then one-shotted the other stegadon after tanking its charge (the extra rend from eye of the gods was very helpful), getting himself a 6+ ward from the eye of the gods before the game was called there at bottom of round 3. 

    Meanwhile the Gaunt Summoner had twice cast chaos conduit on the Sorcerer Lord and I rolled 12 & 11 (it was one of those games). I didnt want him to turn into a daemon prince because then he couldnt do the 3D6 cast so I made him a 3 cast wizard and then gave him a 5+ ward as casting 4 just seemed ridiculous. 

    I can't even tell you how the 10 chaos warriors went because my opponent never came close to them! I do feel that 20 nurgle warriors with the banner is overkill and would love it if we could just pay 330 points for 15 as that feels like all you would need. 

    I've got a one day event coming up in a few weeks so will be looking at ways to flesh this list out to 2000 points and hopefully wreck some more face!

    I’m so keen on running a Manticore Lord. I had an old list that I just don’t think will work anymore with all the points increases which is quite frustrating. The battalions and general etc literally don’t matter anymore so I didn’t bother but the list looked like this:

    Army Faction: Slaves to Darkness
        - Army Type: Ravagers

    LEADER

    1 x Chaos Lord on Manticore (255)

    1 x Chaos Sorcerer Lord (135)

    1 x Chaos Lord (120)

    1 x Chaos Lord on Karkadrak (225)

    BATTLELINE

    10 x Chaos Warriors (200)

    10 x Chaos Warriors (200)

    5 x Chaos Knights (170)

    5 x Chaos Knights (170)

    BEHEMOTH

    1 x Chaos Warshrine (215)

    OTHER

    5 x Chosen (145)

    5 x Chosen (145)

    TOTAL POINTS: (1980/2000)

    Created with Warhammer Age of Sigmar: The App

    however I don’t think even with dropping the Warshrine this list is legal because they hiked the prices on all the stuff too much. I’m really sad because I want an excuse to run a manticore lord and also now a daemon Prince cuz of the models. Wondering how I can work it out. This is my favorite list because every single model is a variant of the chaos warrior aesthetic and nothing is wasted. No chaff, no off models, every single model is on theme and on point completely and it looks like one big uniform army all black, no faces, just a tide of darkness and steel come to ravage the lands of all who oppose Khorne. 

  10. 2 minutes ago, Rors said:

    Sigh - I keep missing the mortal keyword scattered through this book.

     

    Yes, it's not an effective way to spend points but the stated intention was to make a Khorne DP as killy as possible. 

    Then I’ll revise my statement to “within reason” ;) 

  11. In so far as my personal mission to beef up a Daemon Prince of Khorne to destroyer status as he deserves has anyone been looking at the universal artifacts and command traits? 

    For Command Traits:

    Battle-Lust is appealing to me on both this unit and a Chaos Lord on Karkadrak. 

    Bolstered By Chaos could help a lot. Use the Khorne Command Ability to cause d3 MW on the charge on a 2+, then monstrous action stomp the same unit for another round of d3 mortal wounds on another 2+… could be a nice little pre-fight explosion. 
     

    Radiance of Dark Glory appeals to me if combined with the Khornate Heroic Action to always be healing himself and his allies. It appeals to me because as an Ironjawz player I’ve had one ArdBoy sticking around with 1 wound and it would take just that much longer to wipe the tarpit/anvil of a unit if they were constantly topped off, however I really value weird defenses like 6+ saves more than most because of my magic and MW heavy meta which every inch of survival is another chance to stick around. Lots of Sylvaneth, Tzeentch, Lumineth etc where I play. Lots of ranged attacks too. Hosts of the Everchosen Rally + Khorne heal battery might mean we make it to the objective with scant few casualties. 
     

    Not to be Denied and Skilled Leader seem like kind of the same way of doing the same thing like you’d probably heroic action to grab a CP anyway then do the Khorne HA or whatever, so like you know… we always like CP 🤷‍♂️
     

    As far as Artifacts go:

    Helm of Many Eyes… well I guess this is how you get the old Warscroll ability back with out having to be Undivded and Strike First is high value especially if running Chaos Lord on Foot with Chosen and Chaos Lord on Daemonic Mount with Knights and suddenly you’re basically Ironjawz smashing and bashing for free. Pretty sweet. 

    Doombringer Blade or Vial of Manticore Poison is interesting. Combined with All Out Attack which is I guess the way you’d get back the old Warscroll ability +1 to hit on charge but now just in general, combined with a +1 to wound either all the time, or you and anyone in your army against the selected hero or monster (but then they die and the artifact has 0 value)… but +1 to hit and wound is nice considering there’s no other way except Daemonic Power and that could be used on literally anything else… I value +1 to wound. 

    Since he’s Khorne the whole make him a wizard via Arcane Tome or whatever else then plug in Flaming Sword isn’t really a thing. 

    I guess that leaves Hellfire Sword for an Axe Daemon Prince as a potential option to hilariously make him a potentially better version of the actual sword daemon Prince?? 
     

     

     

    • Like 1
  12. For chaff I’m considering Furies, Untamed Beast and Darkoath Savagers. I’m really trying to find that ultra classic box art, premium poster art Chaos army look. That means marauders who look like Vikings like in Total War: Warhammer 1-3, which untamed beasts or Darkoath seem to fit. I love the fur look. 

    everything else is heavy black full plate, from Chaos Lords in all their iterations to Chaos Warriors, Knights and Chosen. This brings me to consider possibly bringing a trophy rack daemon Prince to help bolster my chaff from fleeing, unless there’s a no battleshock artifact. 
     


    Furies seem like good screens and able to retreat and annoy people is funny to me especially if they hit them with their hammers expecting to delete them and if I can just run away I can lite their big hitters potentially. Untamed Beasts to rush forward and provide a real big screen and take up space. Darkoath because it would give me a reason to run the Chieftan I painted for Silver Tower the board game (10/10 recommend it) and because they’re cool looking. Also they don’t seem horrible for a chaff unit. They have better saves than most (5+ Lul) and potential to get a 5+ ward save (awesome!) and do like fine damage. They could probably fight dryads or Bloodreavers or something like that. Clanrats, other cultists, you know the real ****** save low damage.

     

  13. I built sub assembled my Daemon Prince into a bunch of smaller pieces. I built 2 different heads and 2 different sets of feet. Can’t decide which to go with. 
     

    part of me wants to upgrade my original daemon Prince using the green feet and forward horn facing head (the closest we get in the new kit to this older head version), but part of my wants to go mini Bloodthirster with the Khorne head and hooves. It is an incredibly hard decision for some reason.

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  14. 1 hour ago, Bayul said:

    Replace the generic Chaos Lord on Foot with a Bloodsecrator? He is heavy armored and buffs KHORNE units.

    Well I could take a Bloodsecrator and him because I have 165 points spare, then maybe the Eightfold Point Endless spell. It just interferes with my wizards but I do have a Bloodsecrator on the sprue since I got a brand new SC Bloodbound box in a trade. 

  15. 9 hours ago, Rors said:

    I find that in Australia, $98 dollars for a unit worth 100 points is a hard sell. That said I own 10 (birthday present) and plan on getting 10 more when I find files to print them.

    As a unit, they're straight up inferior to serpent fang unless they get the 5+ ward.

    Still, they're a screen that can also help against high armor and they're better than fang specifically against 6+ or worse..

    I plan on running mine with the sigil as a screen, unless the opponent is rocking something with a 2+ save, then the warriors flip role and become the screen.

    As a screen with sigil they just die but then you get to buff a bunch of your units. They also serve as damage dealers when we need mortals and sometimes they can steal an objective, they'll still probably just die though. I've considered making them hunters too as it makes them great against low save troops with damage 3 attacks. Makes it an interesting unit where they really want to hit great armor or terrible armor and suck vs 4+.

    In the next season they'll be better than fang when reinforced because they have multiple damage two models in the uni that you can stick in the front. At the moment the weight of attacks from fang with two ranks is better.

    Otoh I think the snake people look stupid therefore I don’t like them and I think the literal Conan looking guy is the best thing since sliced bread so for me visuals are also a heavy consideration. Haha.

    • Like 2
  16. How do you all feel about Darkoath Savagers and the Darkoath Heroes? 
     

    They’ve always been interesting to me and I think the could be useful for chaff/screens and objectives grabbing and might stick around for a little bit if you manage to get their 5+ ward save. Perhaps backed by a Daemon Prince with Trophy Rack they may stick around even longer. 
     

    Ultimately though I find my lists in an Awkward spot. Usually something like 

    Chaos Lord on Karkadrak or Daemonic Mount Mark of Khorne

    chaos Lord on foot mark of Khorne 

    Chaos Sorcerer Lord Mark of Undivided or Tzeentch 

    20 chaos warriors mark of Nurgle probably 

    10 Chaos Knights marks of Khorne 

    10 Chaos Chosen Mark of Khorne

    then random points left like 165 or whatever and it’s like.. not enough for a DP, not enough for a Warshrine… maybe another Khorne Hero like Aspiring Deathbringer… but I really am trying to avoid cultists because they don’t match the Aesthetic, they get nothing from Hosts of the Everchosen (and I will not run Ravagers for 200 or so points out of 2000…) and random little lists I configure seem to keep running into the same problem. 
     

    As much as I want to run a chaos lord on manticore because I want a big beautiful centerpiece Beatstick hero to match my Ironjawz Megaboss on Maw-Krusha I can’t seem to find any room for him anywhere. I’m trying to make a rock solid aesthetically themed list and about the only other cultists I’m considering are Darkoath because they look like what Marauders probably should look like if they got a new kit. 

  17. 20 minutes ago, Mutton said:

    SURELY this new version is a typo. Please let it be an Errata. On average, the current warscroll does 2-3 damage per combat. We can aspire to more than that for supposedly one of the most terrifying entities in the realms.

    They came out with a day one FAQ and it didn’t address it. I think it’s working as intended. It’s just garbage for some reason. 

    • Like 1
  18. 8 minutes ago, Grimrock said:

    I don't know, I think there's definitely some tech there. Maybe not top tier, but they obviously have some place in despoilers. A khorne prince that has the monster/+2 wound trait being 14 wounds with monstrous actions and healing while in combat is super tanky. If they let you take the 'hero only' artefacts/traits then conqueror's crown would combo nicely since he's so hard to kill. Follow him around with a Nurgle prince that has the healing trait and you're pretty much invincible. Sure you probably won't kill a ton, but you should win the attrition game 99% of the time. 

    Also interestingly people have been fawning over karkadraks and chaos lords on daemonic steeds, but the prince compares pretty well to them. He's 25 points more than a lord on steed but he's faster, has fly, has a better attack (no mount though so probably a wash), has more wounds, has a blanket 6+ ward instead of a 5+ only against mortals, and trades the strike first/chain with knights for a unique hero ability that can be pretty powerful in the right circumstance. Compared to the karkadrak he's definitely worse in combat, but again faster and more resilient for 25 points less. In both cases princes have access to much better command traits and, currently, the same artefacts. 

    I know I would like an excuse to run at least one of the now two I own. (One old model one new model). 

    • Like 2
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