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Nos

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Posts posted by Nos

  1. 10 hours ago, Luke82 said:

    This doesn’t really work, as GW are still selling the models and advertising the ‘older’ factions.

    By this logic, as I bought some Skaven yesterday, I should be entitled to a Battletome before someone who bought there Fyreslayers 2 years ago. 

    I mean no-ones entitled to anything to be fair. GW don't release stuff on the basis of who are the most deserving or long suffering fans, they release stuff that will get them more money. 

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  2. 11 hours ago, Overread said:

    Destruction is in an iffy spot because for years many of its factions were the mindless boogymen of the classic fantasy world - ergo the generic evil. AoS has Chaos take that position so Destruction is sort of in an odd spot; however its ripe for them being able to flesh them out with far more lore and stories tht focus around them and showing another side to make of the ork clans and such. 

     

     

    Also I should note in my post above about Daughters of Khaine - they do rush forward to bring the fight to the enemy, but they don't rush forward blind. You have to balance the need to get into combat fast with the need to get the charge not be charged; so there can be some crafty dancing and movement planning. they are certainly not a mindless army to use 

    Chaos has always been the Bogeyman in Warhammer since Realm of Chaos, i.e most of its lifespan . It's lurking everywhere. Arguably it's *the* biggest thing that establishes GW's fiction as something noteworthy. The fact that the real badness does not lie in the monsters outside but the monsters within, and that it is entropy and breakdown that holds the most threat to humanity, not monsters. Chaos hasn't suddenly become the big bad in AOS, it's been the worst and scariest evil in Warhammer for decades. 

    Destruction by contrast has always been lacking in lore really, and instead their history and fiction centred around personalities and wars. Why? Because living to fight and trash stuff is a boring motivation to read about. The most interesting insight into orcs and goblins always came from the people they were antagonising because you can at least relate to how that might feel. On the other hand it's the fact that GW double down on the bashiness of orcs/orks that makes them such a charismatic faction. Yeah they just bash stuff, so wot? Thatz wot they does bezt. Why complicate things?

    What both the above real is why GW has been successful for so long, which is true factional diversity.  

    • Like 5
  3. I didn't expect anything for SC or NH as the spines of each are already available cheap and in bulk. Seraphon and Chaos were a surprise, would have expected a BOC in there. But I guess they were unlikely to do KO or IJ or really anyone they've done before. Not least because with inflation they'd be selling things in a comparatively reduced quantity which would just make them flat out worse value than they were 2 years ago.

    Space Marines are the exception to this rule, always, and were obvious as they're an easy sell. People are gonna want and will buy big boxes of Space Marines at Christmas. That's been true for 20+ years now.

     

  4. 7 minutes ago, Luzgurbel said:

    Some of the Old World characters returned to the battlefields: Nagash and all his mortarchs, Alarielle, Morathi, Archaon... Why no Skarsnik or Grimgor (though Grimgor would fit better in Ironjawz)?

    Those you mention were already established in Warhammer either as essentially mythic beings of legend operating outwith time, or undead. Grimgor or Skarsnik were neither although I think you can argue that Grimgor sort of ascended to that position maybe. 

  5. 53 minutes ago, Carnelian said:

    I agree but it's really cool they are giving us a mini release in the build up to a major release with this box set

    Also isn't so cool to have loads of releases for differs for different armies via underworlds and also the grand alliance system means you can try out new units really easily 

    Long live age of sigmar! 

    Aye I think  these mini releases keep the world of AOS a lot more alive then retroactive battle tomes for older armies

    • Like 3
  6. 6 hours ago, elfhead said:

    The only thing that has me worried is that we might not see slaanesh released In january ( slaanuary) like we had chaos releases at the start of previous years. Because with all these releases the release schedule seems packed.

    That was never likely though. Slaanesh's captivity is too pivotal to the lore to be let out the bag this early. Wouldnt expect a full release for until Ulgu Aelves show up given they're joined at the hip

  7. 7 minutes ago, Sev said:

    Once again ... were you expecting from them to say "hey there's a moonclan battletome next but don't buy it cause Darkoath is coming too" ?

    No, I wasn't expecting a Dark Oath tome and nothing in the reveal has suggested I should have thought otherwise. As I said this was pretty much everything that had been predicted on here. 

    I'm not sure how long you've been in the hobby if you think GW releasing multiple things would ever put anyone off from buying something. It's sort of notoriously a hobby of impulsive purchases and people buying way more than they need to. I don't think that's why they haven't revealed a Darkoath release. I think it's because that won't be one for a while. 

  8. In conclusion, pretty much everything that we expected and predicted? 

    Moonclan release is exciting although I wouldn't expect it til next year at this point, not much else to say besides the fact that I hope they get a full release with plenty new models and crazy rules etc.  The Darkoath are great, proper Frazetta style barbarian goodness. The axe and bow dude are pretty static though. The accompanying text to me suggests they won't be getting a proper release for a while. It sort of reads like "These are a nice little garnish for Chaos aren't they, something a bit different to paint". My hopes were high for a full release soonish, but I'm not expecting anything until at least summer after this.

    Not really taken with Wrath and Rapture to be honest. 

    The new four legs of the fiends make them look rooted and stiff to me. Compare them to the steeds and it's even more apparent. They needed to be doing something lithe or like wrapped around something.  As per, they're not remotely alluring or sensually disturbing either. Just the usual Bondage Lobster.  I was really expecting something more Clive Barker-that's obviously the touchstone for the big S- but it's just more of the same. Incredibly pedestrian given that it's the first of Slaanesh's return., and everything that means in the lore. Really weak. What has Slaanesh been up to in his/her captivity, what's the ace up his/her sexy freaky sleeve? Oh same as before. Cool. 

    The khorne hounds look like the one in Jurassic Park who ate Newman in the Jeep. They look Dogey, almost a bit squig like. Very average.

    Unrelated to AOS-

    Blackstone hasn't blown me away to be honest. It's good, confident quality but I expected more. Silver Tower was really quite different. This is more of the same just in 40K. The new rogue trader/blanchitsu-esque aesthetic they're trying on of late is fine but it also looks a little lost. It's neither trad GW nor is it its own confident statement, it's a sort of halfway point. Too clean and not bleak enough. The newly revealed priest is a good example, all the ingredients are there but the pose is way too expansive which paired with the rest of his props kind of makes him look ridiculous, he's the sort of typical figure of clergy ridicule-plump, inelegant, overly emotional, soft. Priest's in 40k should be terrifying, not figures of ridicule. He looks like a caricature.   New CSM are basically the CSM Chosen from Dark Vengeance. Which are amazing but I mean,  another 5 models in that aesthetic 6 years later is the reality of it. Don't like the new Delaque at all. Look like a Nosferatu convention.

    This is a total aside but GW's creep towards making everything look sort of overdone or look a Golden Demon entry, ala the cape on the Eldar, with the painting nags me more each time I see it. The pattern and blending on everything is obviously immaculate from a craft perspective but I feel the models are sort of lost in the paint job increasingly. 

     

     

    • Thanks 1
  9. On 10/27/2018 at 8:39 PM, xking said:

    I would like to ask the people of this tread, Why did you decide to play stormcast eternals? do you like anything about them? 

    I play stormcast because  I like paladins and the aesthetic, I like that they represent Noblebright themes.

    The classical aesthetic primarily. The models are great from a painting perspective in that they look respectable without much work but really allow you to invest if you're so inclined as well. Nice variety of textures and shapes to paint. They're also pretty much the only combined arms force in AOS at present. Well, that have a battle tome at any rate.

    • Like 1
  10. 2 hours ago, Aryann said:

     @Nos yeah and big companies are always right. Because that's what The Company says. They were extremely right especially in the first year of AoS when most WHFB players left after their great decisions. 

    Stormcasts constant releases are no near close to that but telling for sure that this must be great for AoS becsuse The Company says so is naive at best. 

    I'm sure the company don't  have sales figures for Stormcast so can't tell whether this product line they're putting  massive investment into is selling.

    I'm sure you and people like you who have literally nothing concrete to demonstrate your point besides anecdote and second hand theories about what you think will work and what isn't working  know better than the people who have stacks of hard proof as to what's selling, what isn't, where, why, to what demographic etc. Like the people whose actual job it is to know. You should let them know you can work all this out in your spare time, they'll save masses in unnecessary salaries for staff who can't do a better job than people on forums for free! 

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  11. 15 minutes ago, novakai said:

    I doubt it that few of people and I think GW are aware of it since they made the joke of the "open another stormcast chamber button" meme on the last video

    Yeah I think anyone with eyes can see a lot of Stormcast have been released. That's not in question. But there seem to be people who think that this bad for AOS. Manifestly GW think it is good for AOS. That's why they keep doing it. It's a choice, not an accident. They're a multinational FTSE 250 company. They will constantly be reviewing what they think the hobby needs to continue to sell and thrive. It's not like they won't have considered everything people are saying on here they should do in respect to different faction releases, dropping Stormcast as the flagship release faction etc. They just disagree at present. And the profit margins suggest that they are correct in doing so for the time being.

  12. 8 hours ago, Aryann said:

    I think there are enough posts in the last few pages telling "please, hold your stormcast releases GW at least for a while" worth passing to somebody who actually works there. Yeah, I know they have their sale numbers and bla bla bla but is there a good soul here that could link to somebody in GW the last few pages or has an email to their PR, idk. Please, let them hear their clients, their community. 

    I think the incredibly distant whisper of about 5 people on here is going to be drowned out by the avalanche of Stormcast sales I'm afraid.

    Always baffled by people who think they know better about what would be popular than the people responsible for posting GW's biggest two years of profit ever 

    • Like 5
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  13. 5 hours ago, RexHavoc said:

    You can blame Tolkien's dwarves and their book of mazarbul for this.

     

    The best thing about it is that it's just like a note you would stick to the fridge. It has no context. "Just a note to say: no trolls here lads. Out of milk tho x"

    And then, and I missed this initially, the fact that not only does he take the time to write a warning down as opposed to run away, but he chooses to extend the message with the curse "By Sigmars beard" the alphabetic length of which means he does not have the time to actually write down what the threat in question even is because he spent valuable seconds expressing his emotions in pen.

    So to recap; he chooses to spend his potential last moments writing a note of warning rather than fleeing, but is so invested in the semantics of his warning that he actually fails to even provide the necessary information required for the task.

    • Haha 6
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  14. 15 hours ago, Goodapollo4 said:

    Underworlds Facebook page has some flavour text, looks like the Troggoth warband might be revealed tomorrow. 

     

     

    I hate this narrative device. Ooh no here comes a monster, *better write that down so that people will know a monster came*

    • Like 1
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  15. 3 hours ago, PJetski said:

    You can't use Gavriels command ability and the Anvils command ability in the same list.

    Deep strike charge (9" = 28%) is not reliable. Translocation (66%) and Cogs (58%) are not reliable tools.

    None of them let you get melee range during the hero phase (which is when you activate Anvils CA) so you need to survive that melee phase and then hope for a double turn... it's just a terrible strategy. Anvils should be used on shooting units to (almost) guarantee value.

    I mean with a mobile general then it's nice to have the option to get a convinient or decisive pile in at some stage, that's very powerful still. But yeah it's not a reliable turn 1 tactic for a kamikaze melee unit.

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