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ryoku

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  1. You play a similar list to my Legion of Sacrament army, and I the only Death player out of about 12 in our group. I also had a similar experience at first. After a few games, my group of friends (and some coaching from me on how to counter grave sites and horde armies) began to turn the tables on me. I also dropped them down to 20 for some games to get around the initial NGE. The last couple of games have been nail biters of which I was starting to lose by the later battle rounds. I had this experience initially with the VLoZD, too. GGR are a really great unit, especially in LoN, but they have easy weaknesses, too. Their re-rolls go away on small units (they hit on 4s), they have a hard time being the "anvil and the hammer" at the same time (the spirit hosts really help with that when you run min 3xdogs), and they are susceptible to MWs. They may be immune to rend, however it does not help vs spells or units lacking rend anyways, and is less effective vs multiple damage wounds. Then there is controlling the grave sites and targeting support heroes. With discussion in our play group, we always try to balance our armies against each other so that both sides have fun, unless of course its tourney practice or a more serious campaign.
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