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Deepkin

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Posts posted by Deepkin

  1. For many armies however, their battleline IS a tax. They are bad units you have to take a minimum of before you get to the good ones.

    Its fine to have preferences  but youre tilting at windmills here. "Core tax" and "Troops tax" were a thing in 40k and WHFB parlance for a looooong time. Have heard them since i first started playing the game 15 years or so ago, and they werent new phrases then. This isnt so much a "dont let the language change!" thing as much as it is "the language changed a long time ago and im still grumpy about it."

     

    Which is fine, being grumpy is a tradition among wargamers. But its a bit silly to expect the phrase will change now, particularly when its often quite accurate in what it describes.

  2. 12 minutes ago, madmac said:

    image.png.f170b2e45504fd15659cb952a67e9ce2.png

    That there sure looks like an elf weapon. The little symbol I don't think is one we've seen before.  All in all, looks like a Hysh Aelf to me.

    Its a grail. Bretonnians confirmed!

    :D

    But on a slightly more serious note, all the Grail Knights and Damsels did go somewhere. Is it possible that Tyrion and Teclis found their souls and mingled them with the elven souls they rescued from Slaanesh? They were the favored beings of an elven goddess, after all.

    Hysh elves as Elftonnians confirmed, calling it now.

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  3. 13 hours ago, Dead Scribe said:

    I no absolutely no one that plays the 9th age or of any 9th age events in North America.  I do however know over one hundred highly competitive players in north america, many of whom would disagree with that assertion.  The fact of the matter is that balance has nothing to do with competitive.  You can be competitive with balanced rules and you can be equally competitive with unbalanced rules.  The whole skill thing is also something you cannot objectively gauge in most games today other than through listbuilding and knowing that if two equal lists were brought, then the player that wins the most would be considered most skilled.  However that is impossible to do in today's tournament culture because all of the lists are different, and people don't really care about the math behind what is stronger, they will say you can't go off of the math. 

    So as it pertains to AOS, skill is determined by tournament wins.  The more tournament wins u rack up, the more skilled you are compared to players that can't win tournaments, because we're all playing within the same confines of the rules and listbuilding.  

    I would argue that while you can spend an equal amount of time competing in unbalanced games, they are not equally competitive as balanced games simply because the less balanced a game is, the less your wins mean. If you win simply because your army is S+ and your opponent brings a B tier (in a game where there are 1 or 2 S+ choices and many more B tier choices) then you arent doing anything skillful. You just happened to play an objectively better army. Its like if you got to fight an MMA match against someone who is only allowed to use TKD kicks or something. Your win isnt remarkable under those circumstances.

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  4. 56 minutes ago, Sleboda said:

    I have attended as player and judge major and minor events all across the US. Also Canada and UK a few times. I've seen cheating in all three countries. 

    Have you ever checked your warscroll card to make sure you don't have a bubble aura of +1 to cheating? Make sure to note if it says "within" or "wholly within," naturally.

    Think about it. I know I haven't.

  5. 2 hours ago, Dolomyte said:

    What else is in that particular persons Venn diagram I wonder? Hates dogs, thinks Star Wars prequels are better then original, fan of true detective season 2, paints solely with ikea paints. 

    True Detective season 2 wasn't THAT bad, and thats a hill I will...well, not die on, but at least get mildly wounded upon.

    Vince Vaughn's lines like "it's like blue balls...for your heart" are pure gold, and we all know it 😂

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  6. 4 minutes ago, Kramer said:

    Why do you assume it’s about an outside motivator? Bad experience? Or is that what you would do? 
    because all the competitive players I know don’t brag about it, don’t do it for external motivators. It’s because they like the challenge of it. 
    and the comparison with chess is just wrong. Why would it be less of an achievement merely because chess is stagnant and warhammer is always changing? Seems to me you could make the argument it’s harder because you need to adapt. 
     

    sorry for the tone. Just something about your comment really annoys me for some reason. 

    Not the poster you quoted, but I alluded to chess, so let me explain. If your stated goal is pure competition, in my experience as a very competitive person, you'd want a reasonably fair and balanced outlet, with a large competitive community, and deep, engaging play. Chess checks all those bases and takes the form of "my army fights your army," albeit highly abstracted. Warhammer has a lot of other advantages, as both a hobby and a setting and so on, but in terms of competitive gameplay, its both very unbalanced (you can essentially "buy ELO" by purchasing a meta army because, all other things being equal, someone with an optimal HoS list versus an optimal BoC or KO list has an unmistakeable advantage) and has less competitive depth (less players, less history of the game, and more likely to encounter essentially noncompetitive players even in comp environments). 

    So from my perspective, playing Warhammer as a purely competitive and abstracted wargame in tournaments only seems odd. As a competitor, it sounds unfulfilling to me. But that is why Im curious, because clearly people spend a lot of time and money treating the game as pure competition, and so I'd like to know their perspective and why they specifically chose Warhammer when there are, from my perspective, better options for this sort of competition elsewhere.

    Note: I don't judge anyone for competing in Warhammer, or bringing certain lists or whatever. If youre at a tournament, you know why youre there, and its to win. Cheating is not okay, and neither is being a tool, but building an optimal list is just the competitive norm and I dont view it as a negative.

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  7. 42 minutes ago, Dead Scribe said:

    Its not really work.  It depends on your goals.  If you are playing AOS to drink beer and throw dice I could see how that might be more work than someone might want to put in.  I am 100% a tournament gamer whose goal is to win tournaments, so I have to make sure that I have the most mathematically optimal force that I can bring to give me the best chances of doing that.

    Why did you choose Age of Sigmar as your competitive outlet as compared to something more skill-based like chess? Im not judging, just curious. If you dont enjoy the hobby aspect or form an attachment to any army  and its lore, then Im kinda confused as to why someone would even play these games when there are far superior competitive outlets (IMO).

    I admit I am biased, as I havent played Warhammer competitively in a long time and my own competitive outlet is a variety of combat sports, and my wargaming is essentially all skirmish campaign games like Mordheim and Necromunda, or coop games like Rangers of Shadow Deep.

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  8. 12 minutes ago, HorticulusTGA said:

    Sorry, he is not alone in this feeling, it was quite unpleasant to discuss with you (to think we are on a Hobby forum.... *sigh*) :  

    Because you first were stating disrespectful and frankly off topic opinions on religion, then you argued in bad faith with xking, accusing him of selecting only some fluff elements to define what the setting is, while doing exactly the same thing by focusing only on the dark elements. And finally with me, by stating I can't come back on what xking said. You then proceed, again, to do just that. And I can do that because -  unlike you - I already had those fluff discussions with him so I know his general opinion on the matter, and I add the opinion of the setting's authors. Please don't try to namedrop us, we are in the rumors thread, not on some literary circle. 

    So let's try to behave differently and discuss in a civil manner in the right thread ;) 

     

    🙄

  9. Just now, HorticulusTGA said:

    Neither do you. 

    And what xking means, is that GW authors themselves insist that in comparison to other GW settings, AOS is less grimdark than, for example, WFB or 40k was/is. Even with the Soul Wars story arc. 

    The Realmgate Wars, the new "multiracial" alliances made by Sigmar's forces and the enduring-against-all-odds Cities of Sigmar are proofs of that. 

    Im sure xking can speak for himself without outside interpreters. His posts arent the Bible, they dont need exegesis. 

    He didnt say "less grimdark." He said "NOT grimdark," full stop. Less grimdark is still grimdark. Joe Abercrombies The First Law is less grimdark than R. Scott Bakker's The Second Apocalypse. Fantasy was less grimdark than 40k. Doesnt mean they are suddenly not grimdark just because something else has more of the same elements.

    Im fine with people focusing on the less grim elements of AoS. But when you say that it is definitively NOT grimdark, thats where I take issue.

    1 minute ago, xking said:

    I don't get you what your emotional responses, anything we say on these forms is obviously going to be an opinion. I don't consider age of Sigmar to be "grimdark" because unlike 40K, it being dark is not a Core theme. The knights Excelsior are exception, not the rule. And Sigmar's secret police eliminating chaos cults is the right thing to do. 

    Any emotion you read into my responses is your own problem. I assure you, I am quite calm. We are talking about plastic toy soldiers and the words written about them. Im not worked up at all. If you're feeling emotional, then I dont know what to tell you.

  10. 22 minutes ago, Horseburner said:

    I never said his book was great, I even wrote that it should be taken with a grain of salt. But we can't overlook the fact that we can't tell more than X types of different stories, which was my point. How are you supposed to tell a fictional creation myth or the following events without taking inspiration from real life? Or other religions in this case. You even agree that religion is subject. I would not count practicioners as the only way to measure religious influence over time. I firmly believe that most religious stories influence eachother and are older then the written versions which makes this discussion sort of a dead end.

    This sort of went of the rails, I'm glad to continue somewhere else.

    Fair enough

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  11. 20 minutes ago, xking said:

    The AoS setting is not considered "grimdark",  The setting having some dark elements in it does not mean  the setting can be called "grimdark".    

    Says you. Look at Chaos, or the Deepkin, or the reality of Nagash, or the Daughters of Khaine. Sigmar literally has a secret police devoted to rooting out religious and political dissidents and murdering them. Look at the Knights Excelsior.

    There are sufficient grimdark elements to call it grimdark. If you want to ignore them, thats fine, its a big setting. But you don't get to define the setting for others.

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  12. 22 minutes ago, Horseburner said:

    This is rather off topic but I thinks it's a fun one nonetheless. It should as always be taken with a grain of salt.

    You think you're being all clever and original with your new storytelling. In fact, you're not. From Shakespeare to Spielberg to Soderbergh, there are really only seven different types of stories.

    Christopher Booker, in his book Seven Basic Plots, hypothesizes that seven archetypal themes recur in all kinds of storytelling. It should be noted that his perspective in the book is mostly directed at practical use. Making ads or telling a captivating story, not necessarily the history behind it. Booker looked at why humans are psychologically programmed to imagine stories this way. This get way weirder when we start to define what makes a character at its core and how few of them there actually really are, which is what makes depth as important as it is. Tiny events that ripple through the archetypes journey. Or maybe they should be seen as tiny scratches made by time on a car.

    Anyhow my point is that it's not as simple as "WRItTe a NEw sTOriE" or "tAKe inSPIRAtiOn fRoM SomEWHeRE eLSE". The abrahamic religions and the stories contained within are at the foundation of modern man, even if you're not religious.

    Booker's book is not that great. It makes some pretty massive generalizations and then contorts all evidence to fit it. Its searching for some sort of universality to human art, when indeed art is particular and subjective, and always evasive of objective criteria. Its the same sort of thing Joseph Campbell did, repackaged in a slightly different frame. It takes one author's personal interpretations and cultural expecations, and assumes them to be universal by making claims so broad and vague that they can be tailored to sorta kinda fit anything (just like religion! funny, that). Its like the meme "all foods are either soups or sandwiches," except some people sincerely believe it and think its some sort of literary revelation. 

    The Abrahamic religions are not the "foundation of modern man" (whatever that means), and particularly not when one considers most of the worlds population does not follow one of those religions, or come from an area that follows said religions.

     

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  13. 53 minutes ago, xking said:

    AoS is not "grimdark"  and is not trying to be,

    Speak for yourself. MY AoS is definitely grimdark. So is the AoS of Ex Profundis, Gardens of Hecate, Josh Reynolds (read Dark Harvest) and so on.

     

    (also I agree with JackStreicher. god is dumb, hail Satan!)

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  14. I dunno if they even need to re-release Mordheim. It holds up really well, it has plenty of fan-created content like WyrdWars, and the original aesthetic is pretty different from GW's current stuff. 

    Not that I would say no to new Mordheim, obviously. But I and my game group will still play it regardless of any updates.

  15. I think the best version of the setting was in Mordheim and WFRP (2nd and 4th editions...3rd shall not be spoken of. 1st was wacky and cool as well) and its that sort of grittiness that I loved about the Old World. Magic is rare, mistrusted and ill-understood. Chaos is everpresent beneath the surface. The woods are dark and full of terror. The cities are rank with human greed and stupidity, with mutation and cults and religious fanaticism. The end is nigh, ignorance runs unchecked, and John Blanche illustrates everything ;)

    7th and 8th started to lose me as they went more high fantasy. Hell, I still play Mordheim. Best game GW ever made.

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  16. As long as it makes sense, I dont see why there shouldnt be more female models.

    At the same time, I dont believe there is any moral obligation to make them. I also think that certain armies or factions can remain essentially mono-gender (Space Marines/Sisters of Battle, f'rex) with no issue. Not every faction (even the largest ones) needs to reflect modern demographics. 

    Though in all fairness, I think Primaris marines ruined the aesthetic of 40k marines waaay more than female ones ever would, so at this point I wouldnt particularly care if Marneus Calgar wore a wig and heels. 

    Stormcast being women is a nonissue. They arent humans anymore, they are lightning golems forged by a god. And not all of them were warriors. Gardus Steelsoul was a doctor in his past life, not a soldier. 

    I do wish they would produce female dwarf models. No beards either, make them look like actual women.

    Male elves would be nice too I guess, but why start making them now after 30 years i guess.

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  17. 49 minutes ago, Clan's Cynic said:

    Let's not pretend there's also not plenty of AoS players who delight in any figment of WHFB being stomped out. Interestingly, it's typically those same people now up in arms about this announcement.

    ^ This. A lot of AoS fans have this utterly baffling hatred/persecution complex for Fantasy.

    Relax dudes. No one is going to steal your toys. And all the people worried about "toxicity" aren't helping. Let people enjoy what they want and dont moan if what they want is different than your desires.

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  18. 6 minutes ago, Dead Scribe said:

    Yes but why do we need two fantasy systems?  Why do we want to divide the community up like this?  Why do we have to pull in people that hate AOS and just let them play kings of war or whatever is being played instead?  My AOS group has people that are going to be leaving AOS for this and it sucks.

    Yes but why do we need two fantasy systems?  Why do we want to divide the community up like this?  Why do we have to pull in people that hate WHFB and just let them play 40k or whatever is being played instead?  My WHFB group has people that are going to be leaving WHFB for this and it sucks.

    -Scead Dribe, c. 2015

     

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  19. 2 minutes ago, pseudonyme said:

    I still don't understand the train of thought behind that decision of resurrecting the old world, in whatever form. Anyway, for the fans, enjoy.

    Because a) it will clearly make GW money 

    and b) its an awesome setting that should never have been canned in the first place.

    It takes nothing away from AoS, so if you dont like it then dont pay attention to it. GW has plenty of games I dont like. Im glad they are adding one that I do like.

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  20. Just now, novakai said:

    well I am not interested it either, but it a more a personal level since some WHF people really came at me nasty when I started AoS and I come to not really care for anything fantasy anymore despite getting into Warhammer through Mark of Chaos and Online. cheers to those to who are excited but I don't want to deal with fantasy players anymore.

    Weird, cuz all I ever see nowadays are AoS players talking ****** about people who like the old world. Odd how that happens.

    Let people have their things says I. No need to judge anyone for their tastes in plastic army man games :D

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  21. 1 minute ago, xking said:

    We did not need another game  clogging up the release schedule.   

    Lol I know dude totally, they released this thing called Age of Sigmar a few years back and its totally been clogging up the Fantasy release schedule, total bummer, glad we're seeing that situation rectified here.

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