Edwang
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Posts posted by Edwang
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Sorry no leaks allowed.
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Let me know if we aren't allowed to show these.
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Sorry no leaks allowed.
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Sorry no leaks allowed.
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Sorry no leaks allowed.
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DA BAD MOON SPEAKS, AGAIN!
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1 minute ago, Frozenbeast said:
Oohh maaaan, I was literally about to post it!!
Anyway... 100% centipede for cave gobbos
Agree, but this pic looks like a digital painting or an illustration to me, not a model.
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37 minutes ago, Dawnmane said:
2 "destruction" player armies showcased in 2 days when usually they showcase one every few weeks. Ironjawz discussion on WHTV
I heard a new destruction faction will come out next month. Let's hope.
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7 hours ago, hughwyeth said:
That's a plague drone ridden by either a plaguebearer or blightlord, can't make it out.
Hard to tell,
1, plague drone has 4 wings(2 pairs), that thing only has 2 (1 pair) as far as I can see
2, that thing has at least 8 legs
3, that thing has a long body
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I heard GW will release a new Destruction faction based on grot scuttlings from Silver Tower this September.
Could anyone confirm this?
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1 hour ago, kozokus said:
Check. It is 6.
Now I invite you to read the core rules and associated faq.
A model can't attack with the same weapon multiple times even if it said it has 999 blades (like the famous skaven pestilent monk usually quoted)
You are right sir. it is 6. my bad
for the 1500 army, I prefer 7 drops if I were you. it allows me to see how enemy set up so I can prepare and get everything in to position.
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it is 12. check the description for the turtle and faq please
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Allegiance: Idoneth Deepkin
- Enclave: Fuethan
Mortal Realm: Hysh
Leaders
Vulturnos, High King of the Deep (280)
- General
Akhelian King (240)
Isharann Soulscryer (100)
- Artefact: Aetherquartz Brooch
Isharann Tidecaster (100)
Battleline
3 x Akhelian Ishlaen Guard (140)
3 x Akhelian Ishlaen Guard (140)
3 x Akhelian Ishlaen Guard (140)
3 x Akhelian Ishlaen Guard (140)
3 x Akhelian Ishlaen Guard (140)
6 x Akhelian Morrsarr Guard (320)
Total: 1740 / 2000
Extra Command Points: 5
Allies: 0 / 400
Wounds: 109
Put Akhelian King on the table for his ability , let soulscryer take the artefact, bring Vulturnos and 6 Morrsarr (or Ishlaen if you like).
With these many Ishaen Guards I don't mind the many drops and I believe you can hold untill round 3. DS them on round 2 will be a good choice.
Also you have 100 extra pts to put another tidecaster or scryler if you want more DS or +6 charge.
For me, Ishlaen are better than Morrsarr because Ishlaen ignore the rend.
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Choose Volturnos be your general, prepare yourself 3 cp before the game and you'll have 4cp at your first herophase.
wait till round 3 then spend all of your cps for the Volturnos' command ability. your 3 units will have +6 attacks that round.
Take the first relic from hysh(given to any hq you have), for each cp you spend you can roll a dice, each 5+ will give you one extra cp to use right away.
My best luck for stack Volturnos' command ability was +16a for 3 units.
Try this out before GW nerfs it .
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27 minutes ago, Manxs said:
Hey guys i just got some deepkin stuff and this a list i am thinking of running what do you think
Allegiance: Idoneth Deepkin
- Enclave: Mor'Phann
Mortal Realm: Shyish
Leaders
Isharann Soulrender (100)
- General
- Trait: Born From Agony
- Artefact: Black Pearl
Eidolon of Mathlann, Aspect of the Sea (440)
- Artefact: Arcane Pearl
- Lore of the Deeps: Arcane Corrasion
Vulturnos, High King of the Deep (280)
Isharann Tidecaster (100)
- Lore of the Deeps: Protective Barrier (Nautilar Tidecasters)
Isharann Soulscryer (100)
Battleline
20 x Namarti Reavers (280)
20 x Namarti Thralls (280)
20 x Namarti Thralls (280)
Battalions
Namarti Corps (100)
Endless Spells
Soulsnare Shackles (20)
Total: 1980 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 95
I believe your tidecaster can not take Protective Brrier because your Enclave is Mor'Phann, and for Namarti Corp battalion you need at least 2 units of reavers.
I prefer two Soulrenders for your 2 units of Thralls and change AoSea for AoStorm, or save 440 pts for another tidcaster or/and some eels for the sake of flexibility (more Thralls would be good too).
More suggestion: And since you can not use Vulturnos' command ability (he must be your general )but still use his re-roll ability, I'd recommend the King.
anyway, it's a great army
AoS 2 - Gloomspite Gitz Discussion
in Destruction
Posted
the 7th would be this