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XReN

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Posts posted by XReN

  1. On 5/23/2020 at 9:55 PM, Dorn Jr said:

    AoS Noob but I am familiar w/GW and  WFB/40K question,

    Assuming fun but not uncompetitive/illegal list, in a Blisterkin and buying an extra CP if I am fielding my AAR w/throne and AGKoTG Is there something I am missing with CP Management & Summoning not to take the AGKoRZD to snap my Varghulf onto the board IF I was going to field a Varghulf anyway (I can totally understand skipping it if I was not taking him.)?

    I've read that FEC is a very CP hungry army but with a 330 point differential cost (Paying for AGKoZD Summoning Free Varghulf but buying the 1CP) and Orator for the 50% chance of regaining a CP seems good? Plus I don't waste the bonus mount trait from my Battalion. 

    What are your thoughts? 

    Bringing 2 mounted GKs is too CP-heavy for Blisterskin, you can just take Cogs in Feast Day army, or cast Spectral Wings and auto run 6 for CP

    • Thanks 1
  2. On 4/29/2020 at 11:52 AM, Tropical Ghost General said:

    This only applies when the unit is written in bold type. The royal family battalion clearly states that the 2-6 regular ghoul Kings and is not written in bold type. (See attached pic from Khorne book as reference. )

    Screenshot_20200429_094733.jpg

    Keywords are written in bold, not titles, look at GKoZD and GKoTG warscrolls carefully and read the rule I highlighted on screenshot.

  3. 2 minutes ago, romhi said:

    My only problem is the lack of experience with some factions. Anyone here with some nice tips and tricks against Idoneth, DoK, Fyreslayers and OBR?

    Pretty much against all of those: charge first, charge smart aka engage as few models as possible with your monsters. And hope you roll good enough to punch through slayers and OBR (target Harvester first if there is one).

  4. On 3/13/2020 at 3:11 PM, DaCapo said:

    Hi guys ! 

    I have a question about royal family everyone told me that I can't take ghouls king mounted for the 2-6 ghoul kings since the first entry specified ghoul kings mounted or archregent and the second not. :/ so the question is : are they right or wrong ? (And i can take my ghoul kings mounted)

    They are wrong, it's written in the core rules, in case of GKs on Mounts the "Abhorrant Ghoul King" is the title and "on Royal <mount>" is a sub-header which doesn't need to be included to be legal to take in battalion.

    Reading Core Rules is a marvelous thing, honestly, those people should try it.image.png.bbe264473152ec849544122d516795a4.png

    • Thanks 1
  5. 13 hours ago, JoltUK said:

    Could you experienced FEC players offer any feedback? Thanks!

    Hi there!

    Your first list is pretty solid, however I suggest to take Majestic Horror command trait for your GKoTG so you can  bring all your summons turn 1. Also take Deranged Transformation on one of the Arch Regents instead of Spectral Host. And leave Swords of the shelf, simply taking Triumph is better than this spell. 

    Your second list is starving CPs so bad it's not worth trying. Whenever you choose to use anything except Feast Day you should bring Extra CP and Battalion (I bring it always, no matter if I use Feast Day or any of Grand Courts)

     

    Considering my Morgaunt list that @KibaWildFang mentioned, you can check it out: 

    Spoiler

    Allegiance: Flesh Eater Courts
    - Grand Court: Morgaunt
    Mortal Realm: Ulgu

    Leaders
    Emperor Veinham Gizzardwurst - Harbringer (240)
    Abhorrant Archregent
    - General
    - Command Trait: Savage Chivalry
    - Artefact: Decrepit Coronet
    - Lore of Madness: Spectral Host
    Grand Duke Crawric Marrowclot (440)
    Abhorrant Ghoul King on Royal Zombie Dragon
    - Lore of Madness: Monstrous Vigour
    - Mount Trait: Necrotic Fangs
    Count Deadfell Retchscrote (160)
    Abhorrant Ghoul King
    - Lore of Madness: Miasmal Shroud
    Marquis Fleckston Vilemunch (60)
    Crypt Ghast Courtier
    - Artefact: The Flayed Pennant
    Lord Offalwin Livergut (60)
    Crypt Ghast Courtier

    Battleline
    30 x Crypt Ghouls (300)
    20 x Crypt Ghouls (200)
    20 x Crypt Ghouls (200)

    Units
    1 x Corpse Cart (80)
    - Allies

    Battalions
    Royal Family (120)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)
    Shards of Valagharr (40)
    Cadaverous Barricade (40)

    Total: 1990 / 2000
    Extra Command Points: 2
    Allies: 80 / 400
    Wounds: 111

    This list was made for non competetive event, a somewhat competetive version would look like this:

    Spoiler

    Allegiance: Flesh Eater Courts
    - Grand Court: Morgaunt
    Mortal Realm: Ulgu

    Leaders
    Abhorrant Ghoul King on Royal Terrorgheist (420)
    - Artefact: Doppelganger Cloak
    - Lore of Madness: Spectral Host
    - Mount Trait: Gruesome Bite
    Abhorrant Archregent (240)
    - General
    - Command Trait: Savage Chivalry
    - Artefact: Decrepit Coronet
    - Lore of Madness: Deranged Transformation
    Abhorrant Ghoul King (160)
    - Lore of Madness: Spectral Host
    Crypt Ghast Courtier (60)
    Crypt Ghast Courtier (60)

    Battleline
    40 x Crypt Ghouls (360)
    20 x Crypt Ghouls (200)
    20 x Crypt Ghouls (200)

    Units
    1 x Corpse Cart (80)
    - Allies

    Battalions
    Royal Family (120)

    Endless Spells / Terrain / CPs
    Chalice of Ushoran (50)
    Extra Command Point (50)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 80 / 400
    Wounds: 121

    With so many ghouls you will be able to swarm objectives and thanks to Court units of 20 ghouls will benefit from Boundless Ferocity after suffering casualties which is a nice damage boost, but your only reall hammer unit would be single GKoTG and if properly focused - he will go down, depending on the meta or the opponent you can take a defencive artefact that works best. 

  6. 8 hours ago, rfkannen said:

    Btw, is it a bad idea to build one of each type of thing a model can be? Like I would rather build 1 crypt horror, 1 cyrpt flayer, and 1 courtier, so I could have a variety of models. but it sounds like that isn't a good strategy and it is better to build them all as one thing?

     

    Depends on how big collection you want, if you are one of the maniacs like me who want to build huge armies - than you will want to have at least 2 Haunter and 1 Infernal Courtiers to be able to field Cannibal Court battalion which is over 5000 points. If not - you better search for spare model on the internet or split a box with someone. But no matter what way you choose - for your first couple of units don't build courtiers - instead buy a Varghulf, this way you'll be able to rise your point count faster.

  7. Just now, KibaWildFang said:

    Huh, I didn’t know you could still put it in the middle, for some reason I thought it still had to be put closer to the board edge. Like it had to be >3” away from board and >3” away from other terrain, which means opponents could place their terrain placements just so that you couldn’t set your throne up.

    Well obviously as close (per all the rules for placing faction terrain) to the middle. Which means within my deployment zone.

    There are barely any armies that can block with their own terrain - Idoneth, Skaven and Sylvaneth I can remember. Might be Nurgle as well. But in most cases only Skaven can benefit from wasting their own terrain on that.

  8. On 2/21/2020 at 11:23 PM, KibaWildFang said:

    Where do you usually put it on a 6x4 board? And who do you have hanging around to protect your AAR and AGK? Won’t the things you want to buff/drop chalice near be too far out of range?

    The closest to the middle I can get. I do the conga line of ghouls first turn to give them Look Out Sir! and put them within the throne for cover, if there are reserve units that my opponent can bring in my backline I'll leave a unit of 10 ghouls in a wide curved line to deny space behind my lines.

    Chalice as well as both extra attack spells have range of 24 which is plenty even for 2nd turn to buff whatever I want.  The fact that I'd usually stack buffs on huge screening unit turn 1 and my monsters would stay behind them also helps, because on the 2nd turn I'll be buffing my monsters who will be in range no matter the battleplan.

  9. 3 minutes ago, KibaWildFang said:

    Wow. I’ve always been told to avoid it because it was a trap. Isn’t it near impossible to deploy now with terrain rules in GHB19? And would you use it in the ghoul patrol/double mounted king/aar list?

    I'm always using it if I have AAR or AGK in the list. And I only ever had real trouble placing it once. Also it's cover for my AAR where I want him to be turn 1.

  10. 7 minutes ago, KibaWildFang said:

    You use the Charnel Throne? I thought its placement was too restrictive and you didn’t want them hanging back that far doing nothing. So in a stronger version you’d bring chalice?

    Of course I use Charnel Throne, it's awesome and saving CP's outweight it's cons imo. Absolutely, instead of one of the spells.

  11. 2 hours ago, KibaWildFang said:

    Actually while we’re here I had a few questions about choices in this list.

    -Why Necrotic Fangs over Razor-Clawed on the AGKoRZD? I was under the impression that adding rend was better for it.

    -What’s your reasoning for excluding Chalice in this list? Couldn’t this benefit extremely from it?

    -You’re summoning two Varghulfs in this list right? Off the AAR and mounted King? It feels like two Varghulfs supporting this can pull a lot of work.

    -If you first turn burn all your CP on summoning, how do you manage to balance Inspiring Presence and Feeding Frenzy?

    It still looks like a really juicy list overall. I hope it does well.

    - I use Razor Claws a lot, want to try out Necrotic and see if they are better since I really hate to see ones on d6 damage

    - I was asked to remove it because we try not to bring too strong lists and some armies may just get absolutely stomped by those ghouls

    - Varghulf, 20 and 10 ghouls, I don't feel like bringing 2nd Varghulf 

    - I spend 1, AAR and AGK summon from throne for free, I don't need Inspiring since Morgaunt's Artefact on a general gives me 18" auto bravery bubble and it's better to try to summon full unit back on 4+ with Morgaunt CA anyway

    Me too, I painted 50 ghouls, Shards, converted and painted Ghast Courtier and painted Corpse Cart in 2 weeks for this list, now I want to win a lot of games with those!

  12. 4 minutes ago, KibaWildFang said:

    Is the CC going to get removed with a new book, or is there any chance of that happening?

    Also does anyone think the Varghulf will get a new plastic sculpt in the future? Its the only one in our army that isn’t plastic. Usually I’m vehemently against Failcast models,  because they get warped and messed up in production too easily, but the bigger ones have always come out alright for me. Back in 40k I’ve had the old Dark Apostle and Cryptek models just be absolutely unusable out of the kit. However the Space Wolf mounted lord and the old Chaos Sorcerer models came out fine. The Varghulf is a bit of a thicker model with next to no flimsy parts to get ruined or snapped so it should be fine.

    No idea, however it's not wise to buy anything from or for book that's about to update. Like when I bought 2 Hellstorm Rocket Launchers during Malign Portents campaign for my SCE because there was a sick combo revolving around Stormcast's buffs and less than 6 month later when I managed to get about 5 games with those Hellstorms - new book changed Every.Single.Ability I planed for

  13. 4 minutes ago, KibaWildFang said:

    Interesting! See I just use BS for listkeeping. I’d just cut one AGK from the list and add one RZD/TG mounted king and just shrug and go “Hey, RAW says it’s good.” BS is just for quick reference of stat blocks and abilities anyway. Not anyone’s fault the coding for the app is so strict.

    So would it be worth buying a corpse cart eventually? I see a lot of lists enjoying it.

    Corpse cart is nice to have, if you'll have a good opportunity to grab it - do it, if there won't be such an opportunity until new Legion book (whenever it may come) gets onto horizon - than don't since rules might change.

  14. 1 hour ago, KibaWildFang said:

    Out of curiosity, I tried putting it into battlescribe and it automatically put in 2 footslogging AGKs, with no option of giving them mounts. Weird.

    Youre right about it being obscure, though. The Charnel Throne, on the other end of the spectrum,  specifies the footslogging AGK and AAR. Weird how both extremes are here, ha.

    It's just how the rules  were intended, I'm personally always against argueing using roster builders, but Azyr deems this list valid (that's first varient I came up with) 

    morgaunt_2020_event.pdf

  15. 41 minutes ago, Craze said:

    This is quite interesting. The same is with Witchfyre Coven of DoT, where you need "Tzaangor Enlightened". In that case most of the people clearly agreed, that you can use then Enlightened on Discs, so then the same should be true here, meaning you can use ANY AGK for the 2-6. :)

    Yep, can be good alternative to ghoul patrol, but cuts 1 less drop from your list.

  16. Now I'm going to share my list for local yearly 2 day narrative event:

    Spoiler

    Allegiance: Flesh Eater Courts
    - Grand Court: Morgaunt
    Mortal Realm: Ulgu

    Leaders
    Emperor Veinham Gizzardwurst - Harbringer (240)
    Abhorrant Archregent
    - General
    - Command Trait: Savage Chivalry
    - Artefact: Decrepit Coronet
    - Lore of Madness: Spectral Host
    Grand Duke Crawric Marrowclot (440)
    Abhorrant Ghoul King on Royal Zombie Dragon
    - Lore of Madness: Monstrous Vigour
    - Mount Trait: Necrotic Fangs
    Count Deadfell Retchscrote (160)
    Abhorrant Ghoul King
    - Lore of Madness: Miasmal Shroud
    Marquis Fleckston Vilemunch (60)
    Crypt Ghast Courtier
    - Artefact: The Flayed Pennant
    Lord Offalwin Livergut (60)
    Crypt Ghast Courtier

    Battleline
    30 x Crypt Ghouls (300)
    20 x Crypt Ghouls (200)
    20 x Crypt Ghouls (200)

    Units
    1 x Corpse Cart (80)
    - Allies

    Battalions
    Royal Family (120)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)
    Shards of Valagharr (40)
    Cadaverous Barricade (40)

    Total: 1990 / 2000
    Extra Command Points: 2
    Allies: 80 / 400
    Wounds: 111

    For any questions considering Royal family composition - It's legal, the ruling is somewhat obscure, however.
    Here is a screenshot from 2nd ed rules about titles and sub-headers in Battalion composition:

    234.PNG.5c10a8e587b1c6eeb4a8ccc914a8a05d.PNG

    Now here is mounted GK warscroll name, we can see that "Abhorrant Ghoul King" is the title and "on royal Zombie Dragon" is a sub-header:

    image.png.d5c8408bcf61e75f3bfa1f10dd0cd28b.png

    That we ignore considering Battalion composition from battletome: 

    image.png.e084aa18d6c8ec1398ac1ffcf2472b00.png

     

    • Like 1
  17. 17 minutes ago, XcaliburNick said:

    Hi everyone! I've narrowed it down overall to 2 options for my first Flesh Eater Courts army. I'm going to use Blisterskin, and I'm taking a Zombie Dragon King, an Archregent, 40 ghouls, 10 ghouls and 6 flayers as the core. Then I can't decide between the rest:

    List 1 = Terrorgheist Ghoul King + Chalice (no battalion).

    List 2 = Varghulf Courtier, 3 Horrors, Royal Mordants Battalion + Gemenids

    Overall: I love the idea of using a dragon and a terrorgheist, but it feels like the battalion is a better bet.

    Sanity check: I've heard from people on a discord group that 40 ghouls is actually disappointing in that it doesn't hit hard enough and dies too easily. In that case it might be better off to go Flayer heavy and Deadwatch, like I've seen a lot of lists do.

    Help! :)

    I'll recommend 2nd list with chalice or extra CP instead of gemenids. 

    Considering ghouls: it can be meta thing, because 40 ghouls are a staple in my list and I get great value from them almost always. The reasons they may fail you are following: 
    High save/damage prevent units tank them easily, everything else they will shred into ribbons
    Battleshock management, it's hard to find a CP to make them autopass sometimes and after getting a good beating the rest of the unit will leg it. I had games when my 40 ghoul unit would be reduced to less than 10 models and as the game goes they will be back to full strenght.
    Bad trades, when ghouls can't deal damage they should feed wounds to your monsters through the Chalice, or be brought back in long chains to mess opponent's movement options.

  18. 8 hours ago, KibaWildFang said:

    I think I’ve come up with a solid 1000 point starter list that can be made with two ghoul boxes, a Start Collecting, and a separate ghast courtier:

    Feast Day

    AGKoRTG (spectral host, gruesome bite, gryph feather charm, Majestic Horror)

    Crypt Ghast Courtier

    40 ghouls

    10 ghouls

    Extra Cp

    summoning flayers

    It's nice and straitforward list. And you can experiment with it by taking Chalice instead of CP, or even doing that AND making Ghast your general and giving him Dark Acolyte trait.

  19. 5 hours ago, KibaWildFang said:

    There are other characters, but they are merely among the Crypt Flayers and Horrors of the court, and I’ve spent enough time writing this all down! Hope you all enjoyed the character I’m attempting to give my future army!

    Good piece of lore, I should expand on my own Court and write something beside names and titles.

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