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kenshin620

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Posts posted by kenshin620

  1. 4 minutes ago, Glaurung said:

    But I assume you can’t summon more than once with the General, as they stated that our command abilities will work only once per King...

    Otherwise sounds really cool, the problem is that you have to buy 6 Ghoul kings on foot...

    Well someone surely must have a bunch of spare GK via vampire zombie dragons!

  2. 6 hours ago, amysrevenge said:

    The two (or three with Thunderscorn) really really really need to be a combined faction. 

    Not to mention Centigors. Ok I understand that maybe not all monsters of chaos belong with beastmen, but Centigors are literally Gors!

  3. Another idea is that since the Stormcast also have a lot of lion iconography, maybe there are lion rangers that work very closely with the SCE? And perhaps after a long partnership, some of these lion rangers are rewarded with equipment. Maybe even call them the warhammer equivalent of "Thunder Cats"!:P

  4. There could also be an expansion to the different magic realms. Surely not all lion rangers hail from a place where magic doesn't affect them/affect the local lions. Kind of inspired by warcraft cards. Even if elemental lions aren't really a thing, perhaps there are lion rangers that are more connected to Ghur.

    Spoiler


    Druid_of_the_Flame_(Firecat_Form)_full.jCrystal_Lion_full.jpg?version=19bed7879d

     

     

    Another thing could be lions that lost their master so they charge forth with reckless abandon with little care to their self preservation, like slayers. 

  5. While cool, I think Lion Rangers are a little one dimensional atm. I can easily see them getting refolded back into a unified aelve faction. While you could try to finagle a battletome out of them, I think thats almost like trying to make a battletome out of Maneaters. Then again I did really like someone's suneater fan army (thats basically expanding the fire eater ogor, a single model!).

    Maybe since White Lions are far more about brute strength, maybe their ranged unit should use throwing axes rather than bows? Perhaps white lioness riders that trade power for speed?

     

    As for warscrolls that look like official ones, theres this website.

     

    https://runebrush.pa-sy.com//warscroll/

     

    • Like 1
  6. 6 hours ago, Takaloy said:

    been looking at Death list for a bit but the biggest issue for me about Sprit Hosts is that they're not battleline.

    To be fair you could say that about many non battleline units!

    Given how there is an upcoming teaser for what appears to be a modern Black Coach, maybe all the ghosts will get some buffs. Though wishful thinking on my part.

  7. 2 hours ago, Nielspeterdejong said:

    Personally I think the Longbowmen are fine. Remember, the Bretonnian are inspired by both France and England, and in the 100 year war those longbows kicked ******!

     

    Even in historical wargames, the longbowmen doesn't come with 4-5 special rules to differ them from other ranged units. Unless you're the stupid samurais from WAB of old...

  8. 48 minutes ago, someone2040 said:

    So what does that have to do with Peasant Bowmen?

    Like, the point is, not every unit has to be the same. Some units are allowed to be worse than others.

    Peasant Bowmen already have quite a good ability in Arrowstorm. That's their 'fire twice' ability if you will.

    And at the end of the day, you're comparing Peasants with trained soldiers. They should be worse. And that's not to say they are better, I'm just calling it as I see it, the unit has too many special rules and to some extent which bloats the unit, they've stopped feeling a bit like Peasants now.

    Unless they somehow turned into demons like the dinosaur dudes!  But unlikely.

     

    I'd say keep arrowstorm for the one turn hurt (but risky if someone kills off the unit before they can pop it off) and the braziers for wounding potential but remove the to hit bonuses to show they rely on sheer number of attack dice rather than accuracy. The stakes, while a longstanding  part of the bowmen, should also probably go. Though maybe they could be taken as a terrain feature?

  9. 5 hours ago, someone2040 said:

    Bowmen - There is just... way too much going on here now. Like, why do they get 2 bonuses for being in large numbers? It's like, this unit just gets bonuses to everything it cares about. Better hit rolls, better wound rolls, defenses against charges. I would definitely ditch Massed Accuracy, and either consider keeping Steady Aim, bring back Virtue of Empathy, or just reduce points if you think they're not good enough as is. The stakes seem unnecessarily clunky as well in determining who gets extra damage, just be simple, and use the MONSTER keyword. Behemoth is not a keyword by the way, and isn't applicable outside Matched Play.

     

    I really don't think Peasant Bowmen should be Battleline. I think it has potential that you just fill your battleline with Bowmen and then invest in the better cavalry units in the army, which I feel is a bit of a disservice to Host Knights. That's my personal thoughts, and all I'd say is keep an eye on it if you get some meaningful data back in terms of competitive lists and the like.

    Yea even me who is still quite new to AoS noticed the bowmen having quite a lot going for them. We don't want another Savage Orruk Archer meta now do we (though the orruks have a magic item to blame for that one).

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