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kenshin620

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Posts posted by kenshin620

  1. 20 minutes ago, Undeadly said:

    Now, I know this might be a odd question, but I see a lot of Spirit hosys in peoples lists and I can't quite figure out why. I know their stat lines, their abilities and such, but in comparison to Chainrasps, they seem a bit inferior. Your getting far less wounds, and about 1 MW per Host, since Hosts only pop on a 6. Is there something I'm missing?

     

    Depending on the General, the Mortarch or Lord of the Spirit Hosts trait bring back entire models, so that makes multiwound models far tastier to revive than single wounds.

    • Like 2
  2. I can't find the image of the page but GW explicitly stated that all the units you get in the Starter Set are all usable in LoN as normal non ally units, and Chainrasp Hordes clearly have the Battleline tag (unlike some of the other units that say Battleline in a Nighthaunt army).

  3. 2 minutes ago, GeneralZero said:

    Side note for LoN: I can't find anywhere some Dire Wolves. They are out of stock everywhere. It seems (and I hope) that GW is reboxing them and put the the right rounded base (in place of the super old rectangle one). Problem is: our only battleline  is skeletton. I have 10 + 30 to build (and they are super long to build). and I don't want to buy more (5 wolves are better than 10 skell)

    You could also use Chainrasps, those are also battleline for LoN.

  4. 6 minutes ago, Vexcor said:

    10 Pink Horrors cost 200 points now.

    do i need some points left so they can split into blue horrors?

    or is this included in the 200 points?

    Its included, much like all other summoning....yes even friggin seraphon x4 engine Meme Lists.

  5. I just thought of an interesting fluffy but probably not really useful army. Tamurkhan's Horde sub allegiance as a count as Pestilens army, using Plague Ogre battleline that are Pestilen versions of Rat Ogres, then filling in with the usual plague monks, verminelord, etc.

    • Like 1
  6. I am actually curious on just how prevalent Chain Guard will be in LoN armies. While NH may offer the most synergy with NH models, it seems that Chainguard would be an ok way to get artifact and cp since you're taking battleline units and a decent caster (granted he normally can't get the NH spells but with LoS he can technically get the LoN spells unless they FAQ that away.)

  7. 5 minutes ago, Ebrick said:

    It's not just that list, it counters any spell heavy army. I think we will see a lot more spells in this edition.

    Oh no doubt. Stormcast for example seem to really like the Comet endless spell. And it seems like every other list no matter the faction uses Cogs and/or spell portal. for magic shenanigans.

  8. I think that you can have a much fairer army if you went more face smash seraphon (rather than sit in the back and vomit out more skinks) and resisted the temptation to bring God Engines.

     

    This could have all been avoided if they just stayed Mortal!?

    Anyways speaking of which, does anyoen have any comparison size and quality pictures of the Privateer Press boardgame Widower's Wood Gator minis next to Kroxigors? They look like they might be an ok stand in but I hear hit or miss stuff about PP's plastic minis.

  9. 1 hour ago, tolstedt said:

    I don't think it will be a thing for tournaments.  It is ridiculously restrictive for armies that need to ally in key pieces.  The 400 points thing is fine by itself.

    I think thats the point of the rule, whether its meant to lower reliance on allies or meant to promote MSU armies rather than huge hordes. Look at the "wholly within RANGE" rules which also seems to promote MSU.

  10. 1 hour ago, peasant said:

    I noticed some of our units deal MW on a 6+ in the hero phase like the blightkings or blightlords. Is then a way to add +1? because if there is no way why not on only 6?

    Legacy ruling from AoS 1.0 where modifiers could affect "critical" effects. Newer stuff are now on unmodified rolls.

    • Thanks 1
  11. 16 minutes ago, Maxo Bug said:

    By the way: what is HH?

    Horus Heresy. Last I remember people say that despite all the crazy options, its relatively balanced (for FW rules anyways) since its like 85% space marines with a sprinkling of Ad Mech and normal humans.

     

    But yea the new Black Coach is amazing looking.

  12. 1 hour ago, Maxo Bug said:

     

    It makes the Mourngul much more "meh" even being cheaper. Its like they are getting rid of FW models just by needs and not plainly discontinuing.

    Nah I'd say its more of they don't really know exactly how to balance FW things when they're not doing HH.

    For example they made 2 completely new Khorne models for AoS...and yet they have always been meh game wise other than one of them making Khorgoraths battleline (and I dont think he does that anymore). Meanwhile they have buffed the Chaos War Mammoth despite the lack of having it available for purchase....

  13. 20 minutes ago, Blackspine said:

    I keep wondering about that now. The WarHERD and BrayHERD are so thematically intertwined, it's odd they can't overlap. Especially as the Alliance points are so crucial to a mostly one dimensional army; Bray - strength in numbers, Herd-Run fast/hit kinda hard?

    Lots of bizarre choices were made at the beginning of AoS, and for battletomeless armies, its not gonna change.

     

    For crying out loud, Skaven turned into 6, SIX, factions. One of which only has Leaders! And even the battletome they have becomes overshadowed by the fact that they are also nurgle units and can be taken in nurgle armies...

  14. 6 hours ago, ZaelART said:

    Those look great, I’m also interested in how Tamurkhan’s Horde works in AOS 2.0? Can anyone explain it to me? You can have NURGLE and TH allegiance? Thanks.

    Tamurkhan's Horde is now a "subfaction" of Nurgle, much like the newer books such as Daughters of Khaine or Stormcast Eternals where you get additional rules on top of the Nurgle allegiance (such as bile troll battleline) but you must also first use the Tamurkhan artifact.

     

    HOWEVER I just found a hilarious RAW error.

     

    The actual Tamurkhan's Horde text refers to the Maggotkin of Nurgle allegiance. There is no Maggotkin of Nurgle allegiance much like there is no such thing as a Blades of Khorne allegiance. So RAW, you can't actually use Tamurkhan's Horde allegiance! Not only are new players confused that the chaos tomes aren't the name of the allegiance, but FW as well!

     

    (RAI, They meant to say Nurgle allegiance)

  15. 38 minutes ago, BeefyLemur said:

    I just mean purely as allies. Since pestilens can take nurgle as allies.

    I think that then answers the question, you can take nurgle marked slaves as a nurgle allegiance units. So slaves -> nurgle mark -> nurgle unit -> nurgle ally for pestilens(?).

     

    Someone can correct me, I always get my allies twisted up.

     

  16. 2 hours ago, BeefyLemur said:

    Can clan pestilens take slaves to darkness as allies if they're marked as nurgle? They say you can mark them when you first set them up. Does that still count for list building? I assume it does if they can be taken as battleline for nurgle. Just want to make sure.

    Pestilens are Nurgle models and can be a part of a nurgle army but if you had a pure pestilens army, it would be a pestilens army and not a nurgle army. Its kind of like having a Slaves army that was all marked nurgle, but taken as a slaves allegiance rather than nurgle. So all squares are rectangles but not all rectangles are squares kind of thing.

     

    Edit: Oh wait you mean a slaves army taking petsilens as allies? That I can't remember!

  17. 1 hour ago, Cayseymax said:


    Have Breyherds lost all ability to summon now in the new edition?
     

    The problem is that Brayherds have no "point" mechanic for summoning like what seraphon or the various chaos gods have and GW didn't really feel like giving a non battletome army an overhaul.

  18. 20 minutes ago, Furuzzolo said:

    That was just for open and narrative, i think. To play without points! 

    Seems unchanged, to me. The pitched battle rules only set the 400 limit.

    I think they both apply for Matched play? So you can't have like 4 normal units then take 4 wizards?

    • Like 1
  19. 4 minutes ago, Carnelian said:

    Why do people pick a VLoZD over Prince Vhordrai who seems much better for only 40 extra points?

     

    Can take an artifact and if the vampire is a general, then he can take a Trait.

    Plus you can always take both!

  20. 2 hours ago, Darkrich said:

    With the new changes, I am not sure if I can stay slaves to darkness allegiance and use a fatesworn or plaguetouched warband. At leasy the Azyr app doesn't allow it.

    Pretty much everyone is confused about how the Everchosen battalions work now, currently people think RAW the everchosen battalions can only be everchosen.

     

    For power, could use a chaos war mammoth. Though since its a tad hard to find normally, its probably easier to convert a LOTR Mumak.

  21. On 7/3/2018 at 8:48 AM, amysrevenge said:

    Unmarked/undivided.  Not as a 5th option, as the only option.  Not to just be a Battleline feeder to Tzeentch or Slaanesh, but to be a stand-alone faction.

    While this would certainly make Darkoath unique, I am getting Beasts of Chaos -> Beastmen transition flashbacks, which I think people are still a little sore about. I mean I'm sure theres people who still have Pestigor or Khrongor models for AoS!

     

    I think there should be some Darkoath unique units and more Darkoath unique synergy, much like the difference between Legions of Nagash and Nighthaunt. Yes you can use many Nighthaunt units in LoN, but there are also many that are Ally only. Plus many Nighthaunt models only buff other Nighthaunt and also rely on the Nighthaunt Allegiance.

  22. 32 minutes ago, KevenM said:

    Agreed 100% there shouldn't be any bounderies between GW/FW like that...

    Well at least today its perfectly acceptable to actually use FW!

     

    Not like 6 or so years ago when people usually universally banned FW due to things like autocannon chimeras and dreadnought drop pods.

    • Like 1
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