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mikethefish

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Posts posted by mikethefish

  1. 1 hour ago, Gecktron said:

    I just double checked with the Battletome. Barak-Urbaz is the Khemist city (Khemist can use their buff twice, plus the extra artefact), while the Battletome calls Barak-Nar the biggest and most influential sky-port (also the home of Brokk Grungsson).

    Khemists are their other specialty.  They are merchants first - hence "the Market City".

    The reason why they have advanced Khemists, is because they are so money-grubbing and greedy that their Khemists are obsessed with squeezing every last drop of profit out of their bounty.

    Quoted from the book-

    "It is said that bartering with a trader from Barak-Urbaz is more treacherous than navigating a shoal of stunfish. Barak-Urbaz is the most cosmopolitan of the sky-ports, and its citizens pursue profit with unmatched zeal"

    • Like 1
  2. 1 minute ago, Gecktron said:

    Barak-Nar is the richest port. At the moment their thing is anti-magic. I could see them pivot to support the Aether-gold shares mechanic. 

    No he was right - Urbaz is the "merchant" port.  While Nar is definitely the largest and most influential, Urbaz is renowned for the negotiating skill of their merchants.

    Nar was the port who got extra relics during army creation.

    • Like 1
  3. 16 hours ago, zilberfrid said:

    Frigates as battleline is interesting, but they are a bit on the spendy side (money and points wise) for battleline. I also don't think that suits the role of frigates that much. Gunhaulers would make more sense here.

    False.  Frigates have always had the role of "ships of the line", and in the lore have been described as the ubiquitous workhorse of the KO fleet 

    Gunhaulers are flying artillery pieces, hired out to support the main fleet.  Battle Line is completely inappropriate for them, aside from perhaps a few themed battalions or sky ports.

    • Like 3
  4. 48 minutes ago, Boytoy said:

    Bolter and Chainsword is pretty healthy. mods are usually quick to react when things go overboard, and 95% of the board members are there to contribute critically and not get bogged down in negativity

    That's right - forgot about those guys.

    Honestly, anything instead of Dakka is something that I'll try, lol

  5. I suppose that this community spoils me a bit, but it seems like just about every other AoS or 40k forum out there is a toxic cesspit of ignorance and negativity.

    Are there other GW gaming forums out there as healthy as this one?  Or is this sort of a lone bastion of manners and positivity, lol?

    • Like 1
    • Thanks 1
  6. 12 minutes ago, Kirjava13 said:

    GW makes great models, and their business is doing well. Nobody disputes that, and to imply that they can do no wrong because their stock price is high is... well, I don't want to get rapped on the knuckles for being impolite.

    Perhaps, but there is quite a bit of difference between what you describe, and "GW HAS NO IDEA WHAT THEY ARE DOING!!!!"

    • Like 6
  7. Brokk is a named character, so of course he looks better.  He's supposed to.

    The new Endrinmaster looks pretty boss though, as well.  His multi-arms are awesome looking - especially since even the pistol arms double as tools.  One arm has a Vulcanizer, which is what the KO use for welding things.   Another wields a Rivet Gun.  Cool stuff!

  8. Just now, zilberfrid said:

    Dispelling endless spells is quite useful in Cities and the halving movement now can cause MW's and has almost double the range.

    Exactly.  He has the same TYPE of abilities, but they are massively expanded.  

    BTW - the range on his storm is actually 36 inches, I believe

    • Like 1
  9. 34 minutes ago, Nick907 said:

    The bad ass models aren’t going anywhere. You can still buy them. I’m mostly talking to the ‘GW hates me, I’m going to quit playing if I lose,’ crowd. 

    Its a dice game, not an I.Q. test. 

    You cannot be so obtuse as to not understand that people were hoping for at least a terrain piece or something.  Quite frankly?  It sucks that none are apparently forthcoming.  

    Yeah, the line is still as badass as it always was.  But why is it so hard to understand people's disappointment?  It's going to last for like sixty seconds, and then people will get on with their lives

  10. 55 minutes ago, Nick907 said:

    Wow people, we finally have a new book and release coming our way and players are already complaining?! I remember when AoS first launched and all the hyper-competitive players left the game. Part of me wishes they’d never returned... 

    It’s a game. Play it or don’t. Nothing frustrates me more than hearing a grown man whine about his toys. 

    Well I'm sorry that hearing negative opinions makes you grouchy, but here's the deal.

    None of us were playing KO because the rules were so awesome.  Most of us were playing KO because the models were so badass.  Now, we've gotten our one big shot to get new models in 2nd Ed, and we've just found out that only a single (hard to acquire) character model is probably our only new model...is it any wonder that many of us are unhappy?

    It's great that we've got a chance at having good rules, but things are a bit of a let down right now.  Maybe try being a tad more sympathetic, ok hoss?

    • Like 3
    • LOVE IT! 1
  11. 20 minutes ago, Overread said:

    Unless GW is holding back that's no terrain for both and no spells (or equivalent) for KO.

    Normally I am pretty chill about such things, but I have to say that I am pretty darned disappointed about this.

    Of all the armies, Kharadron terrain has the potential to look incredibly awesome.

    • Like 6
  12. 1 hour ago, EccentricCircle said:

    That sounds amazing. I'd never have considered using actual mirrors in scenery design!

    I feel like it'd be pretty easy?  My current thoughts are...

    1) make a funky shape out of foam

    2) use hot glue to cover the thing in crumpled up tin foil, just to get a cool surface texture

    3) prime and drybrush the tin foil-covered surface.  Maybe a greenish gray color?

    4) cut out a ton of triangle and rhombus shapes from the mirrored cardstock

    5) the shapes have been cut with scissors, so I'll take a black sharpie and darken all the white edges.

    6) glue the mirror shards all over the terrain piece.

    I am thinking they should look like some sort of funky abstract Tim Burton shape with mirrors.  Might look cool

    • Like 2
  13. 5 minutes ago, Stormrage89 said:

    If that's true I'm very excited to see it. 

    Is this from white dwarf or something like that? Where is the sneak peek comming from?

    Many times they drop previews of upcoming armies in Sundays.  Not sure why, but that's just a thing.

  14. 2 minutes ago, Kramer said:

    That’s cool! How much colour do you think you can give them without losing reflection? Because you need so green tints in the terrain to match the artwork colour palette. 

    Probably not much without losing the mirror shine.

    I'd be willing to sacrifice the green tint in favor of the mirror effect.  Either that, or they do make those sheets in different colors.  There might be one that matches better

    • Like 1
  15. While I dislike the Underworlds game itself, I really love Shadespire - both the novel and the setting as a whole.  So much so, that I find myself thinking of different ways to build some customized terrain for it.

    To build a Shadespire board, I am thinking not a few things.  First, I could use the War Cry ruins, as they look particularly appropriate for the crumbling grandeur that is modern-day Shadespire. 

    Second thing is that we need the quintessential Shadespire feature - mirrors.  I figure I could buy some of this stuff...

    12359311.jpg

     

    And cut into fragmented glass shard shapes.  Glue the shards onto some creepy Tim Burton looking shapes, so that they cover the entire surface, and scatter those around the board.

    I'm not sure if that would look cool, or crappy

     

    • Like 4
  16. Haven't read the whole thread yet, so this has most likely been brought up at one point or another, but for what it's worth...

    The main problem that people are having with CoS win rate is that a huge contingent of our players don't really WANT to play Cities.  What they really want to do is to shoehorn their Dwarf army (or whatever) into AOS, and are using the Cities rules to do this.

    I am not going to be so arrogant as to say that if you are playing "mono-race". you are playing Cities the "wrong" way.  But the whole theme/narrative/play style of Cities is where a bunch of races come together as a team, to fend off attackers.  The book wasn't written as the Duardin battle tome.  Wasn't written as the Aelf battle tome.  Not the humans, or anything else.  It's the Cities battle tome.

    In short, if you stubbornly stick to one single Cities race, you are ignoring one of the major advantages that was built into the book, in the first place - flexibility.

    • Like 3
    • Confused 1
    • Sad 1
  17. On 12/24/2019 at 3:10 PM, TheArborealWalrus said:

    So the actual question is has anyone tried the Grundstcorp out?

    As the rules stand, the all-rifle version of the Grundcorp are definitely worth taking.

    That being said, the Grundcorp are one of the units most folks expect to see have big changes in the upcoming book, so...standby.

  18. 4 minutes ago, Beliman said:

    I hope it's a bit more than 1 or 2 tweaks.

    I'm talking about how our special weapons work. Anything that gave us an alternative gameplay than 12 skyhooks or 9-12 saws  and new synergies than our khemists buffing those weapons, IMO it's a good step in the right direction.

    And if we play a bit more like our lore, better!!

    It's less about how our Special weapons, and more about how Khemists work.  

    Personally, I would love to see Aetheric Augmentation go away, and replaced with an equally useful ability - but one that doesn't encourage horde army tactics (ie - 40 Arkhanaughts with Sky Hooks)

    • Like 2
    • Thanks 1
  19. 38 minutes ago, Phasteon said:

    I personally hope (just for entertainment/interest purposes) that the tome will be very competitive so we see more batreps on YT/ tournament (winning) reports of our favorite army. Thats something I always missed about the army sadly. 

    Even right now, in our crappy state, we still have pretty hard answers to many of the current meta's boogymen.  Its not going to take much to get us into the competitive level

    • Like 1
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