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EccentricCircle

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Posts posted by EccentricCircle

  1. 18 minutes ago, Alcina said:

    do you mean only AOS or also 40K, Bloodbowl...?😜

    Getting every miniature since AoS came out might be doable, getting all the fantasy ones would be much, much harder. I'm not sure how long it would take to get everything from every system.

    I managed to collect what I think is all of the post Slann lizardmen, so more or less everything from 4e onwards. It took a while to put together the vintage army, but was a fun project. The further you go back the harder it gets to track down all the minis though.

    • Like 1
  2. 15 minutes ago, Duke of Gisoreux said:

    It's a collection thing. At first I collected all Bretonnian models that were ever released as they are my favorite army. After this was done I started to collect everything else. Now my long time goal is to own every model or unit that has both a warscroll and pitched battle profile for AoS (including Compendium and Forgeworld). Currently I am at 75 % (618 out of 825) with that. 😎

    Given that you are a Duke, and appear to have ten thousand men, have you ever marched them up to the top of a hill and then back down again?
    Its an awesome collection, a really impressive set of models. Getting everything for one faction is challenging, I can't imagine how long it would take to get all of them.

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  3. I'm all for getting updates to the existing factions, but at this point the interesting question might well be what completely new direction they will go in next. So far there has been something brand new each year, so its hopefully only a matter of time before they announce their "next big thing".

    Looking over the factions, it seems too soon to do yet more elves (much as I love elves). I also can't see them bringing in a fourth Dwarven faction at this point, although as always I would be happy to be surprised. Really Order is looking in quite a good state if they can get tomes out for the legacy factions. There are a range of options new and old, and plenty of room for expansion within the factions that they already have.
    Chaos also seems to be in quite a good state. If books for Slaanesh and Chaos Undivided are really around the corner then all seven factions will soon be supported (Eight if you count Legion of Azgorh, which would mean an army for each point of the Chaos Star). Thus if they bring out a new chaos faction, chances are it would be completely new. Its hard to imagine what sort of possibilities might be left within that phase space, unless they unleash a new chaos god, but it could happen.

    Death and Destruction feel like they are still bringing up the rear. They've had some great support over the last couple of years, but still have far fewer factions than the others. I feel like destruction has a lot of potential for expansion. Even having discontinued a load of stuff they have solid Orky and Gobliny offerings, and the potential for multiple contrasting Ogor armies. I still really like the idea of Gutbusters staying as the Classic Ogres, while Beastclaw and Firebellies provide two contrasting, elemental factions.

    In the case of Death I think there could be a bit of a roadmap. Legions of Nagash provides the classic "Undead United" faction, from the earliest days of Warhammer. Then you have nicely contrasting Ghoul and Ghost heavy forces in the other books. So they could bring out books for Long Legged Beasties, and Things that Go Bump in the Night to round out the set! 

    Alternatively I think they've got plenty of potential to expand Skeletons and Vampires, since those were classically to two main undead variations across much of Warhammer history. I don't think that we'll see Tomb Kings or Vampire Counts come back (awesome as a TK release would be), but I do think that there is a clear space in the warhammer phase diagram for those kind of armies to be expanded. After all, the three main ways to do an undead army have historically been; Necromancer with their minions, Vampire with their minions, and Barrow Wights/Mummys running amok.

    Time will tell I guess, but I'd be keen to see something completely new.

  4. I'm not doing too badly at one month in:

    I've managed to get every work in progress model assembled (except for two breakages which will be a pain to fix), and have sorted it all out so that I have a rough plan as to what order I'm going to paint things in!

    I'm planning a narrative campaign to do with my group, so that should be starting fairly shortly.

    Finally I now have the starts of a Necron Army for 40K, not really relevant to this forum, but does indicate that I'm able to shake my elf obsession.

  5. 1 hour ago, Emmetation said:

    I'll try to answer both points if I can, and give a little insight into our approach when it comes to design.

    With our The One Ring and Adventures in Middle-earth line what we have traditionally done is release a region guide that has information on a particular part of the world, followed by an adventure book. For Age of Sigmar, we are looking at a sort of similar approach but not quite. One thing we want to avoid is RPG-encyclopedia - if we ever find ourselves saying there are 71% humans, 12% aelves, 3% duardin then we know we've taken a wrong turn (flash forward to me regretting this sentence 😄). Basically what I'm trying to say is we want everything we create to be functional, to have a purpose, and to fuel story-telling. With everything we put in the books we look at how a GM and players can use this to tell stories.

    Release wise for AoSRPG what we would like to do is have a core release, like an adventure book or campaign, that has supplemental releases around it. So if we had a campaign set in Shyish for example, some supplements from that could look at monsters, players options, major cities, other side quests etc. Its not needed to run the campaign, but it adds value to it. Likewise, the supplement can be used in isolation from the campaign.

    Hopefully that helps to give some insight into our thought process.

    Cool. It sounds like its going to be fun. I've gradually come to the conclusion that there is no perfect way to organise RPG material, but some systems definitely do it better than others.

  6. I'm curious how you plan to structure supplemental releases. I find that there are two main approaches, releasing source books with a tight focus, which put lots of options front and centre (Dedicated bestiaries, equipment books, sourcebooks on a certain region or race). Whereas other game lines have loosely themed sourcebooks, which try to include a wide variety of different options (So say a book on a realm or an adventure module which includes with new character options, monsters, artifacts, lore etc.) A good example of the fomer approach being the Starfinder hardbacks and indeed 2e WFRP, and a good example of the later being how FFG have structured the splat books for the Star Wars RPG. Most game lines historically have a mixture (D&D for example.)

    Are you leaning strongly in either direction?

    I know as a GM the former is much easier to use at the table than the latter, although as I understand it the reason the second model is so prevalent is that it makes it easier for casual players to buy a book or two here and there, and get a lot of bang for their buck when it comes to expanding their games. Whereas the first model does lend itself more to the GM getting all of the books in the line sooner or later, so that you can have them all at the table, with all the rules nicely organised across the volumes.

    I guess both models have their pros and cons for publishers. Ideally you want everyone to buy all the books, but in practice only a dedicated GM actually will. Especially adventure modules are likely to not be very attractive to players to don't GM, unless they have a solid appendix of new character options (as the Pathfinder Adventure Paths and D&D's hardback modules tend to do.)

  7. 12 hours ago, Shankelton said:

    Curious, do you know if anyone posted their submissions/ talked about their vision regarding those allegiance abilities? Seems like a fun read if they have!

    I'd not particularly planned on posting my submission, but would be happy to share it. This isn't the right topic to do so in though, but anyone who is interested can message me.

    The only other "rumour-y" thing to come out of the process was something I learnt about the shadespire warbands. We discussed the creative process behind coming up with stuff, and they mentioned that in that case the miniatures came first, as test pieces and study models, which the design studio started playing with since they had some around. They thought it would be cool to design a game to work with those models, and to get the sculpts out there somehow. Maybe this is already well known, but I don't think i've seen it mentioned anywhere else. I don't have any particular theories about what that could mean for future stuff though. It was just a cool thing that came up.

    • Like 4
  8. 4 hours ago, TheR00zle said:

    Do we have any more news on gutbusters? I’m sorry I just have about 30 of them and want to know when I should begin rebasing.

    All we really know is that those of us who applied for the GW game designer job had to work up alligiance abilities for gutbusters as the assessment exercise. 

    The implication was that it wasn't a faction that the design studio had done much with, but whoever got that job could well have run with whatever they came up with. So i wouldn't expect it very soob, given their usual turnaround, but could well happen on a medium timescale (whatever that may be...) 

  9. Having gone through and counted up the points for a few more of my collections I can add a couple more armies to this:

    My Tomb Kings army stands at 7100 points, so definitely makes the cut. The rest of my undead are close. I have a fair few Deathrattle, Nighthaunt and Flesh eater courts, but not over 5000 of any of one faction (unless I use all the TK skelies to pad out the deathrattle). However by combining all eligible units into a Legions of Nagash army it would come out at 5790. Once I finish painting the Nighthaunt I'll try to get a picture of them all together!

    211135307_TombKings.jpg.065a2b2db749375deed78ed72db8ae3b.jpg

    Here are my Chaos Dwarves/ Legion of Azgorh.

    287850516_ChaosDwarves.jpg.969b3222cf8d5c8318640e9e4de00ad1.jpg

    I have 3770 points of actual Legion of Azgorh units and a similar number of older, Big Hat chaos dwarves. According to Ravening Hordes the older models also come out at 3720 so thats a grand total of 7490. Maybe a little more counting the third party models, like the Mantic Gargoyles, or the Magmadroth and Maulerfiend used as K'daai Destroyers.

    My Dispossessed / Dwarfs are at 5330, but I don't have a recent picture of them. I also do possess more than 100 different wizard models, so that could arguably be said to be over 12000 points, they are not all painted though, so pictures will have to wait. Finally my Wanderers and Sylvaneth armies are both under 5000, but if you combined them into a classic Wood Elves force then they would be between 6000 and 8000 points, depending on how many of the Sylvaneth only models I was able to field as a wood elf equivalent.

    • Like 7
  10. 16 hours ago, Ben said:

    Its in the gallery on this site.  look for Ben Curry Legion of Azgorh

    Got to love Chaos Dwarves. I've got quite a lot of them too, but I'm not sure if they are over 5000 or not. As with my Lizardmen, not all of the older models have an obvious AoS profile, so working out a total number of points is challenging. I know I don't have more than 5000 of the actual Legion of Azgorh models, but I could maybe total it up using the lists in Turmakhan and Ravening Hordes to see what they all come to as a 6-8th ed army!

  11. It is maybe worth noting that most of last years big event releases kind of came in twos. They had the big Elves event where they redid DoK, then released Idoneth a few months later. Then there was the LoN tome, followed in fairly short order by the Nighthaunt. It does kind of feel as though they were doing a "lets expand this little thing, and then feed that into releasing this new thing". So it wouldn't surprise me if something else for destruction comes on the heels of Gloomspite. That said it wouldn't surprise me if it didn't either. I've never learnt how to predict GWs plans, and my Time Machine is in for repairs at present.

  12. 9 hours ago, Duke of Gisoreux said:

    Not actually an army on its own, but nontheless a faction: My Collegiate Arcane at 5000 points!

    Collegiate%20Arcane%20Gesamt.jpg

    Nice, in my games I decided that the collective noun for a group of battlemages was a "battle conference". You're is a particularly distinguished looking one!

  13. 1 hour ago, Overread said:

    I think the quickest way to link the RPG to the tabletop in terms of using models would be for Cubical 7 to use the Underworld models as a base for some party characters. They don't have to keep the party names nor character names; but can certainly show them as an example and then build profiles using the character creator around them. That way they can show players how they can use regular normal models already in production and how they can be fit into the games character creator and campaign system.

     That lets them be fully independent of GWs production of models, which might never come or might come only after a very long period of time. 

     

    That would be a good approach to take, there are some very characterful models in there, but I do think there is space for essentially "Civilian adventurers" particularly for WFRP, where a character is less likely to be a soldier in a specific army, but probably just a random guy or gal who has ended up over their head somehow.

  14. 4 hours ago, Emmetation said:

    We have a long roadmap for our product plan. There's so much scope in the Mortal Realms its difficult to decide what to focus on! Shortly after the corebook launches we'll have our Starter Set. Following that we'll have adventure books, campaign books, and then supplements to support those books. Plus character options, more monsters... there's a lot! We'll be doing a lot of PDF releases as well, so there will be a steady stream of content coming. 

    We will absolutely maintain AoSRPG and WFRP. Obviously there is a huge bond link between WFRP and AoS, but they are different lines manages by different teams (though obviously we work together too!). In the same way that Age of Sigmar wouldn't affect our work on Lord of the Rings, it also won't affect WFRP. Those folks have a lot coming down the pipe!

    That is excellent, I shall look forward to seeing what you've got planned for us!


    I suspect I already know the answer to this question, but is there any plan for GW to support your RPG with miniature releases? Great as the Warhammer ranges are, they don't lend themselves very well to rag tag bands of adventurers, drawn from various factions and backgrounds. It would be great if GW could put out more sets like the RPG focused Adventurer lines that started it all, so that we've got plenty of options to use. It would be slightly ironic if we end up using figures from Reaper, Otherworlds, or even D&D to play the Warhammer RPGs!

  15. I'm massively looking forward to this. I've not yet had a chance to play 4e WFRP yet, but i've liked what I've read so far, and the book is beautifully illustrated! I'm very keen to see what you can do with the cosmic scope of the AoS setting. Its a shame that the two RPGs won't be compatible though.

    What are you're plans to support the games going forwards? You've definitely got the potential for some planescape style realm books for the AoS line, Do you plan to maintain both game lines in parallel, or will the AoS RPG be the flagship? I'd be keen to read sourcebooks for either setting, but would think that there would be a fair bit of overlap when it comes to things like bestiaries, or sourcebooks on the Realm of Chaos.

  16. 26 minutes ago, michu said:

    Interestingly, Cubicle 7 answers questions as if they already wrote the core book.

    RPGs can take a long time to playtest. If they plan on releasing the game this year, then it wouldn't surprise me at all if the book is largely finished, and they are busy working out the various kinks and bugs with the way abilities and mechanics interact. The core mechanics and the structure of the game has most likely been set in stone for a while, and that's what much of the text will likely be.

  17. Its also odd that none of the stuff that's vanished over the last month or so has been listed as "last chance to buy" before hand. There was a point where they seemed to always list stuff like that before it went out of stock, presumably to persuade people to rush out and get it before it was gone.

    I'm not quite sure when they stopped doing this, but I do seem to recall a couple of times when stuff was removed for re-basing, without being listed as gone for good. 

  18. On 12/31/2018 at 10:26 AM, Duke of Gisoreux said:

    Well, actually I'm close to 8000 models at the moment. This is how it looks like: 

    My largest army are my Bretonnians (which you can imagine from my nickname). They are about 30k points. I took this picture 5 years ago.

    BretonenGesamt.jpg

    Wow, that's a great collection, and a truly mighty host!

  19. Its interesting to see how many people are saying "play the game more". I'd kind of thought that most people on here played a lot more than I do, so its somewhat reassuring to see that I'm not the only one making that a goal.

    As a slight update to my resolution, as of Christmas I have kind of acquired even more Elves, but I also have some Necrons too!

  20. 5 hours ago, Duke of Gisoreux said:

    Nice, when I first read the thread title "5000+ Owner's Club" I thought: "5000+ models? Ok, check!" 😂

    But as it's "only" 5000+ points armies you mean, I quickly counted that and came to 20 armies I have with at least 5000+ points each. 😉

    For most of my armies I don't have pictures that show the complete current army. It just takes too much time to take a photo of really large armies. It takes some hours just to arrange every model on the table, take the photo and put them back in the display cabinet. But luckily I just made a new picture of my Slaves to Darkness army this week, which is one my largest armies and has about 16.500 points at the moment (this includes points for battalions).

    Slaves%20to%20Darkness.jpg

    5000 models must take up a lot of space. I'm pushing five hundred, and have boxes all over the place, I can't imagine what ten times that many would look like!

  21. Lizardmen.JPG.389365331961cfb57039886b85726dc8.JPGI can add my Lizardmen / Seraphon army.

    I wasn't certain precisely how many points it was, as I've never fielded all of it! Working out the points total is complicated by the fact that I don't think that there is any one edition on warhammer in which you can actually use all the models! AoS doesn't have points for skink archers, or the Slann being carried by temple guards, let alone Citadel snakemen or cold ones being ridden by skinks! I've thus treated the snake men as Saurus Guard, and the Skink riders as Saurus ones, and used the most similar set of points for all the others.

    The result:  12410 points

    A few of the units are under strength, since not all of the models fit neatly into the AoS brackets (I didn't know I needed another kroxigor...)

    Anyone fancy a game? It might take a month or two to play, and I might need to deploy over most of my gaming table as the photo shows!

    Here's the full breakdown for the curious the list may not exactly match whats in the photo, but its the most complete lineup of them I have to hand, and I'm not setting them all up tonight.

    image.png.515159b2f9ec3a819b29d12168f37ed6.png

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