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Making Archaon Viable with Tzeench Fatesworn Warband


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On 1/31/2017 at 0:14 AM, Nico said:

Looking better.

I don't see the value of Gorebeast Chariots personally (1 model for objective purposes). As you may not be able to deploy units of Warriors as 9 models (minimum unit size being stuck on a totem, not worth the argument every second game) - I would buff up at least one unit of Warriors to 20 (18 models) - Halberds are fine. Tick the 10 total units with Marauders and if you can nudge up the Gaunt Summoner to the one with the familiars (+1 cast as I recall) for 20 points and consider a summoning pool of 100 (for the Balewind Vortex so you have a partial counter to Kunning Rukk Arrer Boyz).

The Gorebeast Chariot is just nasty in terms of damage output as it gets -1 to rend on everything. The summoning pool is a good idea I will think on it. 

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