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Balewind vortex to push friendly units. Mistress of illusions


Scruffydevil

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I thought of something interesting and im not sure whether it works how i think. I play Dok and thought of a way to push my units around the board.

Mistress of illusions is a command ability that allows you to deepstrike a unit  at the beginning of the hero phase. When a balewind vortex is set up it pushes units away by 3 inches along with the size of the base. im wondering if this could work.

Lets say you have a unit of snakes with 8 move that you want to attack an enemy and the enemy is 17 inches away. Usually that means you would have to try for a 9 inch charge which is risky. But you have a bloodwrack medusa with mistress of illusions and balewind vortex.  At the beginning of the hero phase you use mistress of illusions to place your medusa directly behind your snakes. You then activate balewind. With the increase in base size along with forcing units within 3 inches to be moved, you move the snakes about 4 inches closer to the enemy, so when you move and charge it is now only a 5 inch charge, does this work?

 

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Balewind Vortex does not push units when it is set up. You must set it up 3” away from enemy units and within 1” of the caster or the spell fails. There is no ability to force enemy or any of your units to move with the balewind.

 

You May be reading the old rules for balewind vortex which are invalid and have been replaced in Sigmar 2.0 rules.

Edited by King Taloren
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