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2k Nighthaunt Army - Idk if this ok/ can i make it better?


Josh

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Just wanted something different and list as follows;

Heroes
Tomb Banshee (80)
Tomb Banshee (80)
Tomb Banshee (80)
Necromancer (120)
- General
- Trait: Ruler of the Night
- Artefact: Sword of Unholy Power

Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline
10 x Zombies (60)
10 x Zombies (60)

Units
5 x Hexwraiths (160)
5 x Hexwraiths (160)

Behemoths
Mourngul (400)

Total: 1920/2000

Basically necro and zombies for defensive objectives, mystic sheild the mourngul, also summon another banshee or a wraith or more zombies if i need

spirit hosts to hold stuff up, banshees to buff DM save and scream at stuff, hex wraiths to also hold stuff up/ more mobile to get places, mourngul to punch stuff

thoughts?

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The Necromancer and zombies are breaking your Nighthaunt Allegiance.

It looks playable after GHB 2017. But you may need an alternate general. (Depends on how Allies are handled.)

Though they are likely to up the minimum unit size for the zombies to 20. (Based on PtG min unit sizes.)

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after having a look at the sneak peak this morning it seems like i wont need the necro (item that makes a hero a spell caster) and zombies (ill work something out there)

 

@seanafly isnt it 3 units of battleline for 2k? being the 3 x 6 spirit hosts?

 

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