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B1acKni9ht

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About B1acKni9ht

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  1. Thank you so very much!
  2. My question is in regards to the Stormcast Eternal's abilities that allow them to "teleport" in their movement phase. This includes the special abilities granted by the Vanguard Wing and Hammerstrike Force battalions. I know how these rules are being played, that with these abilities you can move stormcast into combat during the movement phase...but how? Here's the pertaining excerpt from the Stromstreak ability: ..."Instead of moving in the movement phase...Remove the unit from the battlefield then set it up anywhere within 5" of a unit of Presecutors from the Vanguard Wing." Here's the rules for movement in the main rules (pg 4, Movememet Phase, Enemy models): "When you move a model in the movement phase, you may not move within 3" of any enemy models". I don't see how the Stormstreak ability ignores the main rules for movement, as the Stormstreak ability identifies that it occurs during the movement phase, and is just the way those Stormcast are moving. I can understand the semantics of that they are moving differently due to the flavor text; however, I don't see how that would be any different then any player coming up with their own flavor text describing how their models are moving. I'd see that as an equally valid, albeit flawed, argument. It may be that this just needs to be addressed in the next FAQ. In the meantime...could someone reference where in the rules it says that these abilities ignore the rules for the Movement phase? Thank you!
  3. B1acKni9ht

    Bugeater GT - Age of Sigmar GT

    until
    2018 Bugeater GT - Age of Sigmar GT Where: Omaha, NE When: June 2nd-June 3rd, 2018 What: 2 day, 6 game, 2000pt Age of Sigmar Tournament. Come out to Omaha, NE to battle it out to see who is the best in the midwest...and support local schools at the same time! Click on the link below to register today! http://gt.bugeatergames.com/ Also attached is the rules pack for the tournament. If you have any questions, feel free to contact me.
  4. Event Title: Bugeater GT - Age of Sigmar GT Event Author: B1acKni9ht Calendar: Events USA Event Date: 06/02/2018 08:00 AM to 06/03/2018 04:15 PM 2018 Bugeater GT - Age of Sigmar GT Where: Omaha, NE When: June 2nd-June 3rd, 2018 What: 2 day, 6 game, 2000pt Age of Sigmar Tournament. Come out to Omaha, NE to battle it out to see who is the best in the midwest...and support local schools at the same time! Click on the link below to register today! http://gt.bugeatergames.com/ Also attached is the rules pack for the tournament. If you have any questions, feel free to contact me. Bugeater GT - Age of Sigmar GT
  5. B1acKni9ht

    Square Bases Opinion:

    There is technically an advantage to playing with the older square bases compared to the new, but there are some workarounds to this so that it doesn't get out of hand. Where the older style bases really shine is piling in and attacking in "ranks". This difference becomes alarmingly clear when comparing models that were on 25mm squares that are now on 32mm rounds. With a 1" attack range the square based models would be able to attack in 2 ranks of models, with the 32mm rounds only being able to attack with one rank of models. The simple solution to this is just house ruling that all 25mm square based models will fight like they are on 32mm rounds, giving you just 1 rank of attacks. I even apply the same house rule for some of the models that I have on older style of rounds. Bloodletters now come with 32mm rounds, but I have them with the 25mm rounds that they were supplied with. As Bloodletters only have a 1" attack range, I just count the attacks for models I can get B2B with the enemy. I apply this same house rule to my Daemonettes even though they haven't gotten an Age of Sigmar update. While this doesn't fix the problem that your stuff that's based on squares will get more models in on a certain frontage, it does help slightly with the discrepancy. Hey, if it gets you playing Age of Sigmar, just run with your squares.
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