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Posts posted by Brucimus
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On 7/3/2021 at 2:34 PM, a74xhx said:
Hmm..... FAQ no longer states you can use the old citadel wood models.
I don't suppose anyone knows if we can use the old woods. I've got so many 🤞
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2 minutes ago, kozokus said:
Can you clarify this to me : the daemon prince ability now only inflict 1D3 whatever the number of 6 rolled in an attack, correct?
Correct
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2 minutes ago, Rod said:
varanguard battalion nerf went full retarded
Yeah, I don't understand the wording and reasoning for this change at all.
So you choose a keyword for your varanguard units, then the battalion allows you to override it before the battle starts?
Or am I missing something? -
6 minutes ago, TheVenerableBede said:
DP nerf went too far I think. The ability is no longer even worth a command point. Nurgle and good CAs just can't go together in GW's eyes 😉
Agreed, I would have knocked it down to 1 MW per 6 to hit and left it there.
Seems we're allowed to have that for the plaguetouched warband (on the wound roll) just not the hit roll apparently- 1
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Daemon prince nerf is about as expected, shame though. Was loads of fun to use.
Dark Prophecy nerf is disappointing, I thought that added a lot being able to choose to reveal the result. -
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The next white dwarf isn't out till may 5th so it will go on preorder next weekend.
Ahh i thought each issue comes out on the last Friday of the month.
Never mind [emoji23]
Sent from my Moto G (4) using Tapatalk
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Just noticed next weeks White Dwarf isn't on pre order.
What ever is getting announced is probably on the cover. I bet we see the pre order for the next issue after the announcement.
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16 minutes ago, Fungrim said:
Apologies if this is old news, but the Death skeletons are unavailable on the website (to be replaced with the Shadespire ones????!)
They won't get replaced by the shadespire ones, they are push fit mono-pose models and you only get the ones you see.
Plus shadespire isn't due until much later this year. I'm sure they're just getting a reboxing.
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Just read something on the latest Warhammer community post where they talk about preparations for the Warhammer fest tournaments.
Now bear in mind this is a stab in the dark but I think we might be seeing some 6 x 4 battle mats on route.
QuoteCurrently we are preparing and planning to….
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Build 450 70-piece Citadel Woods…
- …which will take 300 hours to build…
- … and 100 hours to paint
- Pack all those with 1000 Warhammer 40,000 scenery pieces, 1000 Age of Sigmar scenery pieces and 500 The Hobbit™ Strategy Battle Game scenery pieces.
- Transport them 49 miles to the Ricoh Arena
- Arrange 350 tables and 700+ chairs
- Unfurl 350 Battle Mats
- Open up 150 Blood Bowl pitches and 300 dugouts
- Print and mount at least 50 certificates
- Polish 15 trophies
1Now the the Age of Sigmar games are 1750 points, so too big for 4x4 mats
https://www.warhammer-community.com/2017/04/18/updates-to-grand-tournaments-at-warhammer-fest/
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Build 450 70-piece Citadel Woods…
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Well I'm biased (Khorne player) but it makes sense to get these out of the way when we know their range is pretty complete.
I puts a line in the sand for the foreseeable future, i wouldn't be surprised if we see a Seraphon, Ironjawz, Flesh eaters, and Fireslayers battletome sooner rather than later.
They can always do big releases alongside these updated battletomes.
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4 minutes ago, StealthKnightSteg said:
Concerning the validation of "missing" battalion scrolls as I see it: the whole Matched play points list in the SE (new) book invalidates the whole GHB v1.0 lists of SE and SE Extremis. In my opinion any other reasoning is just rules lawyering to keep your hopes up on keeping out of balance stuff viable
As the Errant Questor is missing, does that make it invalid also?
I think it would be prudent to wait for an FAQ which will undoubtedly come before making assumptions. But unless GW explicitly states that the battalion is invalid for matched play, assume it is valid.
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Big leak for Tzeench fans
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AoS 2 - Slaves to Darkness 2 Discussion
in Chaos
Posted
Yeah, rule 27.4 in the core rules state that if your subfaction (Ravagers) includes a command trait, and if your general has that keyword (Ravagers) then they must take the command trait from the allegiance.