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Slaanesh

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Posts posted by Slaanesh

  1. 19 hours ago, Midjithero said:

    So I have a couple comments:

    first and foremost...you are trying to run a Khorne list...yet your name is Slaanesh?!?!  Heresy!!!!!!!!!!!!!!! :)

    ok all kidding aside, what’s your strategy?  I like the core of the army, but feel you can maximize its potential better...when fighting a turn 1 alpha strike melee army, who do you screen with?  My guess is the knights, so first thing I’d do is combine them to 1x5 Ensorcelled and 1x10 Lances.  

    Are both Daemonic Mount and Manticore necessary in your list?  Think about what they both bring to the table, in terms of their command abilities, and how many actual CP you have to spend...will you be summonin as Ravagers?  If so, your list requires 5 cp per turn and you have 2 to start the game...

    Karkadrak NEEDS -3 rend (Rune ir Dimensional Blade) to maximize his potential.  He’s a scapel, and -1 to hit him isn’t going to make him more tanky...

    if Ravagers is not necessarily your sub for summoning, I would drop the Manticore and Daemonic Mount for a Khorne Demon Prince, Sorcerer Lord of whatever flavor, and spawns to fill out the Bloodmarked requirements (3 if you also combine the knights).  Then make your DP the general, run Despoilers, give him the Diabolical Mantle and Paragon of Ruin.  You are then a 3 drop, so gives you some flexibility when setting up, and should net you choice of first turn at least 3 or 4 games.  With the DP, he fights first, so you can kill a model with him, then give the Karkadrak the +1 attack from your battallion.  Khorne is also the best command ability for DPs in my opinion.

    Hmm yeah you got some good ideas, but I like to have all the fighty characters inside the battalion to get some use out of the battalion. But like most of the choices is because I wanted to fit the army inside the battalion. And like I play for the 5 rounds mostly so I feel no pressure to use all the command points each round. Mostly I buff one of the knights with the karkadak/demonic mount buff, the one that charges. And summon only when I need to steal and objective. So maybe 2-3 times per game.

    But my tactic is mostly leaving turn 1 to my opponent then trying to get good fights with my knights. And avoid to take the double turn until i really have to. It is a pretty fun list to play actuly. Also I use the karka as a small tank hero mostly. Using -2 to hit, 3+ save and +5 mortal save to survive.

    I tried playing the knights in units 10 but I felt that it was a bit unecesary and that most of them didnt get to fight anyway. And its better to charge in turns to not get locked in cc. Also it was harder to get 9 mortal khorne units for the battalion.

    But like this is obviously not super competative army since I dont play with many of the great stuff in slaves. But as a 1 drop bloodmarked warband I think its pretty good at using the battalion buff and the extra command traits. I'll tell you how the tournament went laterz

  2. Hello!

    Im going to a tournament this weekend with slaves, what do you think about my list!

    I love the knights in this list and a big thing is when to use the mounted lord command ability (+ 1 hit) and to change who's general to always have the improved aura of chaos where you fight. With reroll 1's to hit and +1 hit and wound they can really wreck most things. The one drop helps when you need to be the one charging. I dont think I can win against the top lists but my goal is maybe 3 out of 5 wins.

    Allegiance: Slaves to Darkness
    - Damned Legion: Ravagers

    - Ghur

    Leaders
    Chaos Lord on Karkadrak (250)
    - Artefact: Gryph-feather Charm
    - Mark of Chaos: Khorne
    - Ravagers Command Trait: Master of Deception
    Chaos Lord on Manticore (280)
    - Blade & Lance
    - Artefact: Blasphemous Cuirass
    - Mark of Chaos: Khorne
    - Ravagers Command Trait: Eternal Vendetta
    Chaos Lord on Daemonic Mount (170)
    - General
    - Mark of Chaos: Khorne
    - Ravagers Command Trait: Bolstered by Hate
    Chaos Lord (110)
    - Reaperblade & Daemonbound Steel
    - Mark of Chaos: Khorne
    - Ravagers Command Trait: Favoured of the Pantheon

    Battleline
    5 x Chaos Knights (180)
    - Cursed Lance
    - Mark of Chaos: Khorne
    5 x Chaos Knights (180)
    - Cursed Lance
    - Mark of Chaos: Khorne
    5 x Chaos Knights (180)
    - Cursed Lance
    - Mark of Chaos: Khorne
    15 x Chaos Warriors (300)
    - Hand Weapon & Shield
    - Mark of Chaos: Khorne

    Behemoths
    Chaos Warshrine (170)
    - Mark of Chaos: Khorne

    Battalions
    Bloodmarked Warband (180)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 122
     

    • Like 1
  3. Could someone explain to me what the "Mark of the all-favored" actuly do,

    Do you Count as having all marks for the purpose of "Aura of Chaos". Gaining all the benefits for the character and units with marks around it.
    Or is it one or the other, meaning like, he only gives the aura or only gains the buffs for itself.

    And also, can a daemon Prince still "dedicate" itself to a god (while using this artifact). Since there is no talk about marks on the warscroll.
    Im a bit confused about this item, and I know the past itertation had a desingers commentary clearing things up, but this doesnt.

  4. This is one of the lists im thinking about bringing to a tournament, its very alphastriky and wont last very long if the battle goes long. 

    Allegiance: Slaanesh
    - Host: Seekers

    Leaders
    Lord Of Chaos (140)
    Lord Of Chaos (140)
    Daemon Prince Of Slaanesh(160)
    Daemon Prince Of Slaanesh(160)
    Keeper Of Secrets (260)
    Chaos Sorcerer Lord (160)
    - Runestaff

    Battleline
    5 x Hellstriders Of Slaanesh(100)
    - Claw spear
    30 x Daemonettes Of Slaanesh(270)
    5 x Hellstriders Of Slaanesh(100)
    - Claw spear

    Units
    15 x Seekers Of Slaanesh (360)

    Total: 1850 / 2000
    Extra Command Points: 3
    Allies: 0 / 400
    Wounds: 123

     

    so the plan is to buff the seekers with demonic power, and keeper command ability. Buff the daemon princes with lord of chaos command abiltys. Preferably get into combat turn one, strike with seekers first, and then chose them again after and let the princes use their strike first ability. And everything else runs forward, hellstriders could get into combat to debuff or just grab objectives. Chaos lords are mostly on objevtive duty, with their ability the revive as a spawn if they get shot.

    turn 2, buff the daemonettes with demonic power and keeper, try getting in to combat and fight twice! 

    well best case scenario, but this can happen on later rounds to, with seekers host its very easy to get the charges i want, but the problem is how fast everything dies. So it will probably be fast and deadly. But with breathtaker you can get some favorable fights against large units. I played alot of slaanesh but mostly i play 70-90 daemonettes , so this is something a bit faster and more fragile! I tried it once but it was against a gunline so it was a pretty easy win, since i got control of all objectives round one

    • Like 3
  5. How bad (or good) would this army be, i want a list that has few models and not so many different ones but still can win.

    Allegiance: Destruction
    Frostlord on Stonehorn (420)
    Frostlord on Stonehorn (420)
    Icebrow Hunter (140)
    Icebrow Hunter (140)
    4 x Mournfang Pack (320)
    - Gargant Hackers
    4 x Mournfang Pack (320)
    - Gargant Hackers
    4 x Frost Sabres (80)
    4 x Frost Sabres (80)
    4 x Frost Sabres (80)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 112
     

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