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Posts posted by Tzeentch
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What do you guys think about the following list? I'm going for something relatively fluffy (ie wood elves and treants) yet still effective.
It's basically a 6 drop that doesn't really care about going first or second. All your effective units can deepstrike, EG are quite tanky first turn, and Knight-Incantor can pop his scroll to counter either offense or defense depending on opponent's army. SoTT can provide support and capture distant objectives.
You have SotWx20, Knight-Azyros, and Spirit of Durthu as a really nasty deepstrike drop wherever they'll be most effective. Arch-Revenant + Kurnoth Hunters can be dropped at a critical objective, and with Emerald Lifeswarm provide a really really nasty roadblock.
The Aetherwings and Gyrocopters seem kind of useless and out of place. They were necessary for 12 units to meet the requirements for 1/4.
Any suggestions for improvement? Cheers
++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] ++
+ Leader +
Arch-Revenant [100pts]
Knight-Azyros [100pts]
Knight-Incantor [120pts]: 1. Lifesurge
Spirit of Durthu [300pts]: 1. Ironoak Artisan, 1. Spear of the Hunt, General
+ Battleline +
Eternal Guard [130pts]: 10 Eternal Guard
Eternal Guard [130pts]: 10 Eternal Guard
Eternal Guard [130pts]: 10 Eternal Guard
+ Other +
Aetherwings [40pts]: 3 Aetherwings
Gyrocopters [70pts]: Gyrocopters, Steam Gun
Kurnoth Hunters [380pts]: 2x 3 Kurnoth Hunters, Kurnoth Scythe
Sisters of the Thorn [130pts]: 3. Ironoak Skin, 5 Sisters of the Thorn
Sisters of the Watch [320pts]: 2x 10 Sisters of the Watch
+ Allegiance +
Allegiance
. Allegiance: Cities of Sigmar: Living City+ Game Options +
Game Type: 2000 Points - Battlehost
+ Malign Sorcery +
Endless Spell: Emerald Lifeswarm [50pts]
++ Total: [2,000pts] ++
Created with BattleScribe
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This game rules brother
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Hi everyone,
I'm considering getting back into AoS with the Living City army. I love the idea of combining Steam Tanks with the treants in a kind of tree-hugging free-for-all.
On the face of it it seems like there's some synergy between the wound regeneration and tanks, as well as the deep strike / command ability.
Are there any legs here? Any suggestions to make it better? Cheers!
++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] +++ Leader +
Branchwraith [80pts]
Cogsmith [60pts]
Lord-Ordinator [140pts]: Astral Grandhammer
Spirit of Durthu [300pts]
Steam Tank with Commander [230pts]
. Commander: 1. Ironoak Artisan, GeneralTreelord Ancient [260pts]
+ Battleline +
Steam Tank [180pts]
Steam Tank [180pts]
Steam Tank [180pts]
Steam Tank [180pts]
+ Other +
Gyrocopters [70pts]: Brimstone Gun, Gyrocopters
Gyrocopters [70pts]: Brimstone Gun, Gyrocopters
Gyrocopters [70pts]: Brimstone Gun, Gyrocopters
+ Allegiance +
Allegiance
. Allegiance: Cities of Sigmar: Living City+ Game Options +
Game Type: 2000 Points - Battlehost
+ Realm of Battle +
Realm of Battle: Battle: Ghyran
++ Total: [2,000pts] ++
Created with BattleScribe
AoS 2 - Ogor Mawtribe Discussion
in Destruction
Posted · Edited by Tzeentch
Is the all mounted Beastclaw list interesting to play? I love all the models but it seems like it might be a bit of a dull army, tactics and strategy wise.