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Tzeentch

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Posts posted by Tzeentch

  1. What do you guys think about the following list? I'm going for something relatively fluffy (ie wood elves and treants) yet still effective.

    It's basically a 6 drop that doesn't really care about going first or second. All your effective units can deepstrike, EG are quite tanky first turn, and Knight-Incantor can pop his scroll to counter either offense or defense depending on opponent's army. SoTT can provide support and capture distant objectives.

    You have SotWx20, Knight-Azyros, and Spirit of Durthu as a really nasty deepstrike drop wherever they'll be most effective. Arch-Revenant + Kurnoth Hunters can be dropped at a critical objective, and with Emerald Lifeswarm provide a really really nasty roadblock. 

    The Aetherwings and Gyrocopters seem kind of useless and out of place. They were necessary for 12 units to meet the requirements for 1/4.

    Any suggestions for improvement? Cheers

    ++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] ++

    + Leader +

    Arch-Revenant [100pts]

    Knight-Azyros [100pts]

    Knight-Incantor [120pts]: 1. Lifesurge

    Spirit of Durthu [300pts]: 1. Ironoak Artisan, 1. Spear of the Hunt, General

    + Battleline +

    Eternal Guard [130pts]: 10 Eternal Guard

    Eternal Guard [130pts]: 10 Eternal Guard

    Eternal Guard [130pts]: 10 Eternal Guard

    + Other +

    Aetherwings [40pts]: 3 Aetherwings

    Gyrocopters [70pts]: Gyrocopters, Steam Gun

    Kurnoth Hunters [380pts]: 2x 3 Kurnoth Hunters, Kurnoth Scythe

    Sisters of the Thorn [130pts]: 3. Ironoak Skin, 5 Sisters of the Thorn

    Sisters of the Watch [320pts]: 2x 10 Sisters of the Watch

    + Allegiance +

    Allegiance
    . Allegiance: Cities of Sigmar: Living City

    + Game Options +

    Game Type: 2000 Points - Battlehost

    + Malign Sorcery +

    Endless Spell: Emerald Lifeswarm [50pts]

    ++ Total: [2,000pts] ++

    Created with BattleScribe

    • Like 1
  2. Hi everyone,

    I'm considering getting back into AoS with the Living City army. I love the idea of combining Steam Tanks with the treants in a kind of tree-hugging free-for-all.

    On the face of it it seems like there's some synergy between the wound regeneration and tanks, as well as the deep strike / command ability.

    Are there any legs here? Any suggestions to make it better? Cheers!


    ++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] ++

    + Leader +

    Branchwraith [80pts]

    Cogsmith [60pts]

    Lord-Ordinator [140pts]: Astral Grandhammer

    Spirit of Durthu [300pts]

    Steam Tank with Commander [230pts]
    . Commander: 1. Ironoak Artisan, General

    Treelord Ancient [260pts]

    + Battleline +

    Steam Tank [180pts]

    Steam Tank [180pts]

    Steam Tank [180pts]

    Steam Tank [180pts]

    + Other +

    Gyrocopters [70pts]: Brimstone Gun, Gyrocopters

    Gyrocopters [70pts]: Brimstone Gun, Gyrocopters

    Gyrocopters [70pts]: Brimstone Gun, Gyrocopters

    + Allegiance +

    Allegiance
    . Allegiance: Cities of Sigmar: Living City

    + Game Options +

    Game Type: 2000 Points - Battlehost

    + Realm of Battle +

    Realm of Battle: Battle: Ghyran

    ++ Total: [2,000pts] ++

    Created with BattleScribe

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