vesco
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Posts posted by vesco
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16 hours ago, Lord Ein said:
Seems like I’m going for 3D print
That would be awesome, honestly i was not able to find any stl related to either old and new woods
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hi guys, do we have an ETA on the release of battletome ?
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12 minutes ago, IRifter said:
Yes you get the glades for free. The trade-off is the given artefact and command trait. So you cannot choose freely.
Battalions aren't useless. Getting another cp and artefact is huge. Look at the outcast battalion. Add a vengeful skullroot to that and you got a nasty Battleschock test for the enemy (rerolling successful battleshocks) and if a model flees you ad 2d3 on top. That's actually pretty powerful. Especially considering all the new forbidden power spells that give -1 to bravery
Yes i guess i just read the downsite of battalions (i'm pessimistic human being)
Man can't wait to build my army around the alpha strike style, since we had a huge update on numbers of attacks, rerolls hitting and wounding, always played my army very very defensively.
I really wanna try Dreadwood with spites, drycha, durthu, alarielle, arch revenant (hoping gw will make him available soon ) and kurnoth with scythes planning on make them run on battleshock phase -
I think that battalions are useless. For example why paying 100 point for Household in order to negate retreat ?
Am i wrong if i understood that oakenbrow,gnarlroot, heartwood, ironbark,winterleaf,dreadwood,harvestboon are free by just declaring which glade will u use ? -
So Kurnoth Hunters new Envoys of the everqueen does mean that they are always in range of the command ability.
Does it also mean that they can stay far away, like i don't know 15" from the arch revenant 'call to battle' command ability and stil gain the +1 attack?
Or do they must be 9" if arch revenant is not the general?
Also what happens to the units wholly within 12" from KH that are far away (more than 12") from the arch revenant ?
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19 hours ago, overtninja said:
I would guess not, since they are summoned, and thus not part of the battalion at the list-building step.
I could argued that with "Any number of additional SYLVANETH units" which states in Harvestboon Wargrove .. "additional" imho can be a summoned .
Although i have the same opinon as you guys have ...
An official answer should be given by GW
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5 hours ago, AaronWIlson said:
Had a successful day yesterday with Harvestboon, won a one dayer with 3 majors. Played against Sylvaneth mirror, Archaon Khorne and Nagash LoN!
Would you mind sharing the list ?
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hey all 😃
So what are the most used list ? i really feel like the lack of rerolling faile to wound or to hit is the real downside of this army -
On 9/24/2018 at 12:07 AM, LennyB said:
I'm curious about your list. I'm brand new to Sylvaneth and this looks like a list that I would like to run. I was wondering what you would think about running the Dryads units as one 30 and one 10. That would free up 30 points leaving 80. That is enough for 2 Endless spells which seems attractive. However, I was also thinking that if the Hunters were dropped to 3 instead of 6 then you (I) could take Drycha for 2K on the dot. No Endless Spells. What do you think? Not just limited to vesco obviously. . Thanks for the feedback!
Hi! I wont ever run 10 dryads it's too inconsistent also you get 10 from the bwraith.
i'm thinking about 20 dryads and 2 * 5 tree revenants for battle line freeing up 120 points... my tournament went pretty good, i won against FEC, got completely destroyed by Tzeentch, lost against Seraphon by just 1 points! I didn't played well againt tho still learning every spell and abilities from our battletome plus those new riegn's rules..
I do like my list but i need to use those 50 points left, in all my games i ended up having command points that i didn't use. -
24 minutes ago, AaronWIlson said:
Ahh sorry what I meant is I'd recommend putting Ranus on the Branchwraith instead of the TLA. Then dropping the Artifact from the Wych to put something on the TLA.
I'd then recommend putting verdant blessing on the Wraith, meaning you have the blessing on a 4+ and roused to wrath on a 6+. I'd throw regrowth on the TLA instead of blessing.mmmh seems interesting, i'd try that, thank you
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10 minutes ago, AaronWIlson said:
Like the list a lot vesco. I'd probably drop Ranus on the Wych, for a very reliably verdant blessing / roused and then put the 3rd artifact on the treelord,. Apart from that I like it Though I 'd probably spend your last 50 points on geminids rather then holding them, you already start with 2 from the batallions.
thanks! tla alredy has an artefact also i don't own malign sorcery so can't use endless spell
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This is my try list, hoping to get some comments and suggestions
Allegiance: Sylvaneth - Mortal Realm: GhyranLEADERS Spirit of Durthu (380) - General - Command Trait : Gnarled Warrior - Artefact : Ghyrstrike
Treelord Ancient (300) - Artefact : Ranu's Lamentiri - Deepwood Spell : Verdant Blessing
Branchwych (80) - Artefact : The Silverwood Circlet - Deepwood Spell : Regrowth
Branchwraith (80) - Deepwood Spell : Throne of Vines
UNITS
20 x Dryads (200)
20 x Dryads (200)
5 x Tree-Revenants (80)
6 x Kurnoth Hunters (400) -Scythes
BATTALIONS
Gnarlroot Wargrove (130)
Household (100)
TOTAL: 1950/2000
EXTRA COMMAND POINTS: 4
WOUNDS: 109
LEADERS: 4/6
BATTLELINES: 3 (3+)
BEHEMOTHS: 2/4
ARTEFACTS: 3/3
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On 8/31/2018 at 10:14 PM, scrubyandwells said:
Kind of jealous of the fellow who took Durthu and 18 Scythes to Northern Invasion. Not a fan of spam lists, but that's one of the more straightforward, strong Sylvaneth lists I've seen since they launched in 2016.
I'm interested in that list ;D could u tell me more about it
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2 hours ago, AaronWIlson said:
So my third test of Gnarlroot is going down this evening, I decided to change my original template as I was finding Drycha underwhelming and Hunters awesome., Having more Hunters offers me a little more Synergy also allowing me to have more units to return Hunters to. Here's my Gnarlroot MK2 list, going up against Nighthaunt this evening.
Treelord Ancient
Artefact - Ignax's Scales
Trait - Gnarled Warrior
Deepwood Lore - RegrowthBranchwraith
Artefact - Ranu's Lamentiri
Deepwood Lore - Verdant BlessingBrancwych
Artefact - Acorn of the Ages
Deepwood Lore - Throne of Vines30 Dryads
2 x 5 Tree Revenants2 x 3 Scythe Hunters
2 x 3 Bow HuntersGnarlroot
HouseholdI'll let you guys know how it goes
You are missing exactly 80 points 1920 / 2000 miht add another unit of tree or bwraith or bwych
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So does the Realm Walker command trait applies only to the Navigate Realroots ( allegiance ability ) or does it wok also with Spirit Path ability (TLA,TL,Durthu ability?) ?
Also can you use both of the ability on the same guy ? -
Allegiance: Sylvaneth - Mortal Realms: Ghyran
So this is my first list after GH18
LEADERS
Spirit of Durthu (380)
- General
- Command Trait : Gnarled Warrior
- Artefact : Ghyrstrike
Treelord Ancient (300)
- Artefact : Ranu's Lamentiri
- Deepwood Spell : Verdant Blessing
Branchwych (80)
- Artefact : The Silverwood Circlet
- Deepwood Spell : Regrowth
Branchwraith (80)
- Deepwood Spell : Throne of VinesUNITS
20 x Dryads (200)
20 x Dryads (200)
5 x Tree-Revenants (80)
6 x Kurnoth Hunters (400)
-ScythesBATTALIONS
Gnarlroot Wargrove (130)
Household (100)
Points: 1950/2000
Any opinion ? -
So about the kurnoth huter's 'Envoys of the Everqueen' ability how does it work with TLA's command ability?
Do they have to be within 10 inches from the TLA in order to measure the distance from them instead of the TLA?
Also, can i choose every kurnoth hunter unit or just once? -
3 hours ago, Samanar said:
Any thoughts on optimal weapon load out for different number of Kurnoth Hunters in 2.0? I'm thinking that Bows would stay as my top pick for 1st unit for that range threat. Scythes as 2nd and what goes after that?
You used to use bows to snipe heroes, now with the look out sir rules it's gonna be 5+/3+ so imo the order of weapon is
scythes > > swords > bows- 1
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From https://www.warhammer-community.com/faqs/#
FINALLY TLA'S silent communion range has changed! It was so confusing imho. Also bwraith now summons 10 dryads (wow), and kh ability got buffed, I think we can shine again.
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1 hour ago, Tizianolol said:
That's my list for 2.0 age of sigmar:)
TLA
+1 to save
ignore -1 rend
spell : regrowth
durthu
-1 to hit melee
bwitch
+2 to cast (lamentiri)
spell : wildwood set up
bwraith
spell : move wildwood ( song)
30 dryads
10 dryads
5 revenant
6 ****** hunters
household
gnarloot
bewind to summon ( I think on bwytch)
tot 1950
what do you think? 3 free command ability, big magic power . Bwytch with balewind and his spell got 18" range with +3 to cast .. Or better give balewind to bwraith?:)
still thinking if command abilities are worth, also you are not taking any order wizard is gnarlroot stil worthed?
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2 hours ago, Alexxk said:
You are right, some +for casting would be nice, but I think she is in a good position right now for 600 points with the free treelord/whatever, 3 casting and 3 unbinding. I guess Ill try to play her with a gnarlroot with loremaster and kill everything with her All the magic may be excessive though!
yeah loremaster is now 140 points and household+gnarlroot 230 so 20 points more than previous gh, i love gnarlroot too i hope to come up with a good list tho
AoS 2 - Sylvaneth Discussion
in Sylvaneth
Posted
Hello guys,
I've been out from this game for the last 2 years, and now i'm kinda back with a 1k points game.
I do remember to have all Sylvaneth units, could anyone point me to a 1000 points list please ?thank you