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WeAreTheNEON

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Blog Entries posted by WeAreTheNEON

  1. WeAreTheNEON
    WeAreTheNEON has upgraded the website http://wearetheneon.com and started a show on YouTube focused on casual conversation about narrative play in the Age of Sigmar. How to find narrative events, how to play them, and how to start your own!
    https://youtu.be/QinkFz8VbbQ
  2. WeAreTheNEON
    The Realms at War narrative event is coming up fast, and we’ve been watching the WIP progress of some players with their leviathans created especially for this event.
    Today, with 7 days left until RAW17, we’re going to feature WIP pics of 7 leviathans by 7 different players… in no particular order.
    This winner of last year’s coolest army, Bishmeister, is creating a rogue idol for his Forest Moonclan army:
    The winner of both best Aspirant and best Legend from RAW16, Alexander  Nygaård, is building this Leviathan:

    Chris Tomlin:

    Ollie Fox:

    Jonathan Pyke:

    Moarhammer:

    HobbyHammer! We thought we had secured a picture of his Glottkin in progress, but it turns out his leviathan is not the Glottkin but this beast instead:

    We’ll post more pictures in the coming days as we count down to the start of RAW17!
    And for more information about the event we recommend you check out the thread on TGA: http://www.tga.community/forums/topic/5582-events-uk-raw17-realms-at-war-2-leviathans-monsterous-arena-rules-added/
  3. WeAreTheNEON
    We are plotting our course through next year, and one thing we would like to add to our mission is utilizing the NEON blog and website to collect and promote a wide variety of narrative events and developments within the hobby. 
    To this end, we are adding a new weekly feature, our narrative of the week. Each Wednesday we will highlight an upcoming narrative event or post a retrospective with pictures taken during a one already past.
    Everyone in the NEO Network loves narrative play, but we also enjoy all aspects of our hobby, and we would like to see the hobby grow overall. We intend to include news and updates we feel inspired to share, but our main focus will continue to be on narrative play in the Age of Sigmar.
    And this week, with our first installment of our featured narrative of the week, we would like to share a retrospective of Realms at War "Legends" 2016. This will be the first of two parts, and next week we will collect some pictures and notes from the NEOs behind Realm at War Leviathans which is coming up in fewer than two weeks!
    Realms at War 2017 is fast approaching as anyone working on a unique leviathan or hunter model for this special narrative Age of Sigmar event could tell you. This will be a return of the popular Realms at War event launched last year by EATMingsFoote, a group composed of four "hobby-oriented nutjobs" with a goal to host the best narrative event in the U.K. which happened last year across a November weekend in Cambridge.
     

    The "Legends" event featured many new and dynamic elements. The first of which was the special warscrolls for each player's Aspirant. Players had a choice between 4 different warscrolls, the Commander, Ranger, Warlock, or Warrior. During the course of 6 different scenarios of varying size (skirmish, battles, and doubles) each Aspirant began to rise from a champion to become a Legend of the Realms.
    But it wasn't just the cool new rules for legendary aspirants in a progressive narrative campaign. The production of the player's pack and other resources created for the event were incredible. Check out this teaser video below, released to promote the event.
    https://youtu.be/4p5K0LLXZrk
    Another feature of the event were the connected gaming tables, each set of connected tables representing a landscape within a given realm... and the borders of these tables were not defined, allowing models to move from one game table to another. Not only were the tables covered in unique terrain created for this event but there were special rules for models interacting at each table.


    One of the NEOs responsible for RAW17 is Jimbo9jimbo, and you can read more about his reflections on last year's event in the interview he did with us for NEO of Note: September.
    If you aren't already following Jimbo9jimbo... well, it's never too late! Jimbo - @jimbo9jimbo Check out #RAW16 on Twitter for lots of great pictures from the event or the thread on TGA. And you should be following all of these guys!
    Steve - @tinracersteve
    Mitzy - @EATBATSMitzy
    Ming - @Thornshield

    But that was last year. The Realms at War 2017: Leviathans event is only days away! But we're going to save all of that for the second weekly narrative post coming up next Wednesday, October 25th, just before the event gets rolling.  But check out what players are building and painting for the event on Twitter.
    In the meantime, however, one of the battleplans for RAW17 has been leaked!

     
  4. WeAreTheNEON
    The NEON group started a blog with different members writing about different aspects of organizing a gaming event. We published on The Grand Alliance forum with a series of short articles featuring "how to" tips for planning and running an event, covering things like making sure you have enough terrain to getting your players registered. We wanted to keep topics generalized and not just specifically for the Coalescence global narrative event, and we wanted to provide some help for new organizers that may have never run an event before.
    In this series we will revisit some of those topics and consolidate the tips as a resource for new and experienced event organizers to plan better events. And these aren't just for narrative events! Many of these topics are relevant to almost any tabletop gaming event.
    One of the first and perhaps most important thing to do is find and secure a venue for the date of your event, and sometimes the date may be dependent on available venues. So, here's an updated article on how to find a venue.
    HOW TO FIND A VENUE
    Finding a venue is the most central task of planning for your event. The location where you run the games will determine how many players you can allow to register and if you need to charge an entry fee. If you already have a club space or a friendly local gaming store, the venue may be relatively easy, and you just need to reserve the space, confirm the schedule for you event, and then move onto other planning tasks. But here are some tips for finding an event venue.
    Club Space Or Local Hobby Store
    Confirm date and times with the proprietor.  You may have a couple tables in a local game store where you and some regular tabletop gamers gather every Saturday, but don't assume that space will be available for your event. There can be nothing worse than showing up and expecting to play all day only to realize the store is packed with MTG players on the weekend of a big release. Be kind to your local store proprietor and just make sure you schedule the space. Also, by getting the store involved they can help with promotion and you may find a few new players attracted to the event which will, in turn, build the community and create a larger pool of opponents. Confirm maximum limit for attendees. You might only expect the same handful of players you know to show up for your event, but considering wider promotion, especially for a global event like Coalescence, you should prepare to have more players show up, even unregistered players dropping in the day of the event. And nobody wants to risk a fire marshal showing up the day of the event in an overcrowded hall with gaming tables blocking fire exits. Determine rental costs and registration fees for players. Club spaces aren't free, and your club may already charge per head count for anyone using the space. If there is going to be a cost associated with playing in your event be sure you mention that to your players. If the club or store is going to charge you a flat rental fee for the space then divide it by the number of players you expect to participate to determine an entry fee. If you end up with more players paying the day of the event, then you can use the extra cash to order some pizza! Be careful about handing out extra cash to winners as prize money: in some locations this could be against the law. If a game store is hosting for free but wants to charge a fee that will be awarded as store credit to winners then make sure you understand how their procedure works, and even better if they will handle all the cash transactions so you can focus on running the event. Focus on promotion, etc. If you have everything arranged with your club or game store to host your event then you can focus your attention on attracting players and running an awesome event. Community Space
    Keep your mind open and look for options. If you don't have a club or game store, not all is hopeless. Check with community organizations or public spaces which can be reserved, like a public library or even a restaurant. There are community clubs with halls they often rent out for weddings, group reunions, dances, or even gaming events. Rental costs for a space could be expensive, and you should talk with the other gamers in your community how much each of them is willing to pay as an entry fee to cover rental costs. You could also check with your public library: many libraries have meeting rooms which are used by community groups and for special events and are usually free but prohibit an organization charging entry fees. Some restaurants or food service establishments may be open to hosting an event at a nominal or no rental fee, expecting the purchase of food and beverage by gamers during a usually slow afternoon to generate revenue. Talk with the proprietor to set expectations, letting them know tables and terrain will be set up. This could be a good opportunity to establish a relationship between your gaming group and a venue where you can host future events or even a regular gaming night. Confirm maximum limit for attendees. Like the club or game store, every venue has a limit on space and you want to set limits for how many players will attend. Determine rental costs and registration fees for players. Try not to put up your own money to secure a venue, although it may be necessary to sign a contract. Make sure the number of players you expect to attend, each paying an entry fee to play, is enough to cover the costs of the rental cost. If you have cash leftover you can always order pizza for everyone! Be careful about handing out extra cash to winners as prize money: in some locations this could be against the law. Work on a plan for tables and terrain. The trickiest part of running an event in a library or food service establishment or even a community hall is setting up tables and terrain. All of these venues usually have tables, but they aren't likely the dimensions you need. Check with the proprietor about the feasibility of bringing in gaming tabletops to lay across the tables in the space; there may be a concern of scratching or damaging tables in the venue. Try to keep it easy: sometimes putting 2 folding tables next to each other and then spreading a tablecloth across it can make an adequate gaming space and won't require you to spend a great deal of time setting up before and taking down after the event. Finding and scheduling a venue for your event is one of the most important parts of running a successful gaming event. Give it some thought and some planning before the date so you can focus on running and enjoying the day of the event.
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