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gyrex

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Posts posted by gyrex

  1. 20 minutes ago, Kugane said:

    I'm just afraid those castigators are going to do absolutely nothing. Perhaps you could upgrade them + 1 liberator unit to a unit of Judicators? Loving the gavriel tactic though :)

    I kind of need 50% of the units to be on the table. And 80 points clocks me right off at 2 extra CP.... thats the whole point ;)

    • Like 1
  2. So for a 1000pt campaign I 've been pondering sce lists ...

     

    With the info here I conjured a list that could wreck t1 charges constantly:

    Deepstrike gavriel, vandus +fulminators with 3 CP too boot on T1...

    Use 2 CP for gavriel's CA on fulminators and vandus. Then use 1 CP for vandus' CA in combat...

    Quickly calculating this means 8 attacks per fulminator model and 4+d3 attacks on  Vandus hammer and 7 attacks on vandus dracoths... correct? A

    Also 3 storm breaths prior to the charge. As a free bonus...

     

    Allegiance: Stormcast Eternals
    - Stormhost: Hammers of Sigmar
    Mortal Realm: Hysh
    Gavriel Sureheart (100)
    Vandus Hammerhand (280)
    - General
    - Mount Trait: pack hunter
    5 x Liberators (100)
    - Warhammers
    5 x Liberators (100)
    - Warhammers
    2 x Fulminators (240)
    3 x Castigators (80)

    Total: 900 / 1000
    Extra Command Points: 2
    Allies: 0 / 200
    Wounds: 48
     

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