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Posts posted by Caillum
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6 minutes ago, Roark said:
I've only been running two Priests lately as well, and it's been fine. It allows you to mix things up a bit, like having two scary guys, or amping the Mortals up with a Deathbringer.
If you only take 2 Slaughterpriests, you have a slot free to take Skarr. Great value for money, and he can generate quite a bit of Blood Tithe!
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Well, it’s out at last! 1200 points and nearly $900 Dollarydoos! Will be a pretty epic centrepiece model though. It’s begging for a Bronzed Flesh and a Killing Frenzy, but in practice it will probably rarely get fielded...
https://www.forgeworld.co.uk/resources/PDF/Downloads//Vorgaroth_and_Skalok_Warscroll.pdf
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Yeah, I reckon Tempest’s Eye is the best city for your needs. Kharadron, Dispossessed and Ironweld is the most Dwarf factions of any city (apart from Hammerhal). The bonuses are actually really good! The move bonus will help Dwarves a lot, and +1 to saves protects you against alpha strikes.
Bonus points if you give an Unforged the Thermalrider Cloak. It’s an Aqshy relic, and Tempest’s Eye is in Aqshy. With a 12” move (4” base, 4” from the relic and 4” for having Fly in TE) on the first turn, he might actually be useful!
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Maybe they could make them count as a Hero towards Depravity points.
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Smashed out the majority of a Path to Glory campaign last night. My mate Liam ran Ironjawz, with a Megaboss as his Champion, while I took a Spirit of Durthu. After watching the Rerolling Ones video series, we decided to randomly roll for everything. I got Gift of Ghyran for my Command Trait, the Jade Diadem for my Relic, and 5 Spite-Revenants. He got Brutish Cunning, Metalrippa’s Klaw, 2 x 5 Ardboyz and 5 Brutes.
GAME 1 - ALTARS OF THE GODS
With only 2 units, I knew I couldn’t auto-win by holding 3 altars, so I set up my 2-base Wyldwood between two of the altars. Durthu advanced pretty aggressively near said woods, and I kept my Spite-Revenants in the back, purely for Whispers in the Dark. Turns out they weren’t even required - Durthu is one scary ****** in combat! He single-handedly wiped out Liam’s whole force in a couple of rounds! 6 damage on that sword is just nuts (though mine is modelled with a spear).
POSTGAME: I rolled a Branchwych with Verdant Blessing, and Liam rolled Extra-heavy Armour for his Megaboss.
GLORY: Cail 3, Liam 1.
GAME 2 - THE SACRIFICE
Being an Order army, I had to pick a model to save from the sacrificial altar. My newly acquired Branchwych was the best candidate, so I had to go an extra game before using her! Once again, Durthu single-handedly wiped Liam’s force to a man, saving my Branchwych. Brutal.
POSTGAME: I rolled a unit of 5 Tree-Revenants, and Liam rolled the Intoxicating Rhythm reward for his Brutes (though he had no Warchanter yet to benefit from this buff).
GLORY: Cail 5, Liam 2.
GAME 3 - THE VENDETTA
After seeing Durthu’s destructive rampage in the last 2 games, Liam chose to sit back and make me come to him (away from my Wyldwood). Worked pretty well, until he rolled a double-1 for his Brutes’ charge (in hindsight, I realise that we forgot about his Eager for Battle Allegiance Ability). Durthu took advantage of this and wiped his army out. I must admit, by this point I was feeling super-guilty about his performance.
POSTGAME: I rolled the Overcome by Fury reward for Durthu, and he rolled the Intractable reward for his Megaboss.
GLORY: Cail 8, Liam 3.
GAME 4 - CORNERED!
Powering through the games! This time Liam had to get his Megaboss off the board before Death-Dealer Durthu put him in the ground... again. After a lucky double-turn, he succeeded in escaping! Durthu still smashed his Brutes to pieces as a matter of course.
POSTGAME: I rolled the Unnaturally Swift reward for Durthu, and he rolled a new unit - a Warchanter!
GLORY: Cail 9, Liam 5.
GAME 5 - THE MONOLITH
We decided that Liam’s Megaboss Gorbash wanted to create an effigy to Gork, so we played The Monolith. He castled up, rolled high for his monolith construction and prepared for the almighty destruction that was Durthu. The walking death machine went in and smashed a unit of Ardboyz. Liam charged with his Brutes and knocked Durthu down a few levels, who then fluffed all his attacks. He rolled a double-turn and got to 20 for his monolith, winning again!
POSTGAME: I rolled the Awakened Fury reward for my Tree-Revenants, and Liam rolled another unit of 5 Ardboyz.
GLORY: Cail 10, Liam 9.
At this point, we’re very close, so I don’t feel quite so bad about Durthu’s heinous butchering. Really solid unit, especially if you can buff him! Here’s a photo of him - I plan on utilising spears throughout the army!
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The argument on Facebook is a bit hilarious. I don’t think a lot of people ever read it as triggering a 2nd Roused By Magic roll, but there’s probably enough evidence to send it to GW for their opinion...
I bit the bullet and bought 4 boxes of Spite-Revenants for my Dreadwood list. Drycha has always been a favourite for me, so it is going to revolve around her Outcasts. I read the Josh Reynolds Eight Lamentations short story “The Tainted Axe” recently, and I really liked this quote:
“It is not Alarielle’s song that they hear, but a rather more primal melody, and darker by far, sung by one whose will is as tangled as the roots of this forest. You know of whom I speak.”
?
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I think that’s correct. Note that the only Allies you can take in a Free City Allegiance must be ones you can normally use as part of the city itself. Allies are part of the army, and a Free City army is made up of units with certain Keywords, so they must match up.
eg. in a 2k game, you can have a Greywater Fastness army with the Free Peoples Faction (opening up Battleline Demigryphs & Greatswords) and then take 400 points of allies from the following list: Stormcast Eternals, Ironweld Arsenal, Collegiate Arcane, Wanderers, Dispossessed. Finally, you only get to use the Order Allegiance Abilities (plus the Greywater Fastness bonus).
Also, new allies rules means only 1 in 4 units can be an ally, on top of the 20% of the points in Matched Play.
What city are you looking into?
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Over at Bolter & Chainsword, we have a annual donation drive. Works pretty well!
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AoS 2 - Flesh-eater Courts Discussion
in Death
Posted
Some points info for those who are interested:
Abhorrent Archregent 200
Abhorrent Ghoul King 140
Varghulf 160
Crypt Ghast Courtier 60
Crypt Infernal Courtier 120
Crypt Haunter Courtier 120
AGK on Royal Terrogheist 400
AGK on Royal Zombie Dragon 440
Crypt Ghouls 100/360
Crypt Flayers 170
Crypt Horrors 160
Royal Terrorgheist 300
Royal Zombie Dragon 300
Cadaverous Barricade 30
Chalice of Ushoran 40
Corpsemare Stampede 60
Cannibal Court (mega Battalion) 60
Royal Family 120
Attendants at Court 110
Deadwatch 110
Abbattoir 120
Ghoul Patrol 180
King’s Ghouls 120
Royal Mordants 120
Royal Menagerie 120