Jump to content

Ragnar72

Members
  • Posts

    88
  • Joined

  • Last visited

Posts posted by Ragnar72

  1. 16 hours ago, Ganigumo said:

    There are 13-14 old human kits in the current range, across 20 warscrolls, and the new cities book has exactly the same number of warscrolls.

    • Crossbowmen - Squatted for warhulk

    Preview said 54 warscrolls.  Do you really think they make new rules (aelf and duardin orders,.. see preview) without any new models for aelf and duardin. There are some of those boxes without any round base packing so far,…. still hoping for 1 or 2 boxes each

  2. 1 hour ago, acovarru91 said:

    Thanks for those who answered my question!

    I have another question. Assuming I only have one box of Skullreapers/Wrathmongers to build, which should I go for? Any tips for mandatory mortal units to bring?

    Its easy! Buy another one and build both. Otherway it depends on your list. Need buffs for other units, take the wrathmongers. Need a damage dealer. Build the reapers. I have 2 units of reapers and one mongers in my mortal army.

     

  3. After watching the battle report:

    - mangler squigs , after charging, they they a dice for every model in a unit 1“ away. For every 4+ its a mortal wound.

    - somehow the new hero can buff the hit rolls of squig units. For every 6 its a mortal wound

    - squigs affected by the moon can run and charge

    - boss on big squig had rend 2 and made 3 dmg after charging ?,?

     

    • Like 1
  4. 15 minutes ago, Jaskier said:

    Man reads book is up; both of Drycha's bug profiles have been streamlined to 3+ 3+ -1 Rend, and her Talons are also 3+ 3+ -2 2D but now only have 4 attacks. However...she no longer degrades at all! She also gives +1 to wound instead of re-rolls 1s to Spites now. The range of her Flitterfuries dropped to 12", but given the other buffs and the faction she's in, I think it's ok - it will undeniably make it harder for her to snipe heroes from afar, but her overall output is way up and not degrading means she doesn't lose a lot of output quickly like she used to. She's also a Warmaster like the Lady of Vines. Overall, I'm very happy with her! 

    Only 4 attacks att all ?

     

  5. 3 hours ago, Mxxaxxg said:

    I think Severith has the potential to be an interesting and fun model but can someone explain to me how say FEC or nurgle could ever kill it?  Keep in mind these factions will likely not be able to get any spells off either.  

    They can shut down the board to keep the fox from moving away and the charge him?

     

  6. Anywhere in the rulebook or the FAQs was an explanation regarding the different moments in the phases during a turn. ( beginning of the phase,..  end of the phase,..)

    I am not able to find it anymore, can anybody tell me, where this rules clarification was written. Thanks!

  7. 26 minutes ago, Kurrilino said:

     

    Would you guys for the love of god tell me where the Varanguard hype is coming from ???

    3 guys get 18 attack with enscorcelled and cause 12 hits then 8 wounds. Against a 4+ unit it's roughly 6 wounds going through.

    After 30 reavers hit back there are no Varanguard left. And the meta is hordes right now.

    Same with lance. 9 attacks 6 hist 4 wounds, 3 wounds going through makes 9 wounds.

     

    Archaon gives +1 to hit, mark of  khorne reroll 1 to hits and +1 to wound , host of everchosen six circle +1 to damage on the charge.

    and they can fight twice once per battle.

     

    so on the charge, they will do around 26 damage, before they receice some damage and then fight again.

     

    but you only have 3•3 plus Archaon on the table,....

     

×
×
  • Create New...