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Fiddybucks

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Posts posted by Fiddybucks

  1. On 3/31/2022 at 9:18 AM, Fert said:

    Krondspine Incarnate in KO army...  Bind it to an Admiral in ironclad with company.  -2 to hit (net -1 of course), +1 to armor save, and 5++ shrug.

    The unknown is if the incarnate starts on the board or can it be "unleashed" in the hero phase... Zilfin hero phase fly high, drop it in enemy lines, stack on its all-out-attack aura, and profit?

    Also... y'all get any of them white dwarf leaks?

    Edit... Admiral in zilfin sucks for his forced command trait...

    Make khemist General to avoid command trait and take collector

  2. On 1/30/2022 at 7:42 AM, Jmason said:

    Did anyone notice the reduced movement from the standard 6” for an ogor to 5” on this guy? Could this be a bellwether of what’s coming for the rest of the army if there is a new battletome? With the smaller board size I wonder if this could be a change that is coming up…

    It could be because he is slowed down by the gnoblars and the monkey. But we really don't have to worry about warscroll changes any time soon since destruction don't have a tome on the roadmap and I'm pretty sure gits will get theirs before us. Maybe we will get a wd update though.

  3. 7 hours ago, Schauer said:

     I would drop Hrothgorn down nearby that bubble to get the 3d6 charge to with hopes he can land the charge and be next to the mournfang to issue Rip and Tear. 

    ...

    Anyone have ideas on what you would maybe change up in this that I might be missing?

    Major issue is hrothhorn is winterbite, so he can't issue the rip and tear command, maybe replace with a regular hunter that way you will have the command trait as well. 

  4. 5 hours ago, Freejack02 said:

    Trying to help a friend brainstorm an army - has anyone thought to try lots of Gorgers with Kragnos? Basically just relying on Ambush deployment and the 3D6 charges (natively rerolled) to crash in for as many mortals as possible? MSU Ogors sounds odd to me, but for only 80 points they seem good enough to mass and crash. Good chance there's not enough available points to make it worthwhile though. 

    Also I'm not 100% on how the mortal-wounds-on-charge allegiance ability works, they are locked into the 6+ roll without a way to improve it right? 

    Thoughts?

    The main issue I see is if everything is in reserve kragnos has a pretty big target on his chest, and if he dies to a 1 drop alpha the list falls apart. 

    • Thanks 1
  5. On 12/17/2021 at 11:26 PM, Mutton said:

    Anyone else notice the App has Orruk Warclans trolls as allies?

    Yeah it's been noticed since the app officially came out. Unfortunately it isn't recognized by most people because our official allies are gloomspite gits trogoths. We probably won't see orruk clan trogoth allies until June with ghb2022.

  6. 22 minutes ago, Schauer said:

    Rules Question here as I journey into the generic ogor traits and artefacts. Currently looking at Arcane Tome + Touched by the Everwinter to make a do-it-all stonehorn lol. Did come across a particular butcher trait though that might be possible to pull off

     

    So the generic butcher command trait Spell-Eater: Each time this general dispels an endles spell, it may heal any wounds allocated to it. If no wounds were allocated to this model, it may increase its wounds characteristic by 1. Additionally, each time this general dispels an endless spell, they can cast 1 additional spell that phase


    If I dispel an endless spell in my opponents hero phase, do I gain the ability to cast a spell myself?

     

    I doubt it works like I would want it to but I think it would be hilarious to take a two butcher combination where one drops down a low cv endless spell like burning head so that in my enemies hero phase I dispel it so I can cast a spell in their hero phase which would 100% be voracious maw. 

    Raw it works, rai probably not, but it hasnt been faqed and its not very op.

     

    burning headwouldnt work because it goes away after it moves.

    i wrote up a list that waslike 2 butchers 2fire eaters and flosh with  tome and cogs, spell portal and barrier. 
    msu iron guts as bl. Butcher had wl trait +2 dispell artifact

    never put it on the table, but could be fun. Might be able to 2-3 with it lol

  7. 6 hours ago, Firefrog said:

    If you check the base size FAQ you will see that Fatemaster is listed as 60mm, the store has so many things wrong, well wrong, not always up-to-date :)

    the base chart hasn’t been updated since December. The same thing happened with the butcher. He used to be on a 40mm base and the web store updated to say he comes with a 50mm base then a few months later the base chart was updated to 50mm.

    you can mount your fatemaster on either base it’s up to you. I mounted mine on a 40 and built a 60 to slot him into incase I use him before the size is updated.

  8. On 3/17/2020 at 11:41 AM, Alan Mandelson said:

    Sunclaw battalions require an Oldblood on foot (not keyworded in the battalion) or a Sunblood. It would be nice for and Oldblood on Carno to be in that battalion as the benefits would be great for the unit bad sadly not available.

    You can use either old blood because carnosaur is a subheader. 

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    BE2ED0D2-103F-4E4E-9476-753D365BF232.jpeg

    • Like 1
  9. 4 hours ago, Sumanye said:

    Oh yeah, that is a good catch.  Not sure why I thought it was 32mm.  Well, I guess I need to rebase mine!

    Before you rebase you may want to wait. I predict a new base size for fate master when the do the new size chart in a couple months

    7E4A9A6D-07D1-411B-8C53-5EB57365A7E4.jpeg

  10. 2 hours ago, Forrix said:

    My understanding though is that they still have to adhere to the 1 in 10 rule so you could only bring them back if you rezz'd 10 models or if the Icon Bearer would be the 10th model added to the unit.

    Since you are returning slain models with life swarm/ fold reality/ multitudinous host you can return the icon bearer even if 0 pinks are left.

     

  11. 18 hours ago, Sacrednikki89 said:

    Balewind Vortex is unavailable for purchase and I'm thinking of making my own, one little downfall, I can't see the Footprint online, I can see the height of the tornado but the base? Nowhere to be seen.
    Anyone know that off-hand?

    Problem with the vortex base is it’s not a perfect circle. Not sure how TOS would rule a stand in. I’ll measure mine when I get home and post it 

    0F851F4E-1568-43EC-8A29-552A184E2FB0.jpeg

  12. On 2/16/2020 at 10:23 PM, NJohansson said:

    Just out of curiosity - where in the FAQ (good to know if the argument comes up)?

    Q: If I add units to my army after a battle has started, and
    my army has an allegiance ability that adds a keyword to the units in the army, is that keyword received by eligible units I add to my army after the battle has begun? For example, if I have a Stormcast Eternals army and use the Stormhosts rule to give all Stormcast Eternals units in the army the Hammers of Sigmar keyword, would any new Stormcast Eternals units that I add to my army get the keyword? By the same token,
    if an allegiance ability has a spell lore that grants a spell to Wizards in an army, do Wizards that I add to the army that have the appropriate allegiance gain a spell?
    A: Yes to all questions
     

    page 10 of designers commentary 

    • Like 3
  13. Horrors were recently changed to be one unit (like 40k) horrors start as pinks, split into blues and split into brims so for every pink you are going to want 2blues and brims, unlike 40k these are “free” you can buy blues or brim units at a discount. 

    if you have a loc , pinks (with their blues/ brims) flamers, exalted flamers. I would recommend eternal conflagration change host.  
    you can sprinkle in heralds, changeling and blue scribes.

     

    loc

    20 pinks (BL)

    3 flamers(BL)

    3 flamers (BL)

    exalted flamer (1-6)

    4x (blues, brims, screamers, flamers, exalted flamers or heralds) 

    Should be pretty fun until it gets nerfed lol. 

     

     

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