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Fastbear

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Posts posted by Fastbear

  1. Wooo! Ironjawz hype!! I just took a small 2 day event 2 minors and 3 majors with my ironsunz list.

    List and a small summary inside.

     

    LEADERS Orruk Weirdnob Shaman (110)
    - General
    - Command Trait : Master of the Weird
    - Artefact : Shamanic Skullcape
    - Lore of the Weird : Da Great Big Green Hand of Gork

    Orruk Warchanter (110)
    - Artefact : Aetherquartz Brooch
    - Warbeat : Killa Beat
    Orruk Warchanter (110)
    - Warbeat : Killa Beat
    Orruk Warchanter (110)
    - Warbeat : Get 'Em Beat UNITS
    15 x Orruk Ardboys (270)
    15 x Orruk Ardboys (270)
    6 x Orruk Gore-gruntas (320)
    - Jagged Gore-hackas
    6 x Orruk Gore-gruntas (320)
    - Pig-iron Choppas
    3 x Orruk Gore-gruntas (160)
    - Pig-iron Choppas
    BATTALIONS
    Ironfist (160)
    ENDLESS SPELLS / TERRAIN / COMMAND POINTS
    Extra Command Point (50)

    Played DoK in shifting objectives, i had no experience against this so i gave him first turn and my weirdnob got snipet by morathi because i didnt know that she had 36"range on spells

    My turn 1 i managed to claim both flanks with 1 unit of Gore gruntas and 1 unit of ardboys. and i went for the 3 pointer in the middle aswell right infront of his 30man unit of witch aelves and two units of 10 sisters of Slaughter. I charged 1 unit and wiped them, the he tells me he can pile in 6" and he denies me the objective. Finished Battleround 1 and i already made two gamebreaking mistakes. 

    I win the prio for BR 2 and gets the 3 pointer on the right side where i have 15 ardboys.  He wipes my Gore gruntas and let me experience the horror of fully buffed witch aelves.

    His turn 2 he transforms Morathi and tries to contest the right objective but he gets counter charged by my backup 15 ardboys, we grind.

    Br 3 objective goes left where i have 6x Gore gruntas.

    i win pro, i leave the objective and i go to the centre because he opened himself to a charge on his cauldron of blood. Because i split attacks it survives with 1 wound left.

    His turn he wipes 1 unit of ardboys exept for 1, i make it stay with inspiring presence he retreats his cauldron and and piles witchelves into Gore gruntas in the centre.

    Br 4 objective stays left and he wins pro. He takes the now empty left with some doomfire warlock and locks down the rest of the Gore gruntas in the centre.

    In my turn i manage to fight the rest of the witch aelves in my hero phase with mighty destroyers. 4 survive. I activate again with my warchanter who has to take kill them so my Gore Gruntas can reclaim the left side. Warchanter killed them exactly. i score the left side and we made a draw. But because we played chess clocks and he timed out while i still had 20 minutes the score got adjusted to a minor win for me. Super intense game that felt lost from the first battleround.

    Game 2 i completely crush a medium skaven list in 1 turn with teleporting ardboys and two Gore gruntas that charge across the board. He concedes turn 2 

    Game 3 was sadly a buy because of uneven amount of players and i score a minor win. I was supposed to play scorched earth, a battleplan that i feel i'm favored with both teleporting and super good mobility.

    Game 4 Completely crush a medium fireslayers list in Battle for the pass. By BR 4 i have a 15 to 6 point lead and i manage to score his base objective even though we are both almost tabled he has gotrek running around and killing 9 Gore Gruntas and and a warchanter in 1 turn. But its too late to catch up.

    Game 5 I play stormcast on Better part of valour. I take turn 1 and completly claim almost the entire board, but with charges i manage to open up small holes for his Incantors and small units of liberators. His turn he kills my weirdnob and manages to do little else. I win turn 2 by burning all the objectives. Had he taken the priority he wound have burned mine.

    Kinda ****** sumary of the games, there were ofcourse alot more important stuff and small manouverings that ended up giving me the wins. But still i feel like the raw output of ironjawz and the crazy mobility makes it a great army and super fun to play.

     

     

    • Like 5
  2. 8 hours ago, Malakree said:

    Quick note, I managed to ****** up the copy paste (I was knackered last night). I was big waaagh! With Big G as the general (corrected it).

    A little bit but the only unit which isn't a threat with +1 damage is the 5 ardboys, even a unit of 10 or the block of 5 will mince stuff with it.

    My biggest issue came down to how slow the army is without mighty destroyers, brutes limping across the battlefield being mopped up after the game is over etc. The only way I'd play big waaagh! Over IJ is if I was running a true hybrid list.

    Honestly my biggest complaints were the 15 brutes rather than spells etc. I'd swap them out for 6 more GGs and possibly even another unit of 3. My next list will probably be something like this.

    Allegiance: Ironjawz
    - Warclan: Ironsunz
    Mortal Realm: Hysh

    Leaders
    Orruk Warchanter (110)
    Orruk Warchanter (110)
    Orruk Weirdnob Shaman (110)
    Megaboss on Maw-Krusha (460)
    - Boss Gore-hacka and Choppa
    - Artefact: Sunzblessed Armour
    - Mount Trait: Weird 'Un

    Battleline
    6 x Orruk Gore-gruntas (320)
    - Pig-iron Choppas
    6 x Orruk Gore-gruntas (320)
    - Pig-iron Choppas
    10 x Orruk Ardboys (180)
    10 x Orruk Ardboys (180)

    Battalions
    Ironfist (160)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 133
     

    2 big blocks of GGs, cabbage, weirdnob (maybe as general with 2 spells?) Hand of gork. I don't think you can overdo it on GGs they are just that good.

    This was my previous list exept i ran Gruntas in 2 units of 3 instead of the one 6. In the end i just scrapped megaboss for more Gore-gruntas. I think i under used warchanter buff on Cabbage, but still 15 wounds against 45. Still a super nice list to play!

  3. 15 hours ago, Malakree said:

    @Fastbear I'm also finding that the standard cabbage is mediocre. I really like big g though. The MW output and ability to knock down cover is really nice.

    Fyi you can only use 1 of each warbeat each turn just in case you missed that.

    Is your shaman running the double cast ability? If so grabbing wrath of gork and having a unit of 5 and a unit of 10 ardboys gives you the 2 extra dice but also gives you the small unit for home objective protection.

    Definately looks solid though, those units of 6 ggs are evil with the +1 dmg! I'm looking at getting a 3rd Warchanter and running a Gorefist with big g 😁

    On the warbeats i just figured that the healing warbeat is pretty bad, especially without the cabbage. So i just prefer to have more options to where i send the plus to hit.

    Shaman is running the 2 plus to cast, not the double cast. Casting hand of gork on a 6up isnt as reliable as i would like so i opted for a 5 up instead.

    I'm still trying to work the unit sizes. Could do 15,10,5 on the arboys and 9,6 on the Gore Gruntas.
    Another option is to run the doublecast on the shaman, and run 5 ardboys less and play geminids instead.

    But i will do some more play testing with this list and figure out what adjustments i would like to do. 
     

  4. So i'm playing a tournament next week. Been having good success with the new ironjawz so far. Maw Crusha has been a part of the army from the start but is almost always outclassed by Gore Gruntas in my Ironsunz lists. So this is the best list i can muster in Ironsunz so far and what i will be playing.

    Game plan is to buff up and teleport 15 ardboys to the frontline of the enemy to take out screens unless he shows any openings. With 2+ to cast on my general Weirdnob this should be pretty consistent. Gore Gruntas will follow up behind and be in position to either charge or counter charge weather or not i get the second turn or not.

    while putting on huge pressure i will secure objectives in the back with Gore Gruntas and ardboys while playing reactively to opponents positioning always looking for openings to chuck the last ardboys in.

    Allegiance: Ironjawz - Mortal Realm: Hysh - Warclan: Ironsunz
    LEADERS
    Orruk Weirdnob Shaman (110) - General - Command Trait : Master of the Weird  - Artefact :  Shamanic Skullcape  - Lore of the Weird : Da Great Big Green Hand of Gork
    Orruk Warchanter (110) - Artefact :  Aetherquartz Brooch - Warbeat : Get 'Em Beat
    Orruk Warchanter (110) - Warbeat : Killa Beat
    Orruk Warchanter (110) - Warbeat : Killa Beat
    UNITS
    6 x Orruk Gore-gruntas (320) - Jagged Gore-hackas
    6 x Orruk Gore-gruntas (320) - Pig-iron Choppas
    3 x Orruk Gore-gruntas (160) - Pig-iron Choppas
    15 x Orruk Ardboys (270) - 2 x  Gorkamorka Banner Bearers - 1 x  Gorkamorka Glyph Bearers
    15 x Orruk Ardboys (270) - 2 x  Gorkamorka Banner Bearers - 1 x  Gorkamorka Glyph Bearers
    BATTALIONS
    Ironfist (160)
    ENDLESS SPELLS / TERRAIN / COMMAND POINTS
    Extra Command Point (50)

     

    Tournamentlist.pdf

    • Like 2
  5. I'm playing around with the idea of a Big Waagh list with Ironjawz. Battleplan will be to send inn 20 ardboys turn 1 with hand of gork and commit the rest turn 2 with 1+hit and  1+wound armywide from big waaagh battletraits. Simple and Hard

     

    Allegiance: Big Waaagh!  2000 points

    LEADERS
    Gordrakk the Fist of Gork (540) - Mount Trait : Wierd 'Un or Big 'Un
    Orruk Weirdnob Shaman (110) - Lore of the Weird : Da Great Big Green Hand of Gork
    Orruk Warchanter (110)
    Orruk Warchanter (110)
    Orruk Warboss (140) - Great Waaagh Banner

    UNITS
    9 x Orruk Gore Gruntas (420) - Pig-iron Choppas
    20 x Orruk Ardboys (360)
    10 x Orruk Ardboys (180)

    ENDLESS SPELLS / TERRAIN / COMMAND POINTS
    The Burning Head (30)

  6. I'm having a discussion with my group whether or not gordrak can take a mount trait. From what i read, mount traits are seperate from command traits and artifacts of power. And it is not stated anywhere i can find that you cannot do it. What are your thoughts on the matter?

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