Stonehorn
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Posts posted by Stonehorn
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22 hours ago, Ejecutor said:
I do it mainly because when I get it from GW it is themed for AoS rather than standard/ generic terrain. If you know any other company that has AoS themed terrain, please send me a link!
I mean, what themes? Theres terrain out there to fit every realm. Just paint to fit. What are you looking for, I’m sure I can point you to something.
I’m not personally a huge aos guy, I play CoS, but I’ve played twice in the last year. All of our gaming here is Fantasy/Old World (9 games in, and a tournament coming up two weekends from now) and the odd historical game and has been for decades, so I don’t care about that, but aside from endless spells, GW doesn’t make any special terrain. If GW makes it, you can get a nicer version printed elsewhere. GW terrain mostly isn’t nearly as good as other places. GW’s chinese made terrain is their worst product imo.
and almost every town/city has a 3d printing service if you want printed terrain and don’t have an fdm printer of your own. Frankly, a printer was the best decision I made for terrain, it saved me thousands. My game room has 4 tables, and I have at least a dozen terrain setups. Currently painting a Sphinx and statues for my desert table.
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16 hours ago, mimozine said:
does anyone know if they are gonna re-release any of the old terrain kits? or maybe even some new ones? im sick of there being no fortifications with aos, in fact i think every race in aos must be descended from hobbits because nobody seems to dwell in buildings above ground.
There are a hundred companies that make much nicer terrain, cheaper than GW.
honestly, I’ll never understand why people buy GW terrain.
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On 8/16/2023 at 8:16 PM, Doko said:
-double turn removed(end of games won by luck)
-shooting units cost reduced a 30%(they are overcosted now due to the chance of double turn and get two turns of free shooting)
-magic phase changed to after move
-get objetives changed from numer of models to number of wounds(now monsters and multiwound models dont feel useless)
-monster get a increase of 40% in their wounds(not behemats because they have the wounds per points that the others monster must have)
-range of melle weapons deleted and changed to attack two ranks in melle
-foot heroes with less than 7 wounds can go inside one unit and figth together
-the battletactics and strategys from diferents books deleted and everyone only can use the same from the generals(more balanced)
-mortals wounds removed from every army and unit and it is only some special as from magic or breaths of monsters
-free sumons deleted,bring back models died is ok but only bring units free is umbalanced
-can spend some extra points in each unit to upgrade it(style to fantasy,so we can get to 2000 points without do tetris)
-removed the penalty for double 1 on spellcastings stoping the hero of cast more spells(its stupid and only a huge penalty to models overcosted as nagash)
I like a lot of these.
can I add a S/T wound system? Because I enjoy the game, but I hate how wounding works. A human shouldn’t wound a goblin and a dragon on the same roll.
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Im a new old listener from the earliest days of the show, way before end times, (Harrison was like 8-9 back then) and when I listened there was a totally different Chris. I was just wondering if Dave has ever given any updates on what he is up to? Has he ever guest hosted? When did he leave?
Edit: May have posted in the wrong forum
Warhammer - The Old World
in Warhammer: The Old World
Posted · Edited by Stonehorn
You can’t say it’s nerfed when it’s a new edition. It’s not nerfed, it’s totally new, and every army is weaker than 8th. And it’s a damn good thing the game is toned down across all armies. Nerfs happen throughout an edition. Saying an indexed edition has a nerfed army completely misunderstands what a nerf means.
10 games in, 11 will be tonight, and this is easily the most balanced edition ever.