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ArcLight

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Posts posted by ArcLight

  1. 4 hours ago, Matrindur said:

    Adepticon06 AoS Ossiarchs Image1Adepticon07 AoS Soulblight Image1image.png.e72c7546f739aa08f9c1fa7176caaaad.png

     

    I have to admit I'm disappointed that the Soulblight hero sounds like they are another named character in a battletome already full to the brim with them, and which is one of the few that actually feels lacking in generic hero options compared to the number of warscrolls in the book.

    Having said that, she does look fantastic though.

    • Like 5
  2. 1 hour ago, MitGas said:

    Well, while most of it is explained, there are lots of things were people have to make educated guesses that can change a lot of the details. Also, I don‘t think you should need to watch deep-dives into the lore to get a proper understanding of it, that‘s just not in the best interest of most players and thus in a way bad storytelling.
     

    E.g.: why is queen yarnham both alive in chalice dungeons and dead in the hunter‘s nightmare? What is the moon‘s presence/flora‘s ultimate goal other than killing other great ones - which is a stupid motivation as it can‘t kill formless odeon/mergo anyways? Why is ebrietas mourning rom or what appears to be rom? The particular state of the nanny was also a point of discussion to many. And then there‘s Mergo too. 
     

    if the old hunters was all about kos (or some say kos‘m awoooooooo) and its dead child, making the main story about odeon‘s kiddy mergo blends stuff together too…
     

    lots of people even get confused when it comes to the main human background characters, their teachings and functions. E.g. Wilhelm, Micolash, Ludwig… while I think that particular point is pretty clear, people still struggle to make true sense of it. The whole limbo aspect/multiple timelines doesn‘t make it easier for new players to get it all either. 
     

    I love Bloodborne but its storytelling is convoluted at best. There‘s like a 100 pages pdf to explain the story and that isn‘t even fully correct -  I think I got it but it took me a few playthroughs and reading lots of theories to really put it together. Not sure your typical gamer cares for that.
     

    what it does do is make you think about it more than you otherwise would.

    but it‘s like the whole godwyn story in elden ring. Yes, most of it can be put together but some things will stay educated guesses unless they confirm it. E.g. face below stormveil which likely is just deathroot imitating his actual corpse… anyways, my point stands. A couple more definite answers would help players to appreciate it even more without being annoying due to overexposition.
     

     

    That's fair, there's definitely a lot of detail that is 'confirmed only in the sense that people have made educated guesses that make sense and fit with the other lore. I agree on the vagueness in Elden Ring and I think there's a lot there left to be explored. It'll be interesting to see what the dlc covers or expands on.

  3. 53 minutes ago, MitGas said:

    Yeah, so all your characters act strangely, die at the end of their story and the basic story can only be put together by reading item descriptions? 😂 

    I think FromSoft really needs to work on their actual storytelling. It‘s cool to not state everything bluntly and it‘s nice to have an actual game instead of cinematic games like God of War but I feel like they‘re venturing into the other extreme to a point where people think the „story“ sucks and only the general worldbuilding rocks. Bloodborne left many questions people still can‘t answer, same with Elden Ring. 🤷🏻‍♂️
     

    I did love those two games though (Demon Souls was weaker, planning to go for DS3 soon) but it‘s frustrating to be this vague, especially if the story doesn‘t need to hide itself. And yes, I know Miyazaki‘s argument for it …and fundamentally disagree with it! 😇

    Bloodborne is actually one of the least obtuse of the games and has been dissected pretty thoroughly by this point. What are you thinking of that people haven't been able to answer?

    (Apologies for going a bit off topic, this just happens to be my favourite topic!)

  4. 5 minutes ago, Matrindur said:

    As far as I can see the two Skinks use different arms (and staff), legs and heads so as long as there are also two torsos inside you could build a Starseer with the seated Skink and use the standing version as a Skink Priest on foot

    You can bet on there only being 1 torso to prevent exactly that!

     

    Definitely an unexpected model though, as others have said this could mean an even larger release than expected - very exciting!

    • Like 4
  5. 1 hour ago, RileyArlic said:

    I'm keeping my expectations low. Kroxigors and Cold One Riders and little else.

    If we do get more, I'll be delighted, just not counting on it. 

    I think the curious thing is that out of all of this so far the only genuinely new thing we've had revealed is the Raptadons. Normally GW prefer to introduce more new things rather than just update old things, so hopefully we do get at least one new thing.

    Plus, keep in mind that for the next few editions we'll likely get little more than foot heroes in 4th or 5th, so things like saurus leaders on foot or somesuch will likely come much later XD

    In regards to the new units vs refresh of old units, it's useful to compare to Soulblight and Slaves to Darkness as they're similarly large scale refreshes of Fantasy armies.

    Excluding the Cursed City related special characters, Soulblight only got 1 new unit (Vengorian Lord) alongside a significant number of updated sculpts for existing units. S2D also saw mostly updated sculpts - just the Ogroid Theridons and the special character alternate build for the mounted lord were new units.

    Essentially, I wouldn't be surprised if the Raptordons were the only new unit, with maybe one more surprise new character/monster.

    • Like 2
  6. 36 minutes ago, Vasshpit said:

    Interesting and logical take on why the last two band warcry box, nightmare quest, may in fact be kruleboyz 😀🤗 and vanguard stormcast. presumably in the new thunderstrike armor and proportions. 

    🤘🤪🤘

     

    The suggested rumor engineimages.jpeg.979f705b3573a204490d3a544be6b43b.jpeg

    Has me worried that if it is kruleboyz the only models with talons are... the hobiest of grotz... 

    We shall see!!!

    Oh and if it is stormcast vanguard, geedubs, please position their hand crossbows the right way. 😄

    I just can't imagine them doing the first 3 boxes with Nurgle > Tzeentch > Khorne, then not doing Slaanesh in the 4th one.

  7. 4 hours ago, Ogregut said:

    The next box in May is the final one of this season so maybe next season sees it set inside the ship. 

    Personally, I don't see that happening as it limits the use and appeal of the terrain. 

    I could see the next season of Underworlds set inside a crashed lizard an ship which is semi sentient and tries to kills anyone who wants to plunder its secrets. 

    They could also be aiming to tie the proper discovery of the ship / delving into more closely with the timing of the Seraphon battletome release itself. 

    • Like 1
  8. 20 minutes ago, Draznak said:

    I can help ;) (photo taken yesterday by me in a French store) :

     

    LU924Nc.jpg

     

    There was only him and a Spirit Host box on the other hand in this version.

    This is Nighthaunt, who got their book last year. I think people are looking for the Soulblight/OBR new box art that is apparently floating around.

  9. 2 hours ago, Arzalyn said:

    Honestly the story development appear to happen in narrative books, with are more common at the end of the edition than at the start/middle. The new season of war should expand a little more on Ghur, but I woulnd't expect major developments until later in this year when we start to see the end of edition series, similarly to broken realms and the 40k books they are releasing right now.

    Also I wouldn't expect new factions from now on. AoS has a high number now, so 1 new faction each 2~3 editions would make more sense. It's not that bad if we get 2~3 major revamps to factions that need it. So far we got Slaves, Seraphon and Cities coming for this edition and a good expansion for Sylvaneth, lets hope we get the Skaven/Beasts/FeC/Ogors in the near future!

    The only reason why I kind of suspect a new faction may be incoming is that it will feel odd to go from the frenetic pace of battletome releases we've seen so far in this edition to only 2 battletomes (FEC and Cities) in the last year of the edition, even if one of them should be a massive release. There's been plenty of talk about how the first 6 months of an edition tend to be fairly light on new books, so there shouldn't be too much 40k stuff coming in the latter half of this year after the edition launch period is done in July-ish as well.

    Lots of finger in the air speculation, but that's the fun of this - I'm excited to see what the next 18 months or so brings.

    • Like 2
  10. The idea of it being a Destruction focused edition is also just following the logical trend where the narrative of 1st and 2nd Edition featured Chaos and Death respectively as the primary opponents of Order.

     

    I agree that a lot of the narrative focus would likely be later this year and into next year, but it just doesn't feel like Destruction as a grand alliance has had really any impact on the game at all - no narrative weight, no significant releases since the edition launch, nothing really. Maybe because their focal god character in Kragnos is less the type to scheme and plan so it feels less like his machinations are going on in the background compared to Nagash/Archaon? I don't know.

    • Like 1
  11. 3 hours ago, Jetlife said:

    Each edition seems to focus on a grand alliance and develop that. For first edition each chaos god had it's lore expanded upon, second was Death and third is destruction.

    RIP Destruction if this truly is an edition focused on them. Unless we see a late edition revamp of the Warclans book with new kits or an entirely new army or two of course.

    • Like 6
  12. 1 hour ago, RileyArlic said:

    The only thing I know for... relatively certain is that GW is protective of their IP and likely checked every design that Total War made through their creative designer before approving it for use in the video games.

    It doesn't necessarily mean that GW are going to use those designs for themselves, but inspiration does happen. You can see it in the new Warriors. They have the same head shape, that viciousness, the muscle build, but the shields and other decorations are different in key ways. 

    The Total War Coatl is... odd. It's a beaked and feathered creature that looks like it belongs more in a Tzeentch army than a Lizardman army. There's a couple things to that...

    1. A Quetzalcoatl is an Aztec deity, and making fantasy models of another culture's deity can be seen as problematic.
    2. If GW did decide to make a coatl unit of some kind, and I had a tinfoil hat on my head, I might think that GW told Total War to make sure that their coatl wasn't too serpent-like so that when GW came out with their own, they'd have an easier time IP protecting it. 
    3. That's all I got.

    I'm personally not expecting a coatl unit, at least not yet. Maybe in a future wave of Seraphon. 

    It's worth noting that the new Skink cavalry has a bit of a feathered look to the mounts - if they were introducing something like a Coatl then there is already recent precedent for how they could include a feathered design of some sort.

    • Like 1
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  13. I did notice the specific reference to a couple of unique characters that have yet to show up in miniature form, could be hints of something to come in the future. I don't know if they show up in any of the novels or the lore sections of the battletome?

     

    "Genevieve and Ulrika

    Could Nagash or even some foolish mortal manage to pluck another vampire soul from the swirling energy between the realms? How would we cope if legendary vampires such Genevieve or Ulrika were to return? Would they save any mercy for the Askurgan Trueblades, or the rest of the Soulblight dynasties?"

    • Like 1
  14. New Saurus cavalry and Salamanders would be the logical 2 out of 3. Now that we've seen the Astrolith Bearer, there's no rumour engines looking like a big monster anymore and the last 2 big refreshes of old world armies have just seen 1 new unit introduced each (if you exclude Warcry/Cursed City related models) - the Ogroid Theridons + the Vengorian Lord.

     

    I may well be forgetting another unit there, but the focus for both previous refreshes has overwhelmingly been replacing old models of existing units, so it makes sense for that to also be the case here.

     

    Although again, the Skink riders could be an effective replacement for the Saurus riders as well, so who knows.

  15. It's always possible that Saurus Guard as we know them go away and are replaced by a battalion that can include a Slaan and some Saurus and gives them a bodyguard rule or something along those lines?

     

    Either that or the old models will just stay so that the more elite version of the basic troops looks a bit weedy next to the basic one like skeletons/grave guard. 

  16. 2 hours ago, Arzalyn said:

    I wouldn't be surprised if they revealed which army will be coming after BoC and Gitz if those two aren't getting anything new. If I remember correctly they announced Soulblight models before the Slaanesh/DoK book was released at the end of 2nd. Wasn't the DoK/Nighthaunt box announced before the Idoneth/Fyreslayers book dropped as well?

    Re: the timing of Soulblight reveals, there was a potato cam leak of the new vampire on foot which forced their hand a bit with that one.

  17. 1 hour ago, Morglum StormBasha said:

    Treelord -30
    Drycha -15
    Lady of vines -35
    Warsong -5
    Alarielle - 20
    Durthu -20
    TLA -30
    Gossimids -10
    Scythe hunters +10
    Rev seekers +5
    Spite revs -15
    Gladewyrm -10
    YIthari guardians -20

     

    Dire wolves -5
    Terrorgheist -5
    Zombie dragon -5
    Exiled dead -30
    Kritza-5
    Lady Anika -10
    Lauka-25
    Crimson court -20
    Raduakr the beats -5
    Radukar the wolf -10
    Torgillius-10
    Halgrim-10
    Nagash -55
    VLOZD -15
    Fellbats -5
    Night guard -5
    Vargheists -15
    Vargskyr -5
    Vyrkos blood born-15

    Cado +5
    Gorslav +5
    Necromancer +5
    ManFred +20
    Neferata +5
    Vordrai +5
    Blood knights +5
     

    New Pitched battle points in next GHB

    Scraplauncher -5
    Gluttons -5
    Mournfang -5
    Hrothgorn -5

    Ironblasters +30
    Flosh +5
    Slughtermaster +5
    Butcher +5
    Gnoblars +20
     

     

    Looks like good news for Sylvaneth!

    • Like 2
  18. It'll be interesting to see what they come up with for unique enhancements for the foot heroes. Also will make a big difference how 'Infantry' is defined - most books have quite a wide variety of battleline now, so I guess will operate similarly to GVs in terms of who counts for it?

  19. 11 minutes ago, Flippy said:

    Yeah, I know - at the same time this approach always feels a bit like a GW's cheap excuse or distraction tool, like "We know very well that some armies are in dire need of an update and other should get additional units, but look, look! So many cool minis for Warcry and Underworlds! You can even use some of them for your AoS games or proxy our 20-years old model here and there".

    Not cool.

    You're not wrong unfortunately. 

  20. 4 minutes ago, Flippy said:

    I would take this even further... I so hope that we are done with this constant stream of Underworld & Warcry and finally get a proper Battlescroll, proper units (no, a warband is not a proper unit, even with AoS rules provided) and some info on the next tomes. Just AoS, please - no offshoot side games.      

    I agree with your overall point, but the warbands =/= proper units may be changing, for Warcry at least. We'll have to see what the Seraphon warband actually looks like, but if it is 5-10 chameleon skinks or even something like 5 skinks + 3 kroxigor I see that as an acceptable (if not ideal) way for some armies to be updated.

    If they constructed the warbands to intentionally work for regular AoS units (even if they did have specific rules as well) then it would be a great way of updating units outside of battletome releases.

    • Like 3
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