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Montmorencey66

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Posts posted by Montmorencey66

  1. On 11/21/2021 at 10:13 PM, That Guy said:

    Good day to you dear bone people!

    I just stepped into the OBR with Horrek’s Dreadlance as my first box and I am planning to buy the battleforce box. Now i’m looking for some advice on the faction. Should i make the Immortis guard or Stalkers? When it comes to loadouts friends told me to always go for blades. On the big abbomination monster the bludgeons for mortal output. I do love the look of the 2 mortarchs and out of the legions, i really like the Petrifex, Praetorians or Ivory host, although the ivory host has some strange negatives to it. For a bigger army would you advice any of the mortarchs? I know Nagash is popular, but i think i like the idea of a bigger army a bit more. Looking forward to all your suggestions! Thank you.

    I believe the most popular pick would be the Immortis due to people using math to find out which one is most effective ( I prefer the way Stalkers look), and the current meta really relies heavily on having at least some rend so spears are not the way to go especially since you can't get the big 40 guard blobs anymore due to reinforcements. 

    I have heard that Nagash lists have been quite strong lately but that is most likely due to the current god dominance meta. If you want a strong caster you can always get arkhan he has a good points value.

  2. What are your opinions on this list? I think it would be rather fun but difficult to get objectives with but pretty decent with killing especially if you are lucky with the extra aether gold.

    Allegiance: Kharadron Overlords
    - Sky Port: Barak Urbaz
    - Mortal Realm: Ghur
    - Grand Strategy: Hold the Line
    - Triumphs:

    Leaders
    Endrinmaster with Endrinharness (105)
    - General
    - Command Trait: Great Tinkerer
    - Artefact: Cogmonculus
    Endrinmaster with Endrinharness (105)*
    Aether-Khemist (90)*

    Battleline
    1 x Grundstok Gunhauler (155)*
    - Main Gun: Sky Cannon
    1 x Grundstok Gunhauler (155)*
    - Main Gun: Sky Cannon
    1 x Grundstok Gunhauler (155)*
    - Main Gun: Drill Cannon
    1 x Grundstok Gunhauler (155)
    - Main Gun: Drill Cannon
    10 x Arkanaut Company (100)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns

    Behemoths
    Arkanaut Ironclad (490)
    - Main Gun: Great Sky Cannon
    - Great Endrinworks: Breath of Morgrim (Barak-Urbaz)
    Arkanaut Ironclad (490)
    - Main Gun: Great Sky Cannon
    - Great Endrinworks: The Last Word

    Core Battalions
    *Warlord

    Total: 2000 / 2000
    Reinforced Units: 0 / 4
    Allies: 0 / 400
    Wounds: 103
    Drops: 10
     

     

  3. So I'm going to my first semi official tournament and wanted some feed back for my not so competitive list, this will still be using 2nd edition rules as a sorta last hurra as well as some of my first games actually played.

     

     Allegiance: Kharadron Overlords
    - Sky Port: Barak Thryng

    Leaders
    Arkanaut Admiral (120)
    - General
    - Command Trait: Supremely Stubborn
    - Artefact: Grudgehammer
    Endrinmaster with Endrinharness (100)
    Endrinmaster with Endrinharness (100)
    Endrinmaster with Endrinharness (100)

    Battleline
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns

    Units
    5 x Grundstok Thunderers (120)
    - 1x Aetheric Fumigators
    5 x Grundstok Thunderers (120)
    - 1x Aetheric Fumigators
    1 x Grundstok Gunhauler (130)
    - Main Gun: Drill Cannon
    1 x Grundstok Gunhauler (130)
    - Main Gun: Sky Cannon
    3 x Skywardens (100)
    - 1x Skyhooks
    6 x Endrinriggers (200)
    - 1x Aethermatic Volley Guns
    - 1x Skyhooks
    - 1x Drill Launcher

    Behemoths
    Arkanaut Ironclad (480)
    - Main Gun: Great Skyhook
    - Great Endrinworks: Zonbarcorp 'Dealbreaker' Battle Ram

    Total: 1970 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 130

    I kinda went for a doom charge with all the heroes in the ironclad when it charges and the admiral using the repel boarders command trait. So all the heroes will be hitting on 2+ and re-rolling 1s if they are attacking a grudge target. The thunderers are split up so that I could get 2 drillbills for even more melee damage. while all the other units run around grabbing objectives and maybe one gunhauler sticking around the ironclad for that 6+ ward save. Also if the Ironclad survives until it's next turn it would heal at a minimum of 4 wounds and a maximum of 10 getting back disengage guaranteed. 

  4. Yeah I won't know how they will play until I have them all built up and painted only have about 80% left to go....

    On another note I had a question for everyone.

    What do you think the Aethershot Rifles sound like? It was bothering me earlier today is it like Voom or more of a Bangsizzle or even Screeeeeeeeeeeeee. Just has been bothering me all day today.

    • Haha 1
  5. Mkay made some changes to the roster I did not know that about the named characters but I guess it makes sense, so I dropped the extra hero and the gunhauler for more wardens for a more cohesive army I think.

    Allegiance: Kharadron Overlords
    - Sky Port: Barak Zon
    Mortal Realm: Chamon

    Leaders
    Endrinmaster with Dirigible Suit (190)
    - General
    - Command Trait: Bearer of the Ironstar
    - Artefact: Aethersped Hammer

    Battleline
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    6 x Skywardens (200)
    - 1x Skyhooks
    6 x Skywardens (200)
    - 1x Skyhooks
    6 x Skywardens (200)
    - 1x Skyhooks
    3 x Skywardens (100)

    Behemoths
    Arkanaut Frigate (220)
    - Main Gun: Heavy Sky Cannon
    - Great Endrinworks: Malefic Skymines
    Arkanaut Frigate (220)
    - Main Gun: Heavy Sky Cannon
    - Great Endrinworks: Prudency Chutes
    Arkanaut Frigate (220)
    - Main Gun: Heavy Sky Cannon

    Battalions
    Iron Sky Attack Squadron (100)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)

    Total: 1970 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 120

  6. Thanks for the advice!

    I believe that using MSU with the wardens can help deal with bigger blobs around the battlefield as well as trying to maximize their mortal wound potential with their timed charges on their retreat. 

    And correct me if I'm wrong but can't Bjorgen still use Khemist artifacts? He has the Hero and Khemist keywords that's why he is in the army and for his rerolling 1s to hit instead of the normal wound version which I would use the gunhauler to drop him and the 6 man squad and the endrinmaster off as and alpha strike (potentially). And I forgot about the artifact which will probably be a better choice than the bomblets anyway.

    • Like 1
  7. So I have been thinking of a more melee focused rush build, what do you all think?

    Allegiance: Kharadron Overlords
    - Sky Port: Barak Zon
    Mortal Realm: Chamon

    Leaders
    Endrinmaster with Dirigible Suit (190)
    - Artefact: Phosphorite Bomblets
    Bjorgen Thundrik (140)
    - General

    Battleline
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns

    Units
    6 x Skywardens (200)
    - 1x Skyhooks
    3 x Skywardens (100)
    3 x Skywardens (100)
    3 x Skywardens (100)
    1 x Grundstok Gunhauler (130)
    - Main Gun: Drill Cannon
    - Great Endrinworks: Coalbeard's Collapsible Compartments

    Behemoths
    Arkanaut Frigate (220)
    - Main Gun: Heavy Sky Cannon
    - Great Endrinworks: Prudency Chutes
    Arkanaut Frigate (220)
    - Main Gun: Heavy Sky Cannon
    Arkanaut Frigate (220)
    - Main Gun: Heavy Sky Cannon

    Battalions
    Iron Sky Attack Squadron (100)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 123
     

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