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Rakart

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Posts posted by Rakart

  1. 19 hours ago, Fazhak said:

    I'm increasingly convinced that the real benefit of Hallowheart is not in its unique command ability.

    Casting is a random effect in itself and the command ability is also random in the scope of its buff. While there is a bit of a "feast or famine" dynamic to building around the command ability, the significant issue for me is that using the feature costs two resources: wounds and command points. Both are finite and I think better spent on options that are far less random in their results.

    That which makes Hallowheart really interesting and somewhat unique is instead its resiliency. My army has mostly 4+ or better saves, ignores harmful spells on 5+, and is often immune to battleshock. Few factions get access to all those benefits, which are readily available to multiple Hallowheart builds. Veteran of the Blazing Crusade is a great command trait and surprisingly underappreciated, as an 18" battleshock immunity aura is significant. Plus, Hallowheart has access to a heal spell to hopefully help keep that aura going into the late game.

    With a general on one side of the board and a unit of Hammerers with Dispossessed hero on the other, Hallowheart armies can often fight to the last. Further, in a current meta environment with strong magic from Lumineth Realm-Lords, Seraphon, and multiple Chaos factions, the 5+ to ignore harmful spells can be clutch.

    Lastly, even while not focusing on the command ability, I still get to benefit from Hallowheart spells and additional casting opportunities by fielding Sisters of the Thorn. Their increased movement, let alone additional wounds, help me take objectives while keeping up with the advance of my fighting force.

    Hope this helps and looking forward to the conversation!

    love this logic. Building on from this. got me thinking about dispossessed units more. what about the following ...

    Allegiance: Cities of Sigmar
    - City: Hallowheart

    Leaders
    Runelord (90)
    - City Role: General's Adjutant
    Sorceress (90)
    - Lore of Whitefire: Sear Wounds
    - Hallowheart 2nd Spell: Elemental Cyclone
    Celestial Hurricanum with Celestial Battlemage (280)
    - Lore of Whitefire: Ignite Weapons
    - Hallowheart 2nd Spell: Warding Brand
    Battlemage (110)
    - Lore of Whitefire: Roaming Wildfire
    - Hallowheart 2nd Spell: Crystal Aegis
    Warden King (100)
    - General
    - Command Trait: Warden of the Flame
    - Artefact: Agloraxi Prism

    Battleline
    30 x Longbeards (240)
    - Ancestral Weapons & Shields
    30 x Hammerers (360)
    20 x Irondrakes (300)
    10 x Dreadspears (90)
    - City Role: Honoured Retinue (Must be 5-20 models)

    Units
    5 x Sisters of the Thorn (130)
    - Lore of Whitefire: Sear Wounds
    - Hallowheart 2nd Spell: Ignite Weapons

    Endless Spells / Terrain / CPs
    Umbral Spellportal (70)
    Geminids of Uhl-Gysh (60)
    Emerald Lifeswarm (50)

    Total: 1970 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 131
     

  2. Guys, thoughts on this list? Anyone ran something similar? 

    Allegiance: Skaventide
    Clawlord (100)
    - Mighty Warlord Command Trait: Powerful
    Arch-Warlock (160)
    - General
    - Command Trait: Deranged Inventor 
    - Lore of Warpvolt Galvanism: Warp Lightning Shield
    Grey Seer on Screaming Bell (240)
    - Artefact: Skavenbrew 
    - Lore of Ruin: Death Frenzy
    Warlock Bombardier (120)
    - Lore of Warpvolt Galvanism: More-more-more Warp Power!
    40 x Clanrats (200)
    - Rusty Spear
    - 2x Standard Bearers
    - 2x Standard Bell Ringers
    40 x Clanrats (200)
    - Rusty Spear
    - 2x Standard Bearers
    - 2x Standard Bell Ringers
    40 x Clanrats (200)
    - Rusty Spear
    - 2x Standard Bearers
    - 2x Standard Bell Ringers
    6 x Stormfiends (520)
    - 2x Windlaunchers
    - 2x Ratling Cannons
    - 2x Shock Gauntlets
    Warp Lightning Cannon (180)
    Warp Lightning Vortex (80)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 193
     

    Thanks

    • LOVE IT! 1
  3. Thoughts on this list? What could be tweaked? Guess im looking for something all roundish with a nice variety of models to paint up. Cheers! 
    ++ **Pitched Battle** 2,000 (Order - Cities of Sigmar) [2,000pts] ++

    + Leader +

    Battlemage [110pts]: General's Adjunct, Ghyran

    Battlemage [110pts]: Hysh

    Celestial Hurricanum with Celestial Battlemage [280pts]
    . Celestial Battlemage

    Knight-Incantor [120pts]

    Nomad Prince [120pts]: General

    + Battleline +

    Eternal Guard [130pts]: 10 Eternal Guard, Honoured Retinue, Horn Blower, Standard Bearer

    Eternal Guard [130pts]: 10 Eternal Guard, Horn Blower, Standard Bearer

    Sisters of the Thorn [260pts]: 2x 5 Sisters of the Thorn, Horn Blower, Standard Bearer

    Sisters of the Watch [160pts]: 10 Sisters of the Watch

    Sisters of the Watch [320pts]: 2x 10 Sisters of the Watch

    + Allegiance +

    Allegiance: Allegiance: Cities of Sigmar

    + Game Options +

    Game Type: 2000 Points - Battlehost

    + Malign Sorcery +

    Endless Spell: Purple Sun of Shyish [50pts]

    Endless Spell: Soulscream Bridge [100pts]

    Endless Spell: Soulsnare Shackles [40pts]

    Endless Spell: Umbral Spellportal [70pts]

    ++ Total: [2,000pts] ++

    Created with BattleScribe

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