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CorvoMaltes

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Posts posted by CorvoMaltes

  1. 1 hour ago, PrimeElectrid said:

    Considering a Stormcast list for an event in august that will sadly pre-date the new book.

    Hammers of Sigmar
    Lord Arcanum on Gryphcharger (Amulet of Destiny, Thundershock, We Cannot Fail, Windrunner)
    Gavriel Sureheart
    Knight Incantor
    Yndrasta

    10 Sequitors
    5 Sequitors
    5 Sequitors
    5 Evocators
    3 Annihilators 
    3 Annihilators 

    Warlord
    Battle Regiment

    100 points spare 🤷‍♂️

    Add 5 liberators or a couple of endless spells.

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  2. 17 hours ago, Sception said:

    Shrieker doesn't stack to well with katakros, & I'm not sure carrion is doing much for you either.  Matbe just keep the predator, and hope the unused points get you a triumph.

    Finally I only used the carrion spell ( hitting on 2+ and rerolling 1s was pretty good) I also changed the Crawler for a Ghortizzar (for the 40 mortek). 

    Changed for 40 mortek and 10 . The necropolis stalkers are the best DPS unit, 6 of them usually get like 15/20 wounds on hard to hit units (magmadroths, big Ogor monster, etc) I don´t get why people say that they aren´t good,  they´re one of the best units of Bonereapers. 

    I won pretty easy on turn 3, he didn´t have anything on the table.

     

  3. Hi, any tips fighting beastclaw riders? I was thinking on this:

    2000 points - Mortis praetorian:

    Katakros, mortisan soulmason.

    20 mortek guard, 20 mortek guard (to hold the line), 5 kavalos deathriders ( to steal objectives).

    Mortek crawler.

    6 Necropolis stalkers for heavy rend and damage.

    Spells: Bonetithe shrieker, Nightime predator, Soulstealer carrion.

     

  4. I just tried my BR after the nerf and they´re still amazing, I feel like they should give some options for defending against shooting units, but the mortek guard is still hard as nails, and trying new legions I discovered that I love staliach lords, running and charching and running and charging again is very funny. 

    Can anyone recomend good synergies for a fast army? I use liege kavalos near my cavalry to give them+1 attack but I feel like I could buff them more, Are there any spells to increase attacks or something that buffs speed?

     

     

  5. 1 hour ago, AngryPanda said:

    save to every unit in the army was too powerful, especially combined with their command ability that gives additional rend. However, rerolling save

    I think we just need archer units, mortek crossbows would be awesome. And some fast units would be welcome too, like chariots. 

  6. The only thing that I don´t like is Vorkmortian points unchanged, he should be 160/140, not 180. And about Petrifex,they had to change it drastically or nobody would play any other legion. Even with the nerf, +1 rend, rerolling save rolls with mortek is probably one of the tankiest armies in the game. And if you wanna be unkilable on melee you can just use Katakros. I hope next year they give us more units, like fast monsters or ranged units (mortek archers could be cool)

  7. 5 hours ago, Climb said:

    I've used katakros in a petrifex list and you're exactly right. The only thing that he doesn't do is give +1 save, but you get that from the faction anyway! The 5 relentless discipline points he gives as your general is absurd, regardless of subfaction

    I´ll have to start saving for a Katakros model....

  8. 1 hour ago, ACBelMutie said:

    I was thinking about new lists using Katakros (I don't have the miniature to play with it yet) and I thought about this list:

     

    Allegiance: Ossiarch Bonereapers
    - Legion: Petrifex Elite
     
    Leaders
    Katakros, Mortarch of the Necropolis (500)
    - General
    Mortisan Soulmason (140)
    - Artefact: Godbone Armour
    - Lore of Mortisans: Empower Nadirite Weapons
    Mortisan Soulmason (140)
    - Artefact: Throne of Dzendt
    - Lore of Mortisans: Drain Vitality
     
    Battleline
    20 x Mortek Guard (260)
    - Nadirite Blade and Shield
    20 x Mortek Guard (260)
    - Nadirite Blade and Shield
    10 x Mortek Guard (130)
    - Nadirite Blade and Shield
     
    Artillery
    Mortek Crawler (200)
    Mortek Crawler (200)
     
    Battalions
    Mortek Shield-corps (120)
     
    Total: 1950 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 104
    5 Drops
    8 Command Points per turn
    4 cast/dispel

     

    It's focused in getting a lof ot Command Points (8+ and 2 extra of the batalion skill) and heavy shooting (2x Mortek Crawler). However, I feel I lack bodies on the table. Should I drop 1 Crawler for more Morteks of 5 Deathriders? What do you think about it?

    Greetings

     

    Nice list, but sadly Katakros can´t be Petrifex, so some of his abilities won´t work on your units. And I´m not sure if any other units has to take the artifact.

  9. Shoot the monsters, magic to the heroes and heavy hitting units for the mortek. Or just go for the objective with everyhting you have. And remember, the harvester has to be within 3 inches to the unit to revive it.  And about magic, fyreslayer have none, just one mortal wounds anti horde  prayer, I´m pretty sure SCE have something similar. 

    Ballistas are too unreliable for my taste. I understand that you´re playing on table, so getting better units is gonna be expensive. You should try playing on tabletop simulator, that way you will learn which units work better. Also remember, mortek can´t reroll saves on shootings. Bonereapers are very slow, except for the cavalry.  Once you control one victory point, it´s yours until your enemy gets it. So sitting around VP isn´t worth it. You should just try to  hit one of your enemies VP with everuthing you have, after you´ve dealt with the cavalry. Don´t try to kill everything, the main objective is controlling the victory points.

     

  10. 24 minutes ago, Sagittarii Orientalis said:

    I just played my second game applying GHB 2020 against ossiarch. And the mission was......focal point. :(

    I had celestant prime, lord castellant(staunch defender and lantern of the tempest), incantor, heraldor and ordinator for leaders. Then 3 mandatory units of 5 liberators, 4 fulminators, 3 vanguard palladors and 3 ballistas.

    Opposing player brought petrifex list. It has liege cavalos as general, and then arkhan, vokmortian, 2 units of 20 mortek guard, 3 deathriders, 1 gothizzar harvester, 1 mortek crawler and 3 immortis guardians.

    In the end I conceded at the end of 4th battle round. And there was a grave mistake I made. Instead of using Prime as mobile mortal wound artillery, I prematurely charged him into combat.

    Despite this loss at 1st battle round, I was able to remove arkhan, his immortis bodyguard(tanking wounds allocated to arkhan on 2+!), some thirty mortek guard and 3 deathriders. I had castellant, heraldor, single pallador, 5 liberators and 3 ballistas by the time I conceded. 

    More alarming however was the gap between victory points. At the end of the game I accrued 13 points while my opponent earned at least 25 points, thanks to his arkhan, harvester and the crawler sitting near objectives most of the time.

    On average, my opponent earned double my victory points per battle round. He also scored  as much as I did even when he conceded the central objective and partial board control.

    Granted, I started playing GHB 2020 missions after 4 month long hiatus since covid outbreak. And I could have used the Prime more cautiously. However, the sheer advantage granted to already strong factions with good monster/behemoth/battleline seem to broaden the gap between battletomes even further. 

    I play petrifex, but my friend said that they were unstoppable on melee so I made a list of Fyreslayers. The key to beat Petrifex is understanding the weakness. Misiles and movement speed. Mortek guard is preety good but I destroyed 1 unit of 30 with my magmadroth (a bunch of mortal wounds and attacks), misiles and magic are pretty good against Petrifex. You should also try to lure him and attack very hard on one side (we play 4 objectives) because the moment you take one of his objectives, he wont' be able to get to another objective on time.

    For stormcast players I would use misiles or magic (enless spells are pretty good). And heavy hitting units like decimators and such. 

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