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Woarr

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Posts posted by Woarr

  1. 6 hours ago, Sception said:

    Check out the podcast 'Just Saying', one of the more tournament-experienced regulars on the forum is a co-host of it, and they had a recent episode where they talked about OBR list construction. 

    I will definitely listen to it today. My current list is:

    Leaders:

    Katakros

    Arkhan

    Battle line:

    5x Deathriders

    20x Mortek

    20x Mortek

    Others:

    1 x Harvester

    1x Crawler

    Spells:

    1x Bone-tithe shrieker

     

    I derived it from the list here :https://tabletop.to/relam-of-geddon/list/erik-sala

    Basically just dropped 20 Mortek for a harvester because I loved harvester. 

    What do you guys think about this army? Does it have too few Mortek for including harvester? 

  2.  

    14 hours ago, Arcian said:

    I rolled with Arkan + Katakros for awhile, and it was definitely a powerful combination.  Though lately i've been running katakros + soulmason in order to get one more 200pt thing into my army.

    I think a harvester with Nagash might be a bit too much. He can bring back 3 wounds/models on up to five units. Plenty durable.

    Katakros + arkhan + harvester may be good for morteks being immortal without petrifex and I can take null myriad against tzeench armies this way. I think myriads are too good to be ignored with 2+ magic immunity command ability. 

  3. 2 hours ago, Sception said:

    Nagash is ok but very skew.  You basically end up with a 'nagash' list instead of a 'bonereapers' list, and the resulting list is very swingy - if the opponent's army can't deal with nagash you do well and if they can you don't, and that can lead to some feelbads if the player feels, rightly or not, that there was nothing they could do about this giant model dominating the table.  A lot of times even opponents who can't directly fight nagash can still win games against him by focusing on the objectives, but that doesn't necessarily feel like playing the game.

    That sounds more negative than I intend.  Nagash is cool, and playable, and most of the time it'll be fine.  It does heavily restrict your remaining points, so be sure to grab as many morteks as you can with your leftover points, and a couple support characters so you have at least a few relentless discipline points to work with.

    I also think of getting katakros + arkhan instead of nagash which are also 20 points less. They may have similar power level while having more variety. What do you think about it? 

    I also loved harvester model and bought one with a mortek box. Is it wasting too much point for one model if I use nagash? 

  4. 18 hours ago, Arcian said:

    For me it's that the Stalkers, while slower, have reroll charges ability (our only source) and can unleash 15 attacks with -3 rend and 2 damage easily, so they'll typically obliterate anything they touch and are 10 points cheaper.

    Though to fair towards the harbingers, I haven't tried them yet.

    I still think with an extra dice and 3'' more movement can let you reach the shooters one turn before stalkers but as you say stalkers attack stronger and can get +1 save while getting close to enemy.

    I think katakrosian deathglaive can help stalkers but I don't know if 80 points worth 6'' because I didn't actually play a real match yet. 

    Also, is nagash good enough for his points? I want to get to 2000 points as fast as I can and nagash takes a really high point for it's real money cost. Is it wise to play him just for his points? Bonereapers are already low on numbers and he makes it even worse so he has to be really good to make up for it and I don't want to lose every game just to save some money. 

  5. Why is there no love for harbingers here? Aren't they really good for rushing enemy shooters before they can do anything?

    Stalkers are very slow compared to harbingers and also lacks - 1 bravery for the enemy so I think holding objectives with mortek and harvesters while harbingers are wreaking havoc on enemy lines at the start of battle with their 9'' move and 3d6 charge is a good strategy.

    I'd like to hear opinions because I am very new at this game and just bought ossiarch battletome so I will build my army according to advices. 

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