Kiyda
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Posts posted by Kiyda
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15 minutes ago, Lucur said:
I really don't like the sentinels' helms. They look like they pulled their sleepy caps over their sideburns >.<
Yes. I love their shooting poses. The helms don't really do it for me though. Seeing that the bows is attached to 4 strings makes me wonder how much arm strength is need to pull them bows. Really hoping that they might be a 24 inch range but I highly doubt it.
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The sitting mage on his stone thing looks so fragile! 2 tiny points of contact. Imagine putting him/her on a balewind vortex!
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34 minutes ago, Kadeton said:
Sounds like a bug. You shouldn't have access to the Lore of Cinder in a Living City army.
I thought so too. Thanks for your reply.
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Hi! I'm a new member here and also getting started on Age Of Sigmar.
I was hoping if someone can answer my question. I was playing around with the Azyr app building a Living City army and noticed that the app allowed my wizard to take spells from the Hammerhal spell lore.
I'm under the impression that you could only take spells from the Living City spell lore. Am I missing something or is there a bug in the app?
Thank you.
Aethervoid Pendulum's interaction with Umbral Spell Portal
in Rules Questions
Posted · Edited by Kiyda
Hi guys,
I'm trying to figure out if the Pendulum does ''tick'' damage after being set up within 6'' of the second spell portal and 1'' of units.
So the idea is to cast the spell portal & pendulum in my territory. Have the pendulum move and let it get ''sucked'' in by the portal and have it appear on the opponent's territory.
The rules for the pendulum states: ''After this model has moved, each unit that has any models it passed across, and EACH OTHER UNIT THAT IS WITHIN 1'' OF IT AT THE END OF IT'S MOVE, SUFFERS D6 MORTAL WOUNDS.''
So my reasoning is that since it has ''moved'' what ever inches in my territory and got sucked in by the portal. Having it set up within 1'' or even base to base contact with the opponent's unit/units in their territory should do D6 mortal wounds during my turn.
Does it work this way or is the damage done before it enters the portal in my territory and not after it's being set up. Even though it ''technically'' has moved before being sucked in by the portal.