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alasdair

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Posts posted by alasdair

  1. I am selling my high quality converted, sculpted and kitbashed Moulder army. Featuring custom scenic basing, oop and complex/professional kitbashes, and fully magnetised multi-weapon options, this is a great project that is ready to paint and play.

     

    List:

    Thanquol and Boneripper (converted using oop Tretch Craventail to make Arch-Moulder. Boneripper weapon options magnetised).

    2x Master Moulders

    3x Packmasters (converted using warcry bits)

    20x Giant Rats (oop metals, FW resin and modern plastics)

    6x custom rat Ogors

    3x Hell Pits

     

    I will also throw in the endless spells (minus vermintide) and gnawholes which are not fully assembled.

     

    Asking for £700, UK only. Am open to offers. The value of the bits alone exceeds this asking price, let alone the time and effort that went into the conversions so please send me a message if you are interested.

     

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  2. Right folks, I need your help. I am planning on surprising my friends by taking Kharadron Overlords to a 1k tournament we are having between ourselves. They think I am working on something completely different so I am keeping my affiliation with our height-challenged friends on the down low. I have played a few Barak Zon lists back when they first came out but know Kharadron have taken a bit of a hit in AoS2. However some of the point changes intrigue me. I have settled on Barak Thryng, not only because I like the colour scheme but because i think at this points level they have a smashing set of rules. Here are the  lists I am trying to decide between:


    List one: Brokk + Gunhauler

    Spoiler

     

    Skyport: Barak-Thryng
    - Additional Footnote: There's No Trading With Some People
    Leaders
    Brokk Grungsson (260)
    - General
    Battleline
    10 x Arkanaut Company (120)
    - 1x Skypikes
    - 2x Aethermatic Volley Guns
    10 x Arkanaut Company (120)
    - 2x Light Skyhooks
    - 1x Aethermatic Volley Guns
    Units
    6 x Endrinriggers (240)
    - 1x Drill Cannons
    5 x Grundstok Thunderers (100)
    - 5x Aethershot Rifles
    War Machines
    Grundstok Gunhauler (160)
    - Main Gun: Sky Cannon
    - Great Endrinworks: The Last Word

     

     

    Brokk and the Endrinriggers gun it up the board and get stuck in, the Gunhauler and the Thunderers shoot away and the Arkanauts hold objectives. A pretty simple list. Brokk's point reduction makes him a serious player at this points level in my opinion so was keen to include him. I am aware the Gunhauler may not be wholly efficient, and basing a gunline around it may leave me dissapointed. On the other hand, I love the model, and I feel like a Frigate isn't going to be worth it.

     

     

    List two: Ironclad

    Spoiler

     

    Skyport: Barak-Thryng
    - Additional Footnote: Without Our Ships We Are Naught.

    Leaders
    Endrinmaster (120)
    - General
    - Trait: Fleetmaster 
    - Artefact: Grudgehammer 
    Aetheric Navigator (80)

    Battleline
    10 x Arkanaut Company (120)
    - 1x Skypikes
    - 2x Aethermatic Volley Guns
    10 x Arkanaut Company (120)
    - 2x Light Skyhooks
    - 1x Aethermatic Volley Guns

    Units
    3 x Endrinriggers (120)
    - 1x Drill Cannons

    War Machines
    Arkanaut Ironclad (420)
    - Main Gun: Aethermatic Volley Cannon
    - Great Endrinworks: Incredible Self-healing Hull

     

    This is a fun one. Everything sets up in the Ironclad. However when deployment ends, Fleetmaster allows me to completely change where the Ironclad is, and therefore repositions my entire army. There is also the option of leaving one unit of Arkanauts behind to sit on an objective if needs be. Other than that, it is pretty self explanatory; I feel like very little at this points level can deal with an Ironclad, and with the self healing hull, riggers,  and endrinmaster, as well as without our ships footnote, it will be healing more damage than it is likely to be taking most turns before it is inevitably charged. The navigator neatly brings the points to 100, but the extra d3 and ability to unbind is an added bonus I think. I considered giving the Endrinmaster an autotinkerer instead for extra healing, but I reckon the hammer will prove useful when he inevitably gets out his boat. 

     

     

    What do you guys think? Have I gone mad?

  3. Played 1k Darkwalkers against Idoneth eels a couple days ago. Foolishly got caught in trying to ambush as much as possible in as sneaky way as possible which left the stuff I had to put on the board from the start to be demolished. There is definitely legs in it at that point level though, I just took the units I thought were cool.

     

    I agree I think the chariot is pretty good now. I like it as a guaranteed turn 2 summon if things get sticky.

     

  4. Considering the following for a 1k tournament I am running with some friends near the end of the year. What are your thoughts?

     

    Allegiance: Legion of Azgorh
    Mortal Realm: Aqshy

    Leaders
    Shar'tor the Executioner (220)
    - General
    Daemonsmith (100)
    - Pyre Rune Staff
    - Artefact: Ignax's Scales 

    Battleline
    6 x Bull Centaur Renders (360)
    10 x Infernal Guard Fireglaives (100)

    War Machines
    Magma Cannon (140)

    Endless Spells
    Balewind Vortex (40)
    The Burning Head (40)

    Total: 1000 / 1000

     

    Figure I can stick the Daemonsmith on the balewind and try to do as much damage from range as I can with it and the magma cannon, hopefully taking out some heroes. I don't know much that could stand up to Shar'tor and 6 Bull Centaurs on the charge without taking a bit of a whalloping at this points level.  Burning Head mainly because I like the mini and I think it fits the army. 
     

  5. 24 minutes ago, Bruticus said:

    Hello everyone. So I think this is going to be pretty cool.

    I've been involved with Inq28 for a long time, and my favourite part of White Dwarf every month is the Blanchitsu section. But I'm also hugely interested in the Age of Sigmar and I think there is a lot of potential in the setting for introducing some of what makes Inq28 so much fun: the conversions, the stories, the shades of grey and the grimdark.

    I know some of you are doing this sort of thing already, but for those of you looking for an excuse to get started with warbands and alternative takes on the Nine Realms then hopefully this is the place for you. 

     

    Ive expressed my interest in this project already and am already working on some warband ideas. Looking forward to seeing what people come up with!

  6. Wonderful work! Your choice of spot colours on the blades contrast wonderfully with the mottled textures of the wood and leaves. Great stuff.

    I am also a big fan of the bases. They look natural but very mystical, befitting the Sylvaneth. I'd love to know how you did them.

    • Like 1
  7. I like the look of the armoured guy a lot. I think it fits the theme definitely. 

    For dynamic spear models, how about something like Valkia the Bloody? I also thought of a few 40k DE models like Lelith Hesperax or the Succubus. You could also try something like the deathbringer with spear for a change of look, you'd have to do a lot to it to make it fit the theme however.

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