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Borsuk

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Posts posted by Borsuk

  1. 12 minutes ago, Maturin said:

     

    It is viable. Yes it's expensive. But you need to play your SCE like the American Army fights a war : Attack massively on one point. Submerge your opponent with everything you've got. Make that Sob regret bringing his crappy army on the table, mwahahahaha.
    That's how I play :D

    You're my idol. :D

    Can you share some list? How many dracoths and stardrakes you own? How much kidney costs, because I feel like I need to sell one to make it possible. :D

  2. 17 minutes ago, Maturin said:

    The Dracoth mounted one is pretty good though :)

    But I'd like to see viable extremis chamber list, with Drakesworn Templar, dracothian guard and celestant on dragon. 

    Or better yet dracothian guard lead by Vandus Hammerhand. 

    Too bad that they're so pricy (how in the world Vandus is worth 280 points?) both by terms of points and cash. It would be welcome change if two dracoths wouldn't be so expensive, but this would never happened unfortunately. 

  3. 21 minutes ago, OkayestDM said:

    Prosecutors and Palladors are easily my favorite models in the game. Such good sculpts. With enough of a points decrease, Palladors would have a strong tactical use, even if they aren't the best in a fight.

    But nothing short of a complete overhaul will make our poor angel-spartans practical on the tabletop.

    Maybe if they would've  cost as much as Aetherwings, they could've  become  great screen. Well, maybe 60 points, they have armor save after all :D

    • Like 1
    • Haha 1
  4. 9 minutes ago, Grimbok said:

    The greatest insult is prosecutors. I have 6 of these converted and painted up with shield and javelin. They look like super human spartans with wings. In combat they are 1 attack, 4+, 4+ no rend 1 dam... serious GW? And they had three attempts at the warscroll. Three! 

     

    Grimbok

    Don't forget they have two wounds each and slightly worse special weapons than Liberators and paladins combined. Prosecutors are real MVP 

    • Like 2
  5. 1 minute ago, Maturin said:

    Would make a nice terrain piece indeed for Blades of Khorne!

    Or kharadron overlords. 

    I feel like whole idea of creating dedicated terrain pieces, which are part of yours Allegiance ability can be summarized as money altar. No wonder that chaos destroyed old world. 

    • Haha 1
  6. I agree with Yondaime. Od course it is tempting to be the best army, but I personally aim to be on par with newer releases. For example NH (which is not in the best spot as well)  have the same deep strike like ours, but on 10+ charge automatically attacks. Retributors on paper looks good, but in reality they never was game changer for me.  1 protector can technically kill frost lord, but it's too gimmicky. SCE is cool army, with cool lore and cool models. I just like that their rules would be on par with lore, especially older, forgotten units.

    It's really no fun to play my vanguards or paladins against Tzeentch and be obliterated in second turn, or get stuck in fight with 20 pink horrors for whole battle. I know, I can play other army, or better list, but then what is the purpose for the most of SCE range? Don't get me wrong. I'm not ranting, I will play them no matter what.  It would be nice to have some more fun. Isn't it what is all about? 

  7. 4 minutes ago, hughwyeth said:

    Absolutely this. They need to do for SCE what they did for space marines. One moment SM were terrible- weapons that were uninteresting and a troop unit that was unremarkable compared to any other troop unit. Now they're much closer to how they're portrayed in the narrative. Their weapons can be AP/Rend -2 on a standard unit!

    When you read about stormcast, the armous is made FROM SIGMARITE ORE HARVESTED FROM THE HEART OF THE OLD WORLD THAT FLOATS ABOVE AZYR, CRAFTED BY THE DUARDIN DEMIGODS THE SIX SMITHS. THEIR WEAPONS ARE INFUSED WITH THE ENERGIES OF ONE OF THE SENTIENT STORMS OF AZYR. Hmm, what should their stat line be? 4+ save, 2 attacks 4+/3+/rend 0/1 damage, bravery 6. These guys should be incredibly powerful. 3+ save minimum. 2 attacks, 3+/3+/rend -1/1dmg minimum, bravery 8 minimum. 

    Yeah. We are  the storm incarnate, we will strike with all our might and inflict one wound :D

  8. 5 minutes ago, Memnoch said:

    I'm a bit disappointed that they are lowering the points on Stormcasts. I would have much rather seen improvements to the warscrolls so they are worth their points. And if that was happening anytime soon they would probably not be lowering the points just to bring them up again. So we're probably stuck with the current warscrolls longer that at least I hoped.

    Not necessarily. For instance, with winter update KO got some points lowering and next month they got new battletome. GHB was assembled and printed long ago. Don't lose hope 

    • Like 1
  9. 27 minutes ago, Kramer said:

    Oh sorry, should have been more clear. 
    This was meant specifically with this list. It would have two fun* platforms in the form of 10 thunderers in a frigate, twice. 
    but no endrinriggers to fly high alongside of it. So I would probably end up setting the frigate 17,6 inches away and the gunhaulers in between to screen if need be.

    i definitely feel other units would be better for it, but they didn’t fit with two escort wings 😅

    * autocorrect changed it twice from gun, so I’m just owning it. It works 😂

    Man, I fell like “fun platform” should be official term for flying thunderers. :D

    • Haha 1
  10. 1 hour ago, Kramer said:

    Yeah always full rifle for me. One that’s how I modelled most of them 😂

    second. I want the option of shooting over screens, keeping my distance and setting up (in this case) gunhaulers as my own screen in between. 

    Hm, screening thunderers with gunhaulers sounds interesting. I usually put them inside the ship and create shooting platform. I will check it out.

  11. 7 hours ago, Kramer said:

    Haha I would try it vs Stormcast.... so yeah everything is possible then 😅

    You just reminded me of my poor SCE. Let us know how double escort wing works. I’m exited about 20 thuderers, I guess they’re my favourite KO unit. What load out you take for them? I prefer full rifle, because it seem most reliable for me.

  12. 17 minutes ago, Kramer said:

    yeah you're right. Technically I can. But not within what I was trying to achieve. Low drop with 10 thunderers in a frigate. :D 

     

    Yeah, this one looks pretty pathetic, but nothing is impossible for opportunistic privateers. Am I right? :D

  13. 4 hours ago, Kramer said:

    Thanks!

    That's a shame. Can't combine it with a escort wing for a two drop 1,5k army then, Back to the drawing board.

    Well, technically you can do it, but I guess this is not what you’re aiming for. It doesn’t look very strong.

     

    Allegiance: Kharadron Overlords
    - Sky Port: Barak Urbaz

    Leaders
    Endrinmaster with Dirigible Suit (220)
    - General

    Battleline
    3 x Endrinriggers (100)
    1 x Grundstok Gunhauler (150)
    3 x Skywardens (100)
    1 x Grundstok Gunhauler (150)
    1 x Grundstok Gunhauler (150)

    Units
    5 x Grundstok Thunderers (120)

    Behemoths
    Arkanaut Frigate (250)

    Battalions
    Intrepid Prospectors (110)
    Grundstok Escort Wing (140)

    Total: 1490 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 67
     

     

  14.  

    13 hours ago, Ironbreaker said:

    I'm looking to get back into Sigmar with the KO army I started, but I am having trouble making a 1,000 point list. I want to run Barak-Zilfin because I love the ships but I don't know what to really put in the list because everything is so expensive. Any help is appreciated. 

     

    Maybe try something like that:
     

    Allegiance: Kharadron Overlords
    - Sky Port: Barak Zilfin

    Leaders
    Endrinmaster with Endrinharness (100)
    - General
    - Command Trait: Great Tinkerer  
    - Artefact: Staff of Ocular Optimisation  
    Aether-Khemist (90)

    Battleline
    10 x Arkanaut Company (90)
    - 1x Skypikes
    - 1x Light Skyhooks
    - 1x Aethermatic Volley Guns
    Arkanaut Frigate (250)
    - Main Gun: Heavy Sky Cannon
    - Great Endrinworks: Prudency Chutes

    Units
    5 x Grundstok Thunderers (120)
    1 x Grundstok Gunhauler (150)
    - Main Gun: Sky Cannon
    - Great Endrinworks: Coalbeard's Collapsible Compartments
    3 x Endrinriggers (100)
    3 x Endrinriggers (100)
    Total: 1000 
    Wounds: 67

    it is pretty flexible, you can change load out on your units to match your play style,  put whoever you want into both ships, and it’s pretty easy to build around start collecting box.

  15. Well, all of us wait for new tome, and I bet it’s gonna be awesome. Almost all new releases are great. Tbh, I hope they will not open new chamber, because that means they most certainly do nothing to improve older units. Man, I’d love to be able to do something with my vanguards and paladins.

    • Like 1
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