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lugdan

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Posts posted by lugdan

  1. 10 hours ago, Neil Arthur Hotep said:

    Here's an example of how to use the new core battalions. This is the list I am working on right now:
     

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    Allegiance: Soulblight Gravelords
    - Lineage: Vyrkos Dynasty
    Vampire Lord on Zombie Dragon (435)
    - General
    - Deathlance
    - Command Trait: Hunter's Snare
    - Artefact: Sangsyron
    - Lore of the Vampires: Amethystine Pinions
    Belladamma Volga, First of the Vyrkos (200)
    - Lore of the Vampires: Amethystine Pinions
    Radukar the Beast (315)
    Necromancer (125)
    - Lore of the Deathmages: Prison of Grief


    30 x Deathrattle Skeletons (255)
    40 x Deadwalker Zombies (230)
    10 x Dire Wolves (135)
    20 x Grave Guard (280)
    - Wight Blades & Crypt Shields

    Total: 1975 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 150

     

    This was a list I build before battalions were revealed. Without changing anything, I can put the VLoZD, Belladamma and the Necromancer into a Command Entourage and gain a command point or enhancement.

    The rest of the guys can go into a Battle Regiment and bring drops down, making the list 4 drops.

    Alternatively, three heroes and one unit can go into a Warlord battalion. This brings drops up by one, but give both an extra command point and enhancement. Might be worth considering to get an artefact or whatever else enhancements are for the Necromancer (command trait?).

    I think this will be a basic way to use core battalions: Just grab an extra artefact/command point and bring down drops as much as possible.

    In AOS 3.0 Zombie and skeleton warrior units is twise reinforsed unit and couns like 2 reinforsed unit. GG unit reinforsed too....so it is 5/4(for 2k matched play) reinforsed unit=(

     

    Upd. Sorry,zombie with new size is one reinforsed unit,all correct

  2. 10 hours ago, ZLee Syn said:

    Yes. If that batalion has a nighthaunt keyword then it is legal to use as an ally in lon as long as total cost isnt higher then 400 (which it isnt). Deathly invocations works on them but both parts of gravesites dont.

    Why gravesites dont work? 

    "Pick friendly summonable unit"

    They(spirits hosts) friendly,and its ability of gravesite ,they work independently. Can you explain why gravesites dont work.

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